My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Hogs Goblin Barrel Inferno Dragon
Giant Snowball
Minions Goblin Gang Royal Hogs Goblin Barrel Inferno Dragon
Zap
Minions Goblin Gang Firecracker Royal Hogs Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Wizard Royal Hogs Goblin Barrel
The Log
Goblin Gang Firecracker Royal Hogs Goblin Barrel
Earthquake
Goblin Gang Firecracker Royal Hogs Goblin Barrel
Arrows
Minions Goblin Gang Firecracker Royal Hogs Goblin Barrel
Royal Delivery
Minions Goblin Gang Firecracker Wizard Royal Hogs Goblin Barrel Inferno Dragon
Fireball
Minions Goblin Gang Firecracker Wizard Royal Hogs Goblin Barrel Inferno Dragon
Poison
Minions Goblin Gang Firecracker Wizard Royal Hogs
Lightning
Wizard Inferno Dragon
Rocket
Wizard Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Firecracker Goblin Barrel Inferno Dragon Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Goblin Barrel
Minions
Firecracker Royal Hogs Inferno Dragon
Goblin Gang
Goblin Barrel Firecracker Royal Hogs
Firecracker
Minions Goblin Gang Royal Hogs Goblin Barrel Inferno Dragon
Wizard
Royal Hogs
Royal Hogs
Arrows Minions Goblin Gang Firecracker Wizard Goblin Barrel
Goblin Barrel
Goblin Gang Arrows Firecracker Royal Hogs
Inferno Dragon
Minions Firecracker

Defense Synergies 0 3

Arrows
Minions
Firecracker
Goblin Gang
Firecracker Inferno Dragon
Firecracker
Minions Goblin Gang
Wizard
Royal Hogs
Goblin Barrel
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Wizard
Inferno Dragon Minions Goblin Gang Firecracker
Goblin Gang Minions Inferno Dragon
Inferno Dragon Minions Goblin Gang Firecracker
Arrows Firecracker
Arrows Goblin Gang Minions Firecracker
Minions Inferno Dragon Arrows Goblin Gang Firecracker Wizard
Arrows
Inferno Dragon Minions Goblin Gang
Goblin Gang Firecracker
Minions Goblin Gang Arrows Firecracker Wizard
Arrows Minions Inferno Dragon Goblin Gang Firecracker Wizard
Minions Goblin Gang Wizard
Wizard Arrows Minions Goblin Gang Firecracker
Inferno Dragon Goblin Gang
Goblin Gang Inferno Dragon
Wizard Arrows Minions Goblin Gang Firecracker
Arrows Minions Goblin Gang Firecracker Wizard
Arrows Wizard Minions Firecracker Inferno Dragon
Inferno Dragon
Goblin Gang Wizard Arrows Minions Firecracker
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Arrows Goblin Gang Firecracker Wizard Inferno Dragon
Goblin Gang Minions
Goblin Gang
Goblin Gang Inferno Dragon
Arrows Firecracker Wizard Minions Goblin Gang
Goblin Gang Minions
Inferno Dragon
Minions Firecracker Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Minions
Arrows
Goblin Gang Wizard
Wizard Firecracker
Goblin Gang Minions Firecracker Inferno Dragon
Arrows Minions Firecracker Wizard Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard Minions
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Minions Goblin Gang
Firecracker Arrows Wizard
Arrows Firecracker Wizard
Firecracker
Arrows Minions Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Minions
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Minions
Arrows Wizard
Arrows
Arrows Firecracker Wizard
Inferno Dragon
Arrows Firecracker Wizard
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Minions Firecracker Wizard
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Minions Goblin Gang
Arrows Firecracker Wizard
Arrows
Goblin Gang Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Firecracker
Minions Goblin Gang Firecracker
Firecracker
Firecracker
Inferno Dragon
Firecracker Wizard

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