My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Dart Goblin Baby Dragon
Zap
Dart Goblin
Barbarian Barrel
Dart Goblin Elixir Golem Valkyrie Wizard
The Log
Dart Goblin Elixir Golem
Earthquake
Elixir Golem
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Elixir Golem Valkyrie Wizard Baby Dragon
Fireball
Dart Goblin Elixir Golem Wizard Baby Dragon
Poison
Dart Goblin Elixir Golem Wizard
Lightning
Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage The Log Dart Goblin Elixir Golem Valkyrie Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Rage The Log Dart Goblin

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie Elixir Golem Mirror Baby Dragon The Log
Elixir Golem
Rage Dart Goblin Wizard Mirror Baby Dragon The Log
Valkyrie
Dart Goblin Wizard Baby Dragon
Wizard
Elixir Golem Valkyrie Rage
Mirror
The Log Dart Goblin Elixir Golem
Rage
Elixir Golem Wizard
Baby Dragon
Dart Goblin Elixir Golem Valkyrie
The Log
Mirror Dart Goblin Elixir Golem

Defense Synergies 0 11

Dart Goblin
Valkyrie Mirror Baby Dragon The Log
Elixir Golem
Valkyrie
Dart Goblin Wizard Mirror Baby Dragon The Log
Wizard
Valkyrie The Log
Mirror
Dart Goblin Valkyrie The Log
Rage
Baby Dragon
Dart Goblin Valkyrie The Log
The Log
Dart Goblin Valkyrie Wizard Mirror Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard Baby Dragon The Log
Dart Goblin Valkyrie The Log
Dart Goblin Valkyrie
Dart Goblin Valkyrie
Valkyrie The Log
The Log Dart Goblin Valkyrie Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Valkyrie Baby Dragon The Log
Dart Goblin Valkyrie
Dart Goblin Valkyrie Wizard Baby Dragon The Log
Dart Goblin Wizard Baby Dragon
Valkyrie Wizard The Log
Valkyrie Wizard Dart Goblin Baby Dragon The Log
The Log
Wizard Valkyrie
Dart Goblin Valkyrie Wizard Baby Dragon The Log
Valkyrie Wizard Baby Dragon The Log Dart Goblin
Dart Goblin
Valkyrie Wizard Dart Goblin Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Valkyrie Wizard Baby Dragon The Log
Valkyrie The Log
Valkyrie The Log
Valkyrie
Wizard Dart Goblin Baby Dragon
Dart Goblin Valkyrie
Valkyrie
Valkyrie Baby Dragon The Log
Dart Goblin
Dart Goblin Valkyrie
Valkyrie The Log
Valkyrie Wizard
Wizard Dart Goblin Valkyrie Baby Dragon
Dart Goblin Valkyrie Baby Dragon The Log
Valkyrie Dart Goblin Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Valkyrie The Log
Wizard Valkyrie Baby Dragon The Log
Wizard Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon The Log
The Log Dart Goblin Wizard Baby Dragon
The Log Dart Goblin Wizard
Dart Goblin Valkyrie Wizard The Log
Dart Goblin Wizard Baby Dragon
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon The Log
Dart Goblin Wizard Baby Dragon The Log
Dart Goblin Wizard Baby Dragon The Log
Dart Goblin Wizard Baby Dragon The Log
Dart Goblin Valkyrie Wizard Baby Dragon The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon
The Log Dart Goblin Wizard Baby Dragon
Wizard Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard
Dart Goblin Wizard The Log
Wizard The Log
Dart Goblin
Dart Goblin Wizard Baby Dragon
The Log
Dart Goblin Valkyrie Wizard Baby Dragon
The Log Dart Goblin Wizard Baby Dragon
Dart Goblin
Dart Goblin Baby Dragon The Log
Dart Goblin
Dart Goblin Baby Dragon The Log
Dart Goblin Wizard

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