My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Princess Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Goblin Hut Skeleton Army Princess
Zap
Goblin Hut Inferno Tower Skeleton Army Princess
Barbarian Barrel
Valkyrie Goblin Hut Inferno Tower Wizard Skeleton Army Princess Royal Ghost
The Log
Goblin Hut Skeleton Army Princess
Earthquake
Goblin Hut Inferno Tower Skeleton Army
Arrows
Goblin Hut Skeleton Army Princess
Royal Delivery
Valkyrie Goblin Hut Wizard Skeleton Army Princess Royal Ghost
Fireball
Goblin Hut Inferno Tower Wizard Skeleton Army Princess
Poison
Goblin Hut Inferno Tower Wizard Skeleton Army Princess
Lightning
Valkyrie Goblin Hut Inferno Tower Wizard
Rocket
Valkyrie Goblin Hut Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Princess Royal Ghost Fireball Valkyrie Goblin Hut Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Princess Royal Ghost Fireball

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Princess
Valkyrie
Goblin Hut Wizard Royal Ghost
Goblin Hut
Valkyrie Royal Ghost
Inferno Tower
Wizard
Valkyrie Royal Ghost
Skeleton Army
Princess
Fireball Royal Ghost
Royal Ghost
Valkyrie Goblin Hut Wizard Princess

Defense Synergies 1 18

Fireball
Valkyrie Goblin Hut Inferno Tower Princess
Valkyrie
Fireball Goblin Hut Inferno Tower Wizard Princess
Goblin Hut
Fireball Valkyrie Inferno Tower Wizard Skeleton Army Royal Ghost
Inferno Tower
Skeleton Army Fireball Valkyrie Goblin Hut Princess Royal Ghost
Wizard
Valkyrie Goblin Hut Skeleton Army Royal Ghost
Skeleton Army
Inferno Tower Goblin Hut Wizard Princess
Princess
Fireball Valkyrie Inferno Tower Skeleton Army Royal Ghost
Royal Ghost
Goblin Hut Inferno Tower Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut Inferno Tower Wizard
Inferno Tower Skeleton Army Valkyrie Goblin Hut
Goblin Hut Inferno Tower Skeleton Army Valkyrie
Goblin Hut Inferno Tower Skeleton Army Valkyrie
Fireball Valkyrie Skeleton Army Princess
Fireball Skeleton Army Valkyrie Royal Ghost
Inferno Tower Fireball Goblin Hut Wizard Princess
Fireball Valkyrie Inferno Tower
Inferno Tower Goblin Hut Skeleton Army Princess
Skeleton Army Valkyrie Inferno Tower Royal Ghost
Valkyrie Skeleton Army Fireball Goblin Hut Wizard Princess Royal Ghost
Inferno Tower Fireball Goblin Hut Wizard Princess
Goblin Hut Inferno Tower Skeleton Army Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Skeleton Army Goblin Hut Princess Royal Ghost
Inferno Tower Skeleton Army Goblin Hut
Inferno Tower Skeleton Army Fireball Goblin Hut
Wizard Fireball Valkyrie Goblin Hut Inferno Tower Skeleton Army
Fireball Valkyrie Goblin Hut Wizard Skeleton Army Royal Ghost
Valkyrie Wizard Fireball Goblin Hut Princess Royal Ghost
Goblin Hut Inferno Tower
Valkyrie Wizard Skeleton Army Royal Ghost Fireball
Inferno Tower Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Goblin Hut Inferno Tower Royal Ghost
Fireball Valkyrie Wizard Royal Ghost
Skeleton Army Valkyrie Goblin Hut Inferno Tower
Valkyrie Skeleton Army Fireball Inferno Tower
Inferno Tower Valkyrie Goblin Hut Skeleton Army
Fireball Wizard Goblin Hut Princess
Skeleton Army Fireball Valkyrie Goblin Hut Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Fireball Valkyrie Goblin Hut Inferno Tower Skeleton Army
Inferno Tower Goblin Hut Skeleton Army
Valkyrie Goblin Hut Inferno Tower
Skeleton Army Fireball Valkyrie
Skeleton Army Fireball Valkyrie Inferno Tower Wizard
Wizard Fireball Valkyrie Skeleton Army Princess
Goblin Hut Inferno Tower Skeleton Army Fireball Valkyrie
Valkyrie Fireball Goblin Hut Inferno Tower Wizard Princess Royal Ghost
Fireball Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie Royal Ghost
Fireball Princess Royal Ghost
Fireball Goblin Hut
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Princess
Wizard Princess
Fireball Wizard Princess
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Princess
Fireball Wizard Princess
Fireball Goblin Hut Princess
Fireball Princess
Princess Fireball Goblin Hut
Fireball Goblin Hut Wizard Princess
Fireball Goblin Hut Wizard Princess
Fireball
Fireball Wizard Princess
Fireball Valkyrie Wizard Princess
Fireball
Fireball Wizard Princess
Fireball
Fireball Valkyrie Wizard Princess
Fireball Wizard Princess Royal Ghost
Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Fireball Goblin Hut Wizard
Fireball
Fireball Wizard
Fireball Princess
Fireball Wizard Princess
Fireball Goblin Hut Skeleton Army Princess
Fireball Wizard Princess
Fireball
Fireball Valkyrie Wizard Princess
Fireball Wizard Princess
Fireball
Fireball Princess
Fireball Princess
Fireball Princess Royal Ghost
Fireball Wizard

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