My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Elixir Golem Valkyrie P.E.K.K.A Princess Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie P.E.K.K.A Princess Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem
Giant Snowball
Skeletons Princess
Zap
Skeletons Princess
Barbarian Barrel
Skeletons Knight Elixir Golem Valkyrie Princess
The Log
Skeletons Elixir Golem Princess
Earthquake
Skeletons Elixir Golem
Arrows
Skeletons Princess
Royal Delivery
Skeletons Knight Elixir Golem Valkyrie P.E.K.K.A Princess
Fireball
Elixir Golem Princess
Poison
Elixir Golem Princess
Lightning
Knight Valkyrie Archer Queen
Rocket
Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Valkyrie Poison P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Elixir Golem Princess Valkyrie Poison Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Elixir Golem Princess

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Princess Poison Archer Queen
Elixir Golem
Poison
Valkyrie
P.E.K.K.A Archer Queen
Poison
Elixir Golem P.E.K.K.A Knight
P.E.K.K.A
Poison Valkyrie Princess Archer Queen
Princess
Knight P.E.K.K.A
Archer Queen
Knight Valkyrie P.E.K.K.A

Defense Synergies 2 10

Skeletons
Knight Poison P.E.K.K.A Princess Archer Queen
Knight
Princess Archer Queen Skeletons Poison
Elixir Golem
Valkyrie
P.E.K.K.A Princess Archer Queen
Poison
Skeletons Knight
P.E.K.K.A
Skeletons Valkyrie Princess
Princess
Knight Skeletons Valkyrie P.E.K.K.A
Archer Queen
Knight Skeletons Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
P.E.K.K.A Skeletons Knight Valkyrie
P.E.K.K.A Skeletons Knight Valkyrie
P.E.K.K.A Skeletons Knight Valkyrie
Valkyrie Poison P.E.K.K.A Princess
Skeletons Valkyrie
Poison Princess
Valkyrie Poison P.E.K.K.A
P.E.K.K.A Skeletons Princess Archer Queen
Knight Skeletons Valkyrie
Valkyrie Poison Skeletons Knight Princess
Poison Princess
P.E.K.K.A Skeletons Knight Valkyrie
Valkyrie Poison P.E.K.K.A Princess
P.E.K.K.A Knight
P.E.K.K.A
Skeletons Knight Valkyrie Poison P.E.K.K.A
Knight Valkyrie
Valkyrie Poison Knight Princess
P.E.K.K.A
Valkyrie Knight Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons P.E.K.K.A
Poison Knight Valkyrie
P.E.K.K.A Skeletons Knight Valkyrie
Valkyrie P.E.K.K.A Knight
P.E.K.K.A Skeletons Knight Valkyrie
Poison Skeletons Princess
P.E.K.K.A Skeletons Knight Valkyrie
P.E.K.K.A Knight Valkyrie
P.E.K.K.A Skeletons Knight Valkyrie Poison
P.E.K.K.A Skeletons
P.E.K.K.A Knight Valkyrie
P.E.K.K.A Valkyrie Poison Archer Queen
P.E.K.K.A Skeletons Knight Valkyrie
Valkyrie Princess
Skeletons Knight Valkyrie Poison P.E.K.K.A Archer Queen
Valkyrie Poison P.E.K.K.A Princess Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Knight Valkyrie
Poison Princess
Poison
Knight Valkyrie Poison
Poison Valkyrie
Poison Princess
Poison Princess
Poison Princess
Poison
Poison
Poison Knight Valkyrie Princess
Poison Princess Archer Queen
Poison Knight Princess
Poison Princess
Princess Poison
Poison Princess
Poison Princess
Poison
Poison Princess
Valkyrie Poison Princess
Poison
Poison Princess
Poison
Poison Valkyrie Princess
Poison Princess
Poison Princess
Poison
Poison Princess
Poison
Poison
Poison Princess
P.E.K.K.A
Poison Princess
Princess
Poison Princess Archer Queen
Poison Knight Valkyrie Princess
Poison Princess
Poison Archer Queen
P.E.K.K.A Archer Queen
Poison Princess Archer Queen
Poison Princess Archer Queen
Poison Princess Archer Queen
P.E.K.K.A

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