My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Prince Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats
Zap
Bats Prince
Barbarian Barrel
Executioner
The Log
Prince
Earthquake
Arrows
Bats
Royal Delivery
Bats Prince Executioner P.E.K.K.A
Fireball
Executioner
Poison
Bats Executioner
Lightning
Prince Executioner
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Giant Snowball The Log Prince Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bats Zap Giant Snowball

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Prince P.E.K.K.A
Zap
Mirror Prince P.E.K.K.A Bats Giant Snowball Executioner The Log
Giant Snowball
P.E.K.K.A Zap Mirror Prince Executioner The Log
Mirror
Zap The Log Giant Snowball
Prince
Zap Bats Giant Snowball The Log
Executioner
Zap Giant Snowball P.E.K.K.A The Log
P.E.K.K.A
Zap Giant Snowball Bats Executioner The Log
The Log
Mirror Zap Giant Snowball Prince Executioner P.E.K.K.A

Defense Synergies 4 18

Bats
Zap Giant Snowball Prince P.E.K.K.A The Log
Zap
Mirror Bats Giant Snowball Prince Executioner P.E.K.K.A The Log
Giant Snowball
Mirror Bats Zap Prince Executioner P.E.K.K.A The Log
Mirror
Zap Giant Snowball Executioner The Log
Prince
The Log Bats Zap Giant Snowball Executioner
Executioner
Zap Giant Snowball Mirror Prince The Log
P.E.K.K.A
The Log Bats Zap Giant Snowball
The Log
Prince P.E.K.K.A Bats Zap Giant Snowball Mirror Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log
P.E.K.K.A Bats Zap Prince Executioner The Log
Prince P.E.K.K.A Bats Giant Snowball Executioner
Prince P.E.K.K.A Bats
Prince P.E.K.K.A The Log
The Log Bats Zap Giant Snowball Executioner
Bats Giant Snowball Zap Executioner
Zap P.E.K.K.A The Log
P.E.K.K.A Prince
Giant Snowball Prince
Bats Executioner Zap Giant Snowball The Log
Executioner Bats Zap Giant Snowball
Prince P.E.K.K.A Bats Zap Giant Snowball The Log
Executioner Bats Zap Giant Snowball Prince P.E.K.K.A The Log
P.E.K.K.A Prince
Zap Giant Snowball Prince P.E.K.K.A The Log
Bats Prince Executioner P.E.K.K.A
Bats Zap Giant Snowball Prince Executioner The Log
Zap Giant Snowball Executioner The Log Bats
P.E.K.K.A Prince
Bats Giant Snowball Prince Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Snowball Prince P.E.K.K.A
Zap Giant Snowball Prince Executioner The Log
P.E.K.K.A Bats Zap Prince The Log
Prince P.E.K.K.A Bats Zap The Log
P.E.K.K.A Prince Executioner
Executioner Bats Zap Giant Snowball
Prince P.E.K.K.A Bats
P.E.K.K.A Prince
Zap P.E.K.K.A Bats Giant Snowball Prince The Log
P.E.K.K.A
P.E.K.K.A Bats Prince
P.E.K.K.A Zap Giant Snowball Prince The Log
Prince P.E.K.K.A Executioner
Executioner
Bats Zap Prince Executioner P.E.K.K.A The Log
Bats Executioner Zap Giant Snowball P.E.K.K.A The Log
Zap Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Giant Snowball Executioner The Log
The Log
Prince The Log
Executioner Zap Giant Snowball The Log
Executioner Bats Zap Giant Snowball
Executioner The Log
The Log Zap Giant Snowball Executioner
The Log Zap Giant Snowball
Bats Giant Snowball Prince
Zap Prince The Log
Zap Giant Snowball Executioner
Giant Snowball Executioner The Log
Zap Giant Snowball Prince The Log
Zap Giant Snowball Executioner The Log
Executioner The Log
Giant Snowball
Bats
Zap Giant Snowball Prince Executioner The Log
Zap Giant Snowball The Log
Prince The Log
Giant Snowball
Prince The Log
Zap Giant Snowball The Log
Zap Giant Snowball The Log Executioner
The Log Zap Giant Snowball Executioner
Zap Giant Snowball Prince The Log
Zap The Log
Bats Zap Giant Snowball Executioner
Zap Bats Giant Snowball
Giant Snowball
Zap Giant Snowball The Log
Zap Giant Snowball
P.E.K.K.A Prince
Giant Snowball The Log
Zap Bats Prince
Zap Giant Snowball Executioner
The Log
Prince Executioner
The Log Zap Giant Snowball Executioner
Zap Giant Snowball
Prince Executioner P.E.K.K.A
Zap Bats Giant Snowball The Log
Bats Zap Giant Snowball Executioner
Zap Giant Snowball Prince Executioner The Log
Prince P.E.K.K.A

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