My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Royal Giant Royal Recruits Dark Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Dark Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Royal Recruits Dark Prince
Giant Snowball
Bomber Royal Recruits
Zap
Bomber Royal Giant Dark Prince
Barbarian Barrel
Bomber Tesla Royal Recruits Dark Prince Magic Archer
The Log
Bomber Royal Giant Royal Recruits Dark Prince
Earthquake
Bomber Tesla
Arrows
Bomber Royal Recruits
Royal Delivery
Bomber Royal Recruits Dark Prince Magic Archer
Fireball
Bomber Tesla Magic Archer
Poison
Bomber Royal Recruits Magic Archer
Lightning
Tesla Dark Prince Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Void Tesla Dark Prince Magic Archer Royal Giant Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Void Tesla Dark Prince

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Royal Recruits Dark Prince
Tesla
Royal Giant
Bomber Lightning Void Dark Prince Magic Archer
Royal Recruits
Bomber Magic Archer
Void
Royal Giant
Dark Prince
Bomber Royal Giant Lightning Magic Archer
Lightning
Royal Giant Dark Prince
Magic Archer
Royal Giant Royal Recruits Dark Prince

Defense Synergies 0 6

Bomber
Tesla Royal Recruits Dark Prince
Tesla
Bomber Dark Prince Magic Archer
Royal Giant
Royal Recruits
Bomber
Void
Dark Prince
Bomber Tesla Magic Archer
Lightning
Magic Archer
Tesla Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Tesla Royal Recruits Void Magic Archer
Tesla Royal Recruits Dark Prince
Tesla Bomber Royal Recruits Void Dark Prince Lightning
Tesla Royal Recruits Dark Prince
Lightning Bomber Royal Recruits Dark Prince
Bomber Tesla Dark Prince Magic Archer
Tesla Lightning Void Magic Archer
Lightning Tesla Royal Recruits Void Magic Archer
Tesla Royal Recruits
Bomber Tesla Royal Recruits Dark Prince
Bomber Tesla Royal Recruits Dark Prince Magic Archer
Tesla Magic Archer
Tesla Royal Recruits Bomber Dark Prince Lightning
Bomber Tesla Royal Recruits Dark Prince Magic Archer
Royal Recruits Tesla
Tesla Royal Recruits Lightning
Tesla Bomber Royal Recruits Dark Prince
Tesla Bomber Royal Recruits Dark Prince Magic Archer
Bomber Tesla Royal Recruits Dark Prince Magic Archer
Tesla Royal Recruits
Bomber Royal Recruits Dark Prince Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla Void Dark Prince
Void Bomber Tesla Lightning Magic Archer
Royal Recruits Dark Prince Lightning
Royal Recruits Dark Prince Lightning Tesla
Royal Recruits Tesla Dark Prince
Tesla Magic Archer
Royal Recruits Dark Prince Tesla Void Lightning
Tesla Royal Recruits Dark Prince
Royal Recruits Void Lightning Dark Prince Magic Archer
Royal Recruits Tesla
Tesla Royal Recruits Dark Prince
Royal Recruits Lightning Void Dark Prince
Royal Recruits Dark Prince Lightning Tesla
Royal Recruits Bomber Tesla Magic Archer
Tesla Royal Recruits Bomber Dark Prince Lightning Magic Archer
Bomber Tesla Royal Recruits Dark Prince Magic Archer
Bomber Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Magic Archer Royal Recruits
Void Magic Archer
Lightning Void Magic Archer
Lightning Royal Recruits Void Dark Prince
Bomber Dark Prince Magic Archer
Magic Archer
Bomber Magic Archer
Lightning Magic Archer
Void Lightning
Lightning Void
Void Lightning Royal Recruits Dark Prince Magic Archer
Void Lightning Magic Archer
Lightning Void Magic Archer
Lightning Void Magic Archer
Lightning Magic Archer
Lightning Bomber Magic Archer
Lightning Magic Archer Royal Recruits
Lightning
Bomber Lightning
Void Lightning Bomber Dark Prince Magic Archer
Lightning Bomber Void Magic Archer
Lightning Void Magic Archer
Lightning Void
Void Lightning
Lightning Royal Recruits Void
Bomber Dark Prince Magic Archer
Void Lightning Magic Archer
Void Lightning Magic Archer
Void Lightning Magic Archer
Lightning Void Magic Archer
Lightning Void
Lightning Void
Void Lightning Bomber Magic Archer
Void Lightning Magic Archer
Lightning Magic Archer
Lightning Royal Recruits Void Dark Prince Magic Archer
Lightning Magic Archer
Void Lightning Dark Prince Magic Archer
Bomber Lightning Magic Archer
Void Lightning
Royal Recruits Dark Prince
Royal Recruits Lightning Magic Archer
Void Lightning Magic Archer
Void Lightning Royal Recruits Dark Prince Magic Archer
Lightning Void
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: