My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Wall Breakers
Giant Snowball
Cannon Goblin Gang Hog Rider Wall Breakers
Zap
Cannon Goblin Gang Firecracker Wall Breakers
Barbarian Barrel
Knight Cannon Goblin Gang Firecracker Valkyrie Wizard Wall Breakers
The Log
Cannon Goblin Gang Firecracker Hog Rider Wall Breakers
Earthquake
Cannon Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker Wall Breakers
Royal Delivery
Knight Goblin Gang Firecracker Valkyrie Hog Rider Wizard Wall Breakers
Fireball
Cannon Goblin Gang Firecracker Hog Rider Wizard Wall Breakers
Poison
Cannon Goblin Gang Firecracker Wizard
Lightning
Knight Cannon Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Cannon Goblin Gang Firecracker Valkyrie Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Knight Cannon Goblin Gang

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Hog Rider Wall Breakers Wizard
Cannon
Goblin Gang
Knight Hog Rider Firecracker Valkyrie
Firecracker
Knight Hog Rider Goblin Gang Valkyrie Wall Breakers
Valkyrie
Hog Rider Wall Breakers Goblin Gang Firecracker Wizard
Hog Rider
Knight Goblin Gang Firecracker Valkyrie Wizard
Wizard
Knight Valkyrie Hog Rider
Wall Breakers
Knight Valkyrie Firecracker

Defense Synergies 4 8

Knight
Cannon Goblin Gang Firecracker Wizard
Cannon
Knight Goblin Gang Firecracker Valkyrie Wizard
Goblin Gang
Knight Cannon Firecracker Valkyrie
Firecracker
Knight Valkyrie Cannon Goblin Gang
Valkyrie
Firecracker Cannon Goblin Gang Wizard
Hog Rider
Wizard
Knight Cannon Valkyrie
Wall Breakers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Valkyrie Wizard
Knight Cannon Goblin Gang Firecracker Valkyrie
Cannon Goblin Gang Knight Valkyrie
Cannon Knight Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie
Goblin Gang Cannon Firecracker Valkyrie
Cannon Goblin Gang Firecracker Wizard
Cannon Valkyrie
Cannon Goblin Gang
Knight Goblin Gang Cannon Firecracker Valkyrie
Goblin Gang Valkyrie Knight Cannon Firecracker Wizard
Goblin Gang Firecracker Wizard
Cannon Knight Goblin Gang Valkyrie Wizard
Valkyrie Wizard Cannon Goblin Gang Firecracker
Knight Cannon Goblin Gang
Cannon Goblin Gang
Wizard Knight Cannon Goblin Gang Firecracker Valkyrie
Cannon Valkyrie Knight Goblin Gang Firecracker Wizard
Valkyrie Wizard Knight Cannon Firecracker
Cannon
Goblin Gang Valkyrie Wizard Knight Cannon Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie
Knight Goblin Gang Firecracker Valkyrie Wizard
Goblin Gang Knight Valkyrie
Goblin Gang Valkyrie Knight
Knight Cannon Goblin Gang Valkyrie
Firecracker Wizard Goblin Gang
Goblin Gang Knight Valkyrie
Knight Valkyrie
Knight Firecracker Valkyrie
Cannon Goblin Gang
Knight Valkyrie
Valkyrie
Knight Cannon Goblin Gang Valkyrie Wizard
Wizard Cannon Firecracker Valkyrie
Goblin Gang Knight Firecracker Valkyrie
Valkyrie Cannon Firecracker Wizard
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker
Knight Firecracker Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Goblin Gang
Firecracker Knight Valkyrie Wizard
Firecracker Wizard
Knight Firecracker
Firecracker
Firecracker
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Valkyrie Wizard
Wizard
Firecracker Valkyrie Wizard
Firecracker Wizard
Wizard
Firecracker
Firecracker Wizard
Firecracker Wizard
Wizard
Firecracker
Firecracker Wizard
Goblin Gang
Firecracker Wizard
Knight Goblin Gang Firecracker Valkyrie Wizard
Firecracker Wizard
Firecracker
Goblin Gang Firecracker
Firecracker
Firecracker
Firecracker Wizard

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