My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Zappies Wizard Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Wizard Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider
Giant Snowball
Goblin Gang Minion Horde Hog Rider Zappies Baby Dragon
Zap
Goblin Gang Minion Horde Zappies
Barbarian Barrel
Goblin Gang Valkyrie Zappies Wizard Ice Wizard
The Log
Goblin Gang Hog Rider Zappies
Earthquake
Goblin Gang Hog Rider Zappies
Arrows
Goblin Gang Minion Horde Zappies
Royal Delivery
Goblin Gang Minion Horde Valkyrie Hog Rider Zappies Wizard Baby Dragon Ice Wizard
Fireball
Goblin Gang Minion Horde Hog Rider Zappies Wizard Baby Dragon Ice Wizard
Poison
Goblin Gang Minion Horde Zappies Wizard Ice Wizard
Lightning
Valkyrie Wizard Baby Dragon Ice Wizard
Rocket
Minion Horde Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Ice Wizard Valkyrie Hog Rider Zappies Baby Dragon Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Ice Wizard Valkyrie Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Valkyrie Baby Dragon
Minion Horde
Hog Rider
Valkyrie
Hog Rider Goblin Gang Zappies Wizard Baby Dragon
Hog Rider
Goblin Gang Valkyrie Minion Horde Zappies Wizard Baby Dragon
Zappies
Valkyrie Hog Rider Baby Dragon
Wizard
Valkyrie Hog Rider
Baby Dragon
Goblin Gang Valkyrie Hog Rider Zappies Ice Wizard
Ice Wizard
Baby Dragon

Defense Synergies 1 9

Goblin Gang
Valkyrie Zappies Ice Wizard
Minion Horde
Ice Wizard
Valkyrie
Goblin Gang Zappies Wizard Baby Dragon Ice Wizard
Hog Rider
Zappies
Goblin Gang Valkyrie
Wizard
Valkyrie Ice Wizard
Baby Dragon
Ice Wizard Valkyrie
Ice Wizard
Baby Dragon Goblin Gang Minion Horde Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Zappies Wizard Baby Dragon
Minion Horde Goblin Gang Valkyrie Zappies Ice Wizard
Goblin Gang Minion Horde Valkyrie Zappies Ice Wizard
Minion Horde Goblin Gang Valkyrie Zappies Ice Wizard
Valkyrie
Goblin Gang Valkyrie Zappies Baby Dragon Ice Wizard
Minion Horde Goblin Gang Zappies Wizard Baby Dragon Ice Wizard
Valkyrie Baby Dragon
Minion Horde Zappies Goblin Gang Ice Wizard
Goblin Gang Minion Horde Valkyrie Zappies Ice Wizard
Goblin Gang Minion Horde Valkyrie Ice Wizard Zappies Wizard Baby Dragon
Minion Horde Goblin Gang Zappies Wizard Baby Dragon Ice Wizard
Minion Horde Goblin Gang Valkyrie Zappies Wizard Ice Wizard
Valkyrie Wizard Goblin Gang Minion Horde Zappies Baby Dragon
Goblin Gang Minion Horde Zappies
Minion Horde Goblin Gang Zappies
Minion Horde Wizard Goblin Gang Valkyrie Zappies
Valkyrie Goblin Gang Minion Horde Zappies Wizard Baby Dragon Ice Wizard
Valkyrie Wizard Baby Dragon Zappies Ice Wizard
Zappies
Goblin Gang Valkyrie Wizard Minion Horde Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zappies
Goblin Gang Valkyrie Wizard Baby Dragon
Goblin Gang Zappies Minion Horde Valkyrie
Goblin Gang Valkyrie Minion Horde Zappies
Goblin Gang Minion Horde Valkyrie Zappies
Wizard Goblin Gang Minion Horde Zappies Baby Dragon Ice Wizard
Goblin Gang Minion Horde Valkyrie Zappies Ice Wizard
Minion Horde Valkyrie Zappies
Minion Horde Valkyrie Zappies Baby Dragon
Goblin Gang Minion Horde Zappies
Minion Horde Valkyrie Zappies
Valkyrie
Goblin Gang Minion Horde Valkyrie Zappies Wizard
Wizard Minion Horde Valkyrie Zappies Baby Dragon
Goblin Gang Zappies Minion Horde Valkyrie Baby Dragon
Valkyrie Minion Horde Zappies Wizard Baby Dragon Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon
Baby Dragon Ice Wizard
Minion Horde Baby Dragon
Valkyrie
Wizard Minion Horde Valkyrie Baby Dragon
Wizard Minion Horde Baby Dragon Ice Wizard
Minion Horde Wizard Baby Dragon
Wizard Baby Dragon Ice Wizard
Wizard
Goblin Gang Minion Horde
Minion Horde Valkyrie Wizard
Wizard Baby Dragon
Baby Dragon
Minion Horde Baby Dragon
Baby Dragon
Minion Horde Wizard Baby Dragon
Minion Horde Wizard Baby Dragon
Minion Horde
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon
Minion Horde Baby Dragon
Wizard
Minion Horde Baby Dragon
Valkyrie Wizard Baby Dragon Ice Wizard
Minion Horde
Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon
Baby Dragon
Minion Horde Wizard Baby Dragon Ice Wizard
Minion Horde Zappies Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Zappies
Minion Horde
Wizard
Minion Horde Goblin Gang Zappies
Zappies Wizard Baby Dragon Ice Wizard
Goblin Gang Minion Horde Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Minion Horde
Goblin Gang Minion Horde Zappies Baby Dragon
Zappies
Baby Dragon
Wizard

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