My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army
Giant Snowball
Minion Horde Hog Rider Skeleton Army
Zap
Minion Horde Skeleton Army
Barbarian Barrel
Skeleton Army Executioner
The Log
Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Hog Rider Skeleton Army Executioner P.E.K.K.A
Fireball
Minion Horde Hog Rider Skeleton Army Executioner
Poison
Minion Horde Skeleton Army Executioner
Lightning
Executioner
Rocket
Minion Horde Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tornado Fireball Hog Rider Minion Horde Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Tornado Fireball

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado P.E.K.K.A Minion Horde Executioner
Minion Horde
Zap Hog Rider
Fireball
Zap Hog Rider Tornado
Hog Rider
Zap Fireball Minion Horde Tornado Executioner
Skeleton Army
Tornado
Zap Fireball Executioner P.E.K.K.A Hog Rider
Executioner
Tornado Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Tornado Executioner

Defense Synergies 4 7

Zap
Fireball Minion Horde Skeleton Army Tornado Executioner P.E.K.K.A
Minion Horde
Zap Tornado
Fireball
Zap Tornado
Hog Rider
Skeleton Army
Zap Executioner
Tornado
Fireball Executioner P.E.K.K.A Zap Minion Horde
Executioner
Tornado Zap Skeleton Army
P.E.K.K.A
Tornado Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Executioner
Minion Horde Skeleton Army P.E.K.K.A Zap Executioner
Minion Horde Skeleton Army Tornado P.E.K.K.A Executioner
Minion Horde Skeleton Army P.E.K.K.A
Fireball Skeleton Army Tornado P.E.K.K.A
Fireball Skeleton Army Tornado Zap Executioner
Minion Horde Tornado Zap Fireball Executioner
Zap Fireball P.E.K.K.A
Minion Horde P.E.K.K.A Skeleton Army Tornado
Skeleton Army Tornado Minion Horde
Minion Horde Skeleton Army Executioner Zap Fireball Tornado
Minion Horde Executioner Zap Fireball Tornado
Minion Horde Skeleton Army P.E.K.K.A Zap Fireball
Fireball Skeleton Army Executioner Zap Minion Horde Tornado P.E.K.K.A
Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army Tornado Zap Fireball P.E.K.K.A
Minion Horde Fireball Skeleton Army Tornado Executioner P.E.K.K.A
Fireball Zap Minion Horde Skeleton Army Tornado Executioner
Zap Tornado Executioner Fireball
P.E.K.K.A Tornado
Skeleton Army Minion Horde Fireball Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball P.E.K.K.A
Fireball Zap Executioner
Skeleton Army P.E.K.K.A Zap Minion Horde
Skeleton Army P.E.K.K.A Zap Minion Horde Fireball Tornado
P.E.K.K.A Minion Horde Skeleton Army Executioner
Fireball Executioner Zap Minion Horde Tornado
Skeleton Army P.E.K.K.A Minion Horde Fireball
P.E.K.K.A Minion Horde Skeleton Army
Zap Minion Horde P.E.K.K.A Fireball Skeleton Army Tornado
P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Minion Horde
Skeleton Army P.E.K.K.A Zap Fireball Tornado
Skeleton Army P.E.K.K.A Minion Horde Fireball Executioner
Minion Horde Fireball Skeleton Army Executioner
Skeleton Army Zap Minion Horde Fireball Tornado Executioner P.E.K.K.A
Executioner Zap Minion Horde Fireball P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap Tornado Executioner
Minion Horde Fireball
Fireball
Fireball Executioner Zap Minion Horde
Fireball Executioner Zap Minion Horde Tornado
Minion Horde Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Minion Horde Fireball Tornado
Zap Minion Horde Fireball Tornado
Fireball Zap Tornado Executioner
Fireball Executioner
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Executioner
Minion Horde Fireball Executioner
Fireball Tornado
Minion Horde
Zap Fireball Executioner
Zap Fireball Tornado
Minion Horde Fireball
Fireball Tornado
Tornado
Zap Minion Horde Fireball
Zap Tornado Fireball Executioner
Minion Horde
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Zap Tornado
Zap Minion Horde Fireball Tornado Executioner
Zap Minion Horde Fireball
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
P.E.K.K.A Minion Horde
Fireball
Zap Minion Horde Fireball Skeleton Army
Fireball Zap Tornado Executioner
Fireball
Fireball Minion Horde Executioner
Zap Fireball Executioner
Zap Fireball Tornado
Minion Horde Executioner P.E.K.K.A
Zap Minion Horde Fireball Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner
P.E.K.K.A
Fireball

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