My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Princess Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Sparky
Giant Snowball
Goblin Gang Princess Inferno Dragon
Zap
Goblin Gang Firecracker Princess Inferno Dragon Sparky
Barbarian Barrel
Goblin Gang Firecracker Wizard Princess Sparky
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Princess Sparky
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Princess
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Wizard Princess Inferno Dragon Sparky
Fireball
Goblin Gang Firecracker Wizard Princess Inferno Dragon Sparky
Poison
Goblin Gang Firecracker Wizard Princess Sparky
Lightning
Mini P.E.K.K.A Wizard Inferno Dragon Sparky
Rocket
Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Princess Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Firecracker Princess Mini P.E.K.K.A Inferno Dragon Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Goblin Gang Firecracker Princess

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mini P.E.K.K.A Princess Sparky
Firecracker
Goblin Gang Mini P.E.K.K.A Princess Inferno Dragon Sparky
Mini P.E.K.K.A
Sparky Goblin Gang Firecracker Wizard Rage Princess
Wizard
Mini P.E.K.K.A Rage Sparky
Rage
Sparky Mini P.E.K.K.A Wizard
Princess
Goblin Gang Firecracker Mini P.E.K.K.A Sparky
Inferno Dragon
Firecracker
Sparky
Mini P.E.K.K.A Rage Goblin Gang Firecracker Wizard Princess

Defense Synergies 0 9

Goblin Gang
Firecracker Mini P.E.K.K.A Princess Inferno Dragon Sparky
Firecracker
Goblin Gang Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Goblin Gang Firecracker Wizard Princess
Wizard
Mini P.E.K.K.A
Rage
Princess
Goblin Gang Firecracker Mini P.E.K.K.A
Inferno Dragon
Goblin Gang
Sparky
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Sparky
Mini P.E.K.K.A Inferno Dragon Sparky Goblin Gang Firecracker
Goblin Gang Mini P.E.K.K.A Sparky Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Sparky Goblin Gang Firecracker
Firecracker Mini P.E.K.K.A Princess Sparky
Goblin Gang Firecracker
Inferno Dragon Goblin Gang Firecracker Wizard Princess
Sparky
Mini P.E.K.K.A Inferno Dragon Sparky Goblin Gang Princess
Goblin Gang Firecracker Mini P.E.K.K.A Sparky
Goblin Gang Firecracker Wizard Princess
Inferno Dragon Goblin Gang Firecracker Wizard Princess
Mini P.E.K.K.A Sparky Goblin Gang Wizard
Wizard Sparky Goblin Gang Firecracker Mini P.E.K.K.A Princess
Mini P.E.K.K.A Inferno Dragon Sparky Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Dragon Sparky
Wizard Sparky Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Gang Firecracker Wizard
Wizard Firecracker Princess Inferno Dragon
Mini P.E.K.K.A Sparky Inferno Dragon
Goblin Gang Wizard Firecracker Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Sparky
Goblin Gang Firecracker Mini P.E.K.K.A Wizard Inferno Dragon
Goblin Gang Mini P.E.K.K.A Sparky
Goblin Gang Mini P.E.K.K.A Sparky
Goblin Gang Mini P.E.K.K.A Inferno Dragon Sparky
Firecracker Wizard Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Inferno Dragon Sparky
Firecracker Mini P.E.K.K.A Inferno Dragon Sparky
Goblin Gang Inferno Dragon Sparky
Inferno Dragon Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Goblin Gang Wizard Sparky
Wizard Firecracker Princess Sparky
Goblin Gang Sparky Firecracker Mini P.E.K.K.A Inferno Dragon
Firecracker Mini P.E.K.K.A Wizard Princess Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Sparky
Firecracker Princess
Sparky
Firecracker Sparky
Wizard Firecracker Sparky
Firecracker Wizard Princess
Firecracker Wizard Princess Sparky
Firecracker Wizard Princess
Firecracker Wizard
Goblin Gang Mini P.E.K.K.A Sparky
Firecracker Wizard Princess Sparky
Firecracker Wizard Princess
Firecracker Princess Sparky
Firecracker Princess
Princess Firecracker Sparky
Firecracker Wizard Princess Sparky
Firecracker Wizard Princess Sparky
Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Wizard Princess Sparky
Firecracker Wizard Princess
Sparky
Wizard Princess
Sparky
Firecracker Wizard Princess Sparky
Inferno Dragon
Firecracker Wizard Princess Sparky
Wizard Princess Sparky
Firecracker Sparky
Firecracker Wizard Princess Sparky
Firecracker Wizard
Mini P.E.K.K.A Sparky
Wizard Sparky
Firecracker Princess Sparky
Sparky
Firecracker Wizard Princess Sparky
Goblin Gang Princess
Firecracker Wizard Princess
Goblin Gang Firecracker Mini P.E.K.K.A Wizard Princess Sparky
Firecracker Wizard Princess
Sparky
Firecracker Sparky
Goblin Gang Firecracker Princess Sparky
Firecracker Princess
Firecracker Princess Sparky

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