My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Goblinstein

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard P.E.K.K.A Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army Princess
Zap
Skeleton Army Princess Bandit
Barbarian Barrel
Ice Spirit Wizard Skeleton Army Princess Bandit
The Log
Ice Spirit Skeleton Army Princess Bandit
Earthquake
Skeleton Army
Arrows
Ice Spirit Skeleton Army Princess
Royal Delivery
Ice Spirit Wizard Skeleton Army P.E.K.K.A Princess Bandit
Fireball
Wizard Skeleton Army Princess Bandit
Poison
Wizard Skeleton Army Princess
Lightning
Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Skeleton Army Princess Bandit Fireball Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Skeleton Army Princess

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Princess Bandit
Zap
Ice Spirit Fireball P.E.K.K.A Princess Bandit
Fireball
Zap Princess
Wizard
P.E.K.K.A Bandit
Skeleton Army
P.E.K.K.A
Ice Spirit Zap Wizard Princess
Princess
Ice Spirit Zap Fireball P.E.K.K.A
Bandit
Ice Spirit Zap Wizard

Defense Synergies 2 19

Ice Spirit
Zap Fireball Wizard Skeleton Army P.E.K.K.A Princess Bandit
Zap
Ice Spirit Fireball Skeleton Army P.E.K.K.A Princess Bandit
Fireball
Zap Ice Spirit Princess Bandit
Wizard
Ice Spirit Skeleton Army P.E.K.K.A Bandit
Skeleton Army
Ice Spirit Zap Wizard Princess Bandit
P.E.K.K.A
Ice Spirit Zap Wizard Princess
Princess
Ice Spirit Zap Fireball Skeleton Army P.E.K.K.A Bandit
Bandit
Ice Spirit Zap Fireball Wizard Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
Skeleton Army P.E.K.K.A Ice Spirit Zap Bandit
Skeleton Army P.E.K.K.A Bandit
Skeleton Army P.E.K.K.A Bandit
Fireball Skeleton Army P.E.K.K.A Princess
Fireball Skeleton Army Zap Bandit
Ice Spirit Zap Fireball Wizard Princess
Zap Fireball P.E.K.K.A Bandit
P.E.K.K.A Skeleton Army Princess
Skeleton Army Ice Spirit Bandit
Skeleton Army Zap Fireball Wizard Princess Bandit
Zap Fireball Wizard Princess
Skeleton Army P.E.K.K.A Ice Spirit Zap Fireball Wizard Bandit
Fireball Wizard Skeleton Army Ice Spirit Zap P.E.K.K.A Princess
Skeleton Army P.E.K.K.A Bandit
Skeleton Army Ice Spirit Zap Fireball P.E.K.K.A Bandit
Wizard Fireball Skeleton Army P.E.K.K.A
Ice Spirit Fireball Zap Wizard Skeleton Army Bandit
Zap Wizard Ice Spirit Fireball Princess Bandit
P.E.K.K.A
Wizard Skeleton Army Fireball P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Wizard
Skeleton Army P.E.K.K.A Bandit Ice Spirit Zap
Skeleton Army P.E.K.K.A Zap Fireball Bandit
P.E.K.K.A Skeleton Army Bandit
Fireball Wizard Ice Spirit Zap Princess
Skeleton Army P.E.K.K.A Fireball Bandit
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Ice Spirit Fireball Skeleton Army Bandit
P.E.K.K.A Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Zap Fireball
Skeleton Army P.E.K.K.A Fireball Wizard Bandit
Wizard Fireball Skeleton Army Princess
Skeleton Army Ice Spirit Zap Fireball P.E.K.K.A
Zap Fireball Wizard P.E.K.K.A Princess
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Zap Princess Bandit
Fireball Bandit
Fireball
Fireball Wizard Zap
Fireball Wizard Ice Spirit Zap Princess
Wizard Princess
Fireball Ice Spirit Zap Wizard Princess
Fireball Zap Wizard Bandit
Fireball
Zap Fireball Wizard Princess Bandit
Fireball Zap Wizard Princess
Fireball Princess Bandit
Fireball Princess Bandit
Princess Zap Fireball
Zap Fireball Wizard Princess Bandit
Fireball Wizard Princess Bandit
Fireball
Zap Fireball Wizard Princess Bandit
Zap Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Zap Fireball
Zap Ice Spirit Fireball Wizard Princess
Fireball Zap Wizard Princess Bandit
Fireball Zap Wizard Princess Bandit
Fireball Zap Bandit
Zap Fireball Wizard Princess
Zap Ice Spirit Fireball Wizard
Fireball
Zap Fireball Wizard Bandit
Zap Ice Spirit Fireball Princess
P.E.K.K.A
Fireball Wizard Princess
Zap Ice Spirit Fireball Skeleton Army Princess Bandit
Fireball Zap Wizard Princess
Fireball
Fireball Wizard Princess
Zap Fireball Wizard Princess
Zap Fireball
P.E.K.K.A
Zap Ice Spirit Fireball Princess
Zap Fireball Princess
Zap Fireball Princess Bandit
P.E.K.K.A
Fireball Wizard

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