My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Baby Dragon
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Valkyrie Wizard Royal Hogs
The Log
Firecracker Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Valkyrie Wizard Royal Hogs Baby Dragon
Fireball
Firecracker Wizard Royal Hogs Baby Dragon
Poison
Firecracker Wizard Royal Hogs
Lightning
Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Valkyrie Baby Dragon Wizard Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Firecracker Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mirror Mega Knight
Firecracker
Valkyrie Royal Hogs Mirror Baby Dragon Mega Knight
Valkyrie
Firecracker Wizard Royal Hogs Baby Dragon
Wizard
Valkyrie Royal Hogs Mega Knight
Royal Hogs
Arrows Firecracker Valkyrie Wizard Mega Knight
Mirror
Arrows Firecracker
Baby Dragon
Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Wizard Royal Hogs Baby Dragon

Defense Synergies 3 10

Arrows
Mirror Mega Knight Valkyrie
Firecracker
Valkyrie Mirror Baby Dragon Mega Knight
Valkyrie
Firecracker Arrows Wizard Mirror Baby Dragon
Wizard
Valkyrie Mega Knight
Royal Hogs
Mirror
Arrows Firecracker Valkyrie Mega Knight
Baby Dragon
Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Wizard Mirror Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Baby Dragon
Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie
Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Firecracker Wizard Baby Dragon
Arrows Valkyrie Baby Dragon Mega Knight
Firecracker Valkyrie Mega Knight
Valkyrie Arrows Firecracker Wizard Baby Dragon Mega Knight
Arrows Firecracker Wizard Baby Dragon
Mega Knight Valkyrie Wizard
Valkyrie Wizard Mega Knight Arrows Firecracker Baby Dragon
Mega Knight
Mega Knight
Wizard Mega Knight Arrows Firecracker Valkyrie
Arrows Valkyrie Mega Knight Firecracker Wizard Baby Dragon
Arrows Valkyrie Wizard Baby Dragon Firecracker Mega Knight
Valkyrie Wizard Mega Knight Arrows Firecracker Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Arrows Firecracker Valkyrie Wizard Baby Dragon Mega Knight
Mega Knight Valkyrie
Valkyrie Mega Knight
Valkyrie Mega Knight
Arrows Firecracker Wizard Baby Dragon
Valkyrie
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie Baby Dragon
Mega Knight Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Wizard
Wizard Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Valkyrie Baby Dragon
Arrows Valkyrie Mega Knight Firecracker Wizard Baby Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Firecracker Valkyrie
Wizard Arrows Firecracker Valkyrie Baby Dragon Mega Knight
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard
Firecracker Arrows Valkyrie Wizard
Arrows Firecracker Wizard Baby Dragon
Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon Mega Knight
Arrows
Arrows Firecracker Wizard Baby Dragon Mega Knight
Arrows Firecracker Valkyrie Wizard Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows Wizard
Arrows Baby Dragon
Arrows Firecracker Valkyrie Wizard Baby Dragon Mega Knight
Arrows Firecracker Wizard Baby Dragon
Arrows Wizard Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard Baby Dragon
Arrows
Firecracker Valkyrie Wizard Baby Dragon Mega Knight
Arrows Firecracker Wizard Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Mega Knight
Firecracker Wizard Mega Knight

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