My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Golden Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Hog Rider Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Royal Hogs Wall Breakers
Giant Snowball
Cannon Dart Goblin Battle Ram Hog Rider Royal Hogs Wall Breakers
Zap
Cannon Dart Goblin Battle Ram Inferno Tower Royal Hogs Wall Breakers
Barbarian Barrel
Cannon Dart Goblin Battle Ram Inferno Tower Royal Hogs Wall Breakers
The Log
Cannon Dart Goblin Battle Ram Hog Rider Royal Hogs Wall Breakers
Earthquake
Cannon Hog Rider Inferno Tower Royal Hogs
Arrows
Dart Goblin Royal Hogs Wall Breakers
Royal Delivery
Dart Goblin Battle Ram Hog Rider Royal Hogs Wall Breakers
Fireball
Cannon Dart Goblin Battle Ram Hog Rider Inferno Tower Royal Hogs Wall Breakers
Poison
Cannon Dart Goblin Inferno Tower Royal Hogs
Lightning
Cannon Battle Ram Inferno Tower
Rocket
Hog Rider Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Cannon Dart Goblin Battle Ram Hog Rider Inferno Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Cannon Dart Goblin

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Hog Rider Dart Goblin Royal Hogs Wall Breakers
Cannon
Dart Goblin
Zap Battle Ram Hog Rider Royal Hogs Wall Breakers
Battle Ram
Zap Dart Goblin Royal Hogs Wall Breakers
Hog Rider
Zap Dart Goblin
Inferno Tower
Royal Hogs
Zap Dart Goblin Battle Ram
Wall Breakers
Zap Dart Goblin Battle Ram

Defense Synergies 1 5

Zap
Cannon Dart Goblin Inferno Tower
Cannon
Zap Dart Goblin Inferno Tower
Dart Goblin
Zap Cannon Inferno Tower
Battle Ram
Hog Rider
Inferno Tower
Zap Cannon Dart Goblin
Royal Hogs
Wall Breakers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Dart Goblin Inferno Tower
Inferno Tower Zap Cannon Dart Goblin
Cannon Inferno Tower Dart Goblin
Cannon Inferno Tower Dart Goblin
Zap Cannon Dart Goblin
Dart Goblin Inferno Tower Zap Cannon
Zap Cannon Dart Goblin Inferno Tower
Cannon Inferno Tower
Cannon Dart Goblin Inferno Tower
Dart Goblin Zap Cannon
Inferno Tower Zap Dart Goblin
Cannon Inferno Tower Zap
Zap Cannon Dart Goblin
Inferno Tower Cannon
Inferno Tower Zap Cannon
Cannon Inferno Tower
Cannon Zap Dart Goblin
Zap Cannon Dart Goblin
Cannon Dart Goblin Inferno Tower
Cannon Dart Goblin
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower
Zap
Zap Inferno Tower
Zap Inferno Tower
Inferno Tower Cannon
Zap Dart Goblin
Dart Goblin Inferno Tower
Inferno Tower
Zap Inferno Tower
Inferno Tower Cannon Dart Goblin
Dart Goblin Inferno Tower
Zap
Cannon Inferno Tower
Cannon Dart Goblin
Inferno Tower Zap Dart Goblin
Zap Cannon Dart Goblin Inferno Tower
Zap Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap
Zap
Zap Dart Goblin
Zap
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin

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