My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Dark Prince Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Dark Prince Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Wall Breakers Dark Prince Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel Dark Prince Bandit
Giant Snowball
Wall Breakers Goblin Barrel Princess
Zap
Wall Breakers Goblin Barrel Dark Prince Princess Bandit
Barbarian Barrel
Rascals Wall Breakers Goblin Barrel Dark Prince Princess Bandit
The Log
Rascals Wall Breakers Goblin Barrel Dark Prince Princess Bandit
Earthquake
Goblin Barrel
Arrows
Rascals Wall Breakers Goblin Barrel Princess
Royal Delivery
Rascals Wall Breakers Goblin Barrel Dark Prince Princess Bandit
Fireball
Rascals Wall Breakers Goblin Barrel Princess Bandit
Poison
Rascals Princess
Lightning
Dark Prince Bandit
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Arrows Goblin Barrel Princess Bandit Dark Prince Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Arrows Goblin Barrel

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Wall Breakers Goblin Barrel Dark Prince Bandit
Rascals
Goblin Barrel Wall Breakers Dark Prince Bandit
Wall Breakers
Arrows Rascals The Log Princess
Goblin Barrel
Rascals Dark Prince Arrows Princess Bandit
Dark Prince
Goblin Barrel Arrows Rascals Princess Bandit
The Log
Wall Breakers Princess Bandit
Princess
Wall Breakers Goblin Barrel Dark Prince The Log
Bandit
Arrows Rascals Goblin Barrel Dark Prince The Log

Defense Synergies 0 10

Arrows
Dark Prince Bandit
Rascals
The Log Princess
Wall Breakers
Goblin Barrel
Dark Prince
Arrows The Log Princess Bandit
The Log
Rascals Dark Prince Princess Bandit
Princess
Rascals Dark Prince The Log Bandit
Bandit
Arrows Dark Prince The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Rascals Dark Prince The Log Bandit
Rascals Dark Prince Bandit
Rascals Dark Prince Bandit
Arrows Dark Prince The Log Princess
Arrows The Log Rascals Dark Prince Bandit
Arrows Rascals Princess
Arrows Rascals The Log Bandit
Rascals Princess
Rascals Dark Prince Bandit
Arrows Rascals Dark Prince The Log Princess Bandit
Arrows Rascals Princess
Rascals Dark Prince The Log Bandit
Arrows Rascals Dark Prince The Log Princess
Rascals Bandit
Rascals The Log Bandit
Arrows Rascals Dark Prince
Arrows Rascals Dark Prince The Log Bandit
Arrows The Log Rascals Dark Prince Princess Bandit
Rascals Dark Prince Arrows The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Dark Prince Bandit
Bandit Arrows The Log
Bandit Rascals Dark Prince The Log
Dark Prince Rascals The Log Bandit
Rascals Dark Prince Bandit
Arrows Rascals Princess
Rascals Dark Prince Bandit
Rascals Dark Prince
Dark Prince The Log Bandit
Rascals Dark Prince
Arrows Dark Prince The Log
Rascals Dark Prince Bandit
Rascals Princess
Rascals Dark Prince The Log
Arrows Rascals Dark Prince The Log Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Rascals The Log Bandit
Arrows The Log Princess Bandit
Arrows The Log Bandit
Arrows Rascals Dark Prince The Log
Arrows Dark Prince The Log
Arrows Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log Bandit
Arrows Dark Prince The Log Princess Bandit
Arrows Princess
The Log Princess Bandit
Arrows Princess Bandit
Princess Arrows The Log
Arrows The Log Princess Bandit
Arrows The Log Princess Bandit
Arrows
Arrows Dark Prince The Log Princess Bandit
Arrows The Log Princess
The Log
Arrows Princess
The Log
Arrows The Log
Arrows The Log Dark Prince Princess
Arrows The Log Princess Bandit
Arrows The Log Princess Bandit
Arrows The Log Bandit
Arrows Princess
Arrows The Log Bandit
Arrows Princess
Arrows The Log Princess
Dark Prince Princess Bandit
Arrows Princess
Arrows The Log
Rascals Dark Prince Princess
Arrows The Log Princess
Arrows
Dark Prince
Rascals The Log Princess
Princess
Dark Prince The Log Princess Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: