My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Balloon Giant Skeleton Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton Night Witch
Giant Snowball
Witch Balloon Lumberjack Night Witch
Zap
Firecracker Witch Balloon Night Witch
Barbarian Barrel
Firecracker Wizard Witch Giant Skeleton Lumberjack Night Witch
The Log
Firecracker Witch Giant Skeleton Lumberjack
Earthquake
Firecracker Witch
Arrows
Firecracker Witch Night Witch
Royal Delivery
Firecracker Wizard Witch Balloon Giant Skeleton Lumberjack Night Witch
Fireball
Firecracker Wizard Witch Balloon Lumberjack Night Witch
Poison
Firecracker Wizard Witch Balloon Night Witch
Lightning
Wizard Witch Balloon Lumberjack Night Witch
Rocket
Wizard Witch Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Giant Skeleton Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Lumberjack Night Witch Wizard Witch Balloon Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Lumberjack Night Witch Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Balloon Giant Skeleton Lumberjack
Wizard
Balloon Giant Skeleton Lumberjack
Rocket
Witch
Giant Skeleton Lumberjack
Balloon
Lumberjack Firecracker Wizard Giant Skeleton
Giant Skeleton
Firecracker Wizard Witch Balloon Lumberjack Night Witch
Lumberjack
Balloon Firecracker Wizard Witch Giant Skeleton Night Witch
Night Witch
Giant Skeleton Lumberjack

Defense Synergies 0 8

Firecracker
Giant Skeleton Lumberjack Night Witch
Wizard
Giant Skeleton Lumberjack
Rocket
Witch
Giant Skeleton Lumberjack
Balloon
Giant Skeleton
Firecracker Wizard Witch Lumberjack
Lumberjack
Firecracker Wizard Witch Giant Skeleton
Night Witch
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Wizard
Lumberjack Firecracker Witch Night Witch
Rocket Witch Lumberjack Giant Skeleton Night Witch
Witch Lumberjack Night Witch Firecracker
Firecracker Rocket Giant Skeleton Lumberjack
Firecracker Lumberjack Night Witch
Rocket Firecracker Wizard Witch Night Witch
Rocket Giant Skeleton
Witch Lumberjack Night Witch
Firecracker Giant Skeleton Lumberjack Night Witch
Witch Firecracker Wizard Giant Skeleton Lumberjack Night Witch
Firecracker Wizard Witch Night Witch
Lumberjack Night Witch Wizard Rocket Witch Giant Skeleton
Wizard Rocket Firecracker Witch Lumberjack Night Witch
Lumberjack
Rocket Lumberjack
Wizard Firecracker Witch Lumberjack Night Witch
Firecracker Wizard Witch Lumberjack Night Witch
Wizard Witch Firecracker Giant Skeleton Lumberjack
Lumberjack
Wizard Firecracker Witch Giant Skeleton Lumberjack Night Witch
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch Giant Skeleton
Firecracker Wizard Rocket Lumberjack
Giant Skeleton Lumberjack Rocket Witch
Rocket Giant Skeleton Lumberjack Night Witch
Giant Skeleton Witch Lumberjack Night Witch
Firecracker Wizard Rocket Witch
Rocket Witch Giant Skeleton Lumberjack Night Witch
Giant Skeleton Lumberjack
Rocket Giant Skeleton Firecracker Witch
Witch
Witch Giant Skeleton Lumberjack
Rocket Giant Skeleton
Rocket Giant Skeleton Wizard Witch Lumberjack Night Witch
Wizard Firecracker Witch
Witch Firecracker Rocket Giant Skeleton Lumberjack Night Witch
Firecracker Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Giant Skeleton
Firecracker
Rocket Giant Skeleton
Firecracker Rocket Giant Skeleton
Wizard Rocket Firecracker
Firecracker Wizard Rocket Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Rocket Lumberjack Night Witch
Firecracker Rocket Wizard
Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker Wizard Witch
Firecracker Wizard Rocket
Rocket
Rocket Night Witch
Rocket Firecracker Wizard
Rocket Firecracker Wizard Witch
Rocket Giant Skeleton Night Witch
Rocket Wizard
Rocket
Rocket
Firecracker Wizard Witch
Witch
Firecracker Wizard Witch
Wizard Witch
Rocket Firecracker
Firecracker Wizard Witch Night Witch
Rocket Firecracker Wizard Witch
Night Witch
Wizard Rocket Night Witch
Rocket Firecracker
Giant Skeleton
Rocket Firecracker Wizard
Rocket Witch Night Witch
Rocket Firecracker Wizard Witch
Firecracker Wizard Rocket Lumberjack
Firecracker Wizard
Rocket Giant Skeleton
Firecracker
Firecracker Rocket Witch Giant Skeleton
Firecracker Rocket Witch
Firecracker Rocket Witch Giant Skeleton
Firecracker Wizard Rocket

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