My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Wall Breakers Goblin Barrel Skeleton Army Night Witch
Giant Snowball
Archers Wall Breakers Goblin Barrel Skeleton Army Electro Dragon Night Witch
Zap
Archers Wall Breakers Goblin Barrel Skeleton Army Night Witch
Barbarian Barrel
Archers Elite Barbarians Wall Breakers Goblin Barrel Skeleton Army Night Witch
The Log
Archers Elite Barbarians Wall Breakers Goblin Barrel Skeleton Army
Earthquake
Archers Goblin Barrel Skeleton Army
Arrows
Archers Wall Breakers Goblin Barrel Skeleton Army Night Witch
Royal Delivery
Archers Elite Barbarians Wall Breakers Goblin Barrel Skeleton Army Electro Dragon Night Witch
Fireball
Archers Elite Barbarians Wall Breakers Goblin Barrel Skeleton Army Electro Dragon Night Witch
Poison
Archers Skeleton Army Electro Dragon Night Witch
Lightning
Elite Barbarians Electro Dragon Night Witch
Rocket
Elite Barbarians Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Archers Goblin Barrel Skeleton Army Fireball Night Witch Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Archers Goblin Barrel Skeleton Army

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Wall Breakers Electro Dragon
Elite Barbarians
Archers Fireball
Fireball
Elite Barbarians Wall Breakers
Wall Breakers
Archers Fireball
Goblin Barrel
Skeleton Army
Skeleton Army
Goblin Barrel
Electro Dragon
Archers
Night Witch

Defense Synergies 0 2

Archers
Skeleton Army
Elite Barbarians
Fireball
Wall Breakers
Goblin Barrel
Skeleton Army
Archers Electro Dragon
Electro Dragon
Skeleton Army
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Dragon
Elite Barbarians Skeleton Army Electro Dragon Night Witch
Skeleton Army Archers Elite Barbarians Electro Dragon Night Witch
Elite Barbarians Skeleton Army Night Witch Electro Dragon
Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Archers Electro Dragon Night Witch
Archers Fireball Electro Dragon Night Witch
Fireball Electro Dragon
Elite Barbarians Skeleton Army Night Witch
Elite Barbarians Skeleton Army Archers Night Witch
Archers Skeleton Army Fireball Electro Dragon Night Witch
Archers Fireball Electro Dragon Night Witch
Skeleton Army Night Witch Elite Barbarians Fireball Electro Dragon
Fireball Skeleton Army Electro Dragon Night Witch
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Fireball
Elite Barbarians Fireball Skeleton Army Electro Dragon Night Witch
Fireball Archers Elite Barbarians Skeleton Army Electro Dragon Night Witch
Archers Fireball Electro Dragon
Elite Barbarians
Skeleton Army Archers Elite Barbarians Fireball Electro Dragon Night Witch
Elite Barbarians Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Archers Elite Barbarians Fireball
Fireball Archers Elite Barbarians Electro Dragon
Skeleton Army Elite Barbarians Electro Dragon
Skeleton Army Elite Barbarians Fireball Night Witch
Elite Barbarians Skeleton Army Night Witch
Fireball Archers Electro Dragon
Skeleton Army Archers Elite Barbarians Fireball Night Witch
Elite Barbarians Skeleton Army
Electro Dragon Elite Barbarians Fireball Skeleton Army
Skeleton Army
Elite Barbarians Electro Dragon
Skeleton Army Elite Barbarians Fireball
Elite Barbarians Skeleton Army Fireball Night Witch
Archers Fireball Skeleton Army Electro Dragon
Elite Barbarians Skeleton Army Electro Dragon Archers Fireball Night Witch
Archers Elite Barbarians Fireball Electro Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Electro Dragon
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Fireball
Fireball Electro Dragon
Archers
Fireball Electro Dragon
Fireball Electro Dragon
Elite Barbarians Fireball Electro Dragon Night Witch
Fireball Electro Dragon
Fireball Archers Electro Dragon
Elite Barbarians Fireball
Fireball Electro Dragon
Elite Barbarians Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Night Witch
Archers Fireball Electro Dragon
Fireball Electro Dragon
Fireball Night Witch
Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Elite Barbarians Archers Fireball Electro Dragon Night Witch
Electro Dragon Fireball
Elite Barbarians Fireball Night Witch
Fireball Electro Dragon Night Witch
Fireball Electro Dragon
Fireball
Archers Fireball Skeleton Army Electro Dragon Night Witch
Fireball Archers Electro Dragon
Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Elite Barbarians Electro Dragon
Electro Dragon Elite Barbarians Fireball
Fireball Electro Dragon
Electro Dragon Fireball
Fireball Electro Dragon

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