My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Dart Goblin Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Prince
Giant Snowball
Dart Goblin Goblin Drill
Zap
Dart Goblin Goblin Drill Prince
Barbarian Barrel
Heal Spirit Dart Goblin Valkyrie Hunter Goblin Drill
The Log
Heal Spirit Dart Goblin Hunter Goblin Drill Prince
Earthquake
Goblin Drill
Arrows
Heal Spirit Dart Goblin Goblin Drill
Royal Delivery
Heal Spirit Dart Goblin Valkyrie Hunter Goblin Drill Prince
Fireball
Dart Goblin Hunter Goblin Drill
Poison
Dart Goblin Hunter Goblin Drill
Lightning
Valkyrie Hunter Prince
Rocket
Valkyrie Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Valkyrie Goblin Drill Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Arrows Dart Goblin Valkyrie Hunter Goblin Drill Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit The Log Arrows Dart Goblin

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Drill Prince
Heal Spirit
Prince Valkyrie Hunter Goblin Drill
Dart Goblin
Valkyrie Goblin Drill Prince The Log
Valkyrie
Dart Goblin Prince Heal Spirit Hunter
Hunter
Heal Spirit Valkyrie Prince
Goblin Drill
Arrows Heal Spirit Dart Goblin The Log
Prince
Heal Spirit Valkyrie Arrows Dart Goblin Hunter The Log
The Log
Dart Goblin Goblin Drill Prince

Defense Synergies 1 14

Arrows
Valkyrie Prince
Heal Spirit
Dart Goblin
Valkyrie Hunter Goblin Drill Prince The Log
Valkyrie
Arrows Dart Goblin Hunter Goblin Drill Prince The Log
Hunter
Dart Goblin Valkyrie Prince The Log
Goblin Drill
Dart Goblin Valkyrie The Log
Prince
The Log Arrows Dart Goblin Valkyrie Hunter
The Log
Prince Dart Goblin Valkyrie Hunter Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie The Log
Hunter Dart Goblin Valkyrie Goblin Drill Prince The Log
Hunter Prince Dart Goblin Valkyrie Goblin Drill
Hunter Prince Dart Goblin Valkyrie Goblin Drill
Arrows Valkyrie Prince The Log
Arrows The Log Dart Goblin Valkyrie Hunter
Dart Goblin Hunter Arrows
Arrows Dart Goblin Valkyrie The Log
Hunter Goblin Drill Prince
Dart Goblin Valkyrie Hunter Prince
Dart Goblin Valkyrie Arrows Hunter Goblin Drill The Log
Arrows Hunter Dart Goblin
Hunter Goblin Drill Prince Valkyrie The Log
Valkyrie Arrows Dart Goblin Hunter Goblin Drill Prince The Log
Hunter Goblin Drill Prince
Hunter Goblin Drill Prince The Log
Arrows Valkyrie Hunter Goblin Drill Prince
Arrows Valkyrie Dart Goblin Hunter Goblin Drill Prince The Log
Arrows Valkyrie Hunter Goblin Drill The Log Dart Goblin
Dart Goblin Hunter Goblin Drill Prince
Valkyrie Arrows Dart Goblin Hunter Prince The Log
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Prince
Arrows Valkyrie Hunter Prince The Log
Valkyrie Hunter Prince The Log
Valkyrie Hunter Prince The Log
Valkyrie Hunter Goblin Drill Prince
Arrows Dart Goblin Hunter
Prince Dart Goblin Valkyrie Hunter
Valkyrie Hunter Prince
Valkyrie Prince The Log
Dart Goblin Goblin Drill
Dart Goblin Valkyrie Hunter Prince
Arrows Valkyrie Prince The Log
Prince Valkyrie Hunter
Dart Goblin Valkyrie
Dart Goblin Valkyrie Hunter Goblin Drill Prince The Log
Arrows Valkyrie Dart Goblin Hunter The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie Goblin Drill The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Goblin Drill The Log
Arrows Dart Goblin Valkyrie Prince The Log
Arrows Valkyrie The Log
Arrows Dart Goblin Hunter
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin Hunter
Arrows The Log Dart Goblin
Prince
Arrows Dart Goblin Valkyrie Prince The Log
Arrows Dart Goblin
Dart Goblin Hunter The Log
Arrows Dart Goblin
Arrows Dart Goblin Prince The Log
Arrows Dart Goblin Hunter Goblin Drill The Log
Arrows Dart Goblin The Log
Arrows
Arrows Dart Goblin Hunter Prince The Log
Arrows Dart Goblin Valkyrie The Log
Prince The Log
Arrows
Prince The Log
Arrows Goblin Drill The Log
Arrows The Log Valkyrie Hunter
Arrows The Log Dart Goblin Hunter
Arrows Prince The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Hunter
Dart Goblin
Arrows Dart Goblin Hunter The Log
Arrows
Prince
Arrows The Log
Dart Goblin Prince
Arrows Dart Goblin Hunter
Arrows The Log
Dart Goblin Valkyrie Hunter Prince
Arrows The Log Dart Goblin
Arrows
Dart Goblin Prince
Dart Goblin The Log
Dart Goblin
Dart Goblin Prince The Log
Prince
Dart Goblin

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