My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Skeleton Dragons Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Skeleton Dragons Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Skeleton Barrel Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Skeleton Barrel Wall Breakers
Giant Snowball
Spear Goblins Goblin Gang Skeleton Barrel Skeleton Dragons Goblin Hut Wall Breakers Witch
Zap
Spear Goblins Goblin Gang Skeleton Barrel Goblin Hut Wall Breakers Witch
Barbarian Barrel
Spear Goblins Goblin Gang Skeleton Barrel Goblin Hut Wall Breakers Witch
The Log
Spear Goblins Goblin Gang Skeleton Barrel Goblin Hut Wall Breakers Witch
Earthquake
Spear Goblins Goblin Gang Goblin Hut Witch
Arrows
Spear Goblins Goblin Gang Skeleton Barrel Skeleton Dragons Goblin Hut Wall Breakers Witch
Royal Delivery
Spear Goblins Goblin Gang Skeleton Barrel Skeleton Dragons Goblin Hut Wall Breakers Witch
Fireball
Goblin Gang Skeleton Barrel Skeleton Dragons Goblin Hut Wall Breakers Witch
Poison
Spear Goblins Goblin Gang Skeleton Barrel Skeleton Dragons Goblin Hut Witch
Lightning
Skeleton Dragons Goblin Hut Witch
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers Goblin Gang Skeleton Barrel Skeleton Dragons Fireball Goblin Hut Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Wall Breakers Goblin Gang Skeleton Barrel

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Goblin Gang Goblin Hut Wall Breakers
Goblin Gang
Spear Goblins Skeleton Barrel Goblin Hut
Skeleton Barrel
Spear Goblins Fireball Goblin Hut Goblin Gang Skeleton Dragons Wall Breakers Witch
Skeleton Dragons
Skeleton Barrel Goblin Hut
Fireball
Skeleton Barrel Wall Breakers
Goblin Hut
Skeleton Barrel Spear Goblins Goblin Gang Skeleton Dragons
Wall Breakers
Spear Goblins Skeleton Barrel Fireball
Witch
Skeleton Barrel

Defense Synergies 0 9

Spear Goblins
Goblin Gang Skeleton Dragons Goblin Hut
Goblin Gang
Spear Goblins Skeleton Dragons Goblin Hut
Skeleton Barrel
Fireball
Skeleton Dragons
Spear Goblins Goblin Gang Fireball Goblin Hut
Fireball
Skeleton Barrel Skeleton Dragons Goblin Hut
Goblin Hut
Spear Goblins Goblin Gang Skeleton Dragons Fireball
Wall Breakers
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Skeleton Dragons Fireball Goblin Hut
Goblin Gang Skeleton Dragons Goblin Hut Witch
Goblin Gang Goblin Hut Witch Skeleton Dragons
Goblin Hut Witch Goblin Gang Skeleton Dragons
Fireball
Goblin Gang Fireball Spear Goblins Skeleton Dragons
Skeleton Dragons Spear Goblins Goblin Gang Fireball Goblin Hut Witch
Skeleton Barrel Skeleton Dragons Fireball
Witch Goblin Gang Goblin Hut
Goblin Gang Spear Goblins
Goblin Gang Skeleton Dragons Witch Spear Goblins Fireball Goblin Hut
Skeleton Dragons Spear Goblins Goblin Gang Fireball Goblin Hut Witch
Goblin Hut Goblin Gang Skeleton Dragons Fireball Witch
Fireball Goblin Gang Skeleton Dragons Goblin Hut Witch
Goblin Gang Goblin Hut
Goblin Gang Fireball Goblin Hut
Goblin Gang Skeleton Dragons Fireball Goblin Hut Witch
Fireball Spear Goblins Goblin Gang Skeleton Dragons Goblin Hut Witch
Witch Spear Goblins Skeleton Dragons Fireball Goblin Hut
Goblin Hut
Goblin Gang Skeleton Dragons Spear Goblins Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Fireball Goblin Hut Witch
Fireball Goblin Gang Skeleton Barrel Skeleton Dragons
Goblin Gang Spear Goblins Goblin Hut Witch
Goblin Gang Fireball
Goblin Gang Goblin Hut Witch
Skeleton Dragons Fireball Goblin Gang Skeleton Barrel Goblin Hut Witch
Goblin Gang Spear Goblins Fireball Goblin Hut Witch
Spear Goblins Skeleton Dragons Fireball Goblin Hut Witch
Witch Goblin Gang Skeleton Dragons Goblin Hut
Goblin Hut Witch
Fireball
Goblin Gang Fireball Witch
Skeleton Dragons Fireball Witch
Goblin Gang Goblin Hut Witch Spear Goblins Skeleton Dragons Fireball
Skeleton Dragons Fireball Goblin Hut Witch
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Skeleton Dragons
Fireball Skeleton Barrel Skeleton Dragons
Skeleton Barrel Skeleton Dragons Fireball Goblin Hut
Skeleton Barrel Skeleton Dragons Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball Spear Goblins Skeleton Barrel Witch
Skeleton Dragons Witch
Fireball Skeleton Barrel Skeleton Dragons
Fireball Skeleton Barrel Skeleton Dragons
Goblin Gang Fireball
Skeleton Barrel Skeleton Dragons Fireball
Fireball Skeleton Dragons
Skeleton Barrel Skeleton Dragons Fireball Goblin Hut
Skeleton Barrel Skeleton Dragons Fireball
Skeleton Barrel Skeleton Dragons Fireball Goblin Hut
Spear Goblins Skeleton Barrel Skeleton Dragons Fireball Goblin Hut Witch
Skeleton Barrel Skeleton Dragons Fireball Goblin Hut
Fireball
Skeleton Dragons
Skeleton Barrel Skeleton Dragons Fireball
Skeleton Barrel Skeleton Dragons Fireball Witch
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Barrel Skeleton Dragons Fireball
Skeleton Dragons Fireball Witch
Witch
Fireball Skeleton Barrel Skeleton Dragons Witch
Fireball Skeleton Barrel Skeleton Dragons Witch
Fireball Skeleton Barrel Skeleton Dragons
Skeleton Dragons Fireball Witch
Skeleton Barrel Skeleton Dragons Fireball Goblin Hut Witch
Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Skeleton Barrel Spear Goblins Goblin Gang Fireball Goblin Hut Witch
Fireball Skeleton Dragons Witch
Fireball
Fireball Goblin Gang Skeleton Dragons
Skeleton Barrel Skeleton Dragons Fireball
Fireball
Skeleton Dragons
Goblin Gang Skeleton Dragons Fireball Witch
Skeleton Dragons Fireball Witch
Skeleton Barrel Fireball Witch
Fireball Skeleton Dragons

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: