My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Berserker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Electro Dragon Ice Wizard Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Sparky
Giant Snowball
Skeleton Army Electro Dragon Lumberjack
Zap
Inferno Tower Skeleton Army Sparky
Barbarian Barrel
Inferno Tower Skeleton Army Ice Wizard Lumberjack Sparky
The Log
Skeleton Army Lumberjack Sparky
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Electro Dragon Ice Wizard Lumberjack Sparky
Fireball
Inferno Tower Skeleton Army Electro Dragon Ice Wizard Lumberjack Sparky
Poison
Inferno Tower Skeleton Army Electro Dragon Ice Wizard Sparky
Lightning
Inferno Tower Electro Dragon Ice Wizard Lumberjack Sparky
Rocket
Inferno Tower Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Ice Wizard Lumberjack Giant Inferno Tower Electro Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Ice Wizard Lumberjack

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Sparky Electro Dragon Ice Wizard Lumberjack
Giant
Zap Electro Dragon Sparky Ice Wizard Lumberjack
Inferno Tower
Skeleton Army
Sparky
Electro Dragon
Giant Zap Ice Wizard Sparky
Ice Wizard
Zap Giant Electro Dragon Lumberjack
Lumberjack
Zap Giant Ice Wizard Sparky
Sparky
Zap Giant Skeleton Army Electro Dragon Lumberjack

Defense Synergies 1 16

Zap
Inferno Tower Skeleton Army Electro Dragon Ice Wizard Lumberjack Sparky
Giant
Inferno Tower
Skeleton Army Zap Electro Dragon Ice Wizard Lumberjack
Skeleton Army
Inferno Tower Zap Electro Dragon Ice Wizard Lumberjack Sparky
Electro Dragon
Zap Inferno Tower Skeleton Army Ice Wizard Lumberjack
Ice Wizard
Zap Inferno Tower Skeleton Army Electro Dragon Lumberjack
Lumberjack
Zap Inferno Tower Skeleton Army Electro Dragon Ice Wizard
Sparky
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Electro Dragon Sparky
Inferno Tower Skeleton Army Lumberjack Sparky Zap Electro Dragon Ice Wizard
Inferno Tower Skeleton Army Lumberjack Sparky Electro Dragon Ice Wizard
Inferno Tower Skeleton Army Lumberjack Sparky Electro Dragon Ice Wizard
Skeleton Army Lumberjack Sparky
Skeleton Army Zap Electro Dragon Ice Wizard Lumberjack
Inferno Tower Zap Electro Dragon Ice Wizard
Zap Inferno Tower Electro Dragon Sparky
Inferno Tower Sparky Skeleton Army Ice Wizard Lumberjack
Skeleton Army Inferno Tower Ice Wizard Lumberjack Sparky
Skeleton Army Ice Wizard Zap Electro Dragon Lumberjack
Inferno Tower Zap Electro Dragon Ice Wizard
Inferno Tower Skeleton Army Lumberjack Sparky Zap Electro Dragon Ice Wizard
Skeleton Army Sparky Zap Electro Dragon Lumberjack
Inferno Tower Skeleton Army Sparky Lumberjack
Inferno Tower Skeleton Army Zap Lumberjack Sparky
Sparky Inferno Tower Skeleton Army Electro Dragon Lumberjack
Zap Skeleton Army Electro Dragon Ice Wizard Lumberjack
Zap Electro Dragon Ice Wizard Lumberjack
Sparky Inferno Tower Lumberjack
Skeleton Army Electro Dragon Lumberjack Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Inferno Tower Sparky
Zap Electro Dragon Lumberjack
Skeleton Army Lumberjack Zap Inferno Tower Electro Dragon Sparky
Skeleton Army Lumberjack Zap Inferno Tower Sparky
Inferno Tower Skeleton Army Lumberjack Sparky
Zap Electro Dragon Ice Wizard
Skeleton Army Sparky Inferno Tower Ice Wizard Lumberjack
Inferno Tower Skeleton Army Lumberjack Sparky
Zap Electro Dragon Inferno Tower Skeleton Army Sparky
Inferno Tower Skeleton Army Sparky
Inferno Tower Electro Dragon Lumberjack Sparky
Skeleton Army Zap
Skeleton Army Inferno Tower Lumberjack Sparky
Skeleton Army Electro Dragon Sparky
Inferno Tower Skeleton Army Electro Dragon Sparky Zap Lumberjack
Zap Inferno Tower Electro Dragon Ice Wizard Sparky
Zap Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Sparky
Zap Electro Dragon Ice Wizard
Electro Dragon Sparky
Sparky
Zap Sparky
Zap Electro Dragon Ice Wizard
Sparky
Zap Electro Dragon Ice Wizard
Zap Electro Dragon
Electro Dragon Lumberjack Sparky
Zap Electro Dragon Sparky
Zap Electro Dragon
Sparky
Electro Dragon
Zap Sparky
Zap Electro Dragon Sparky
Electro Dragon Sparky
Sparky
Sparky
Zap Electro Dragon Sparky
Zap Electro Dragon
Sparky
Sparky
Zap Electro Dragon
Zap Electro Dragon Ice Wizard Sparky
Zap Electro Dragon Ice Wizard Sparky
Zap Electro Dragon Sparky
Zap Sparky
Zap Electro Dragon Ice Wizard Sparky
Zap Electro Dragon
Sparky
Zap Electro Dragon Sparky
Zap Electro Dragon Sparky
Sparky
Sparky
Zap Skeleton Army Electro Dragon
Zap Electro Dragon Ice Wizard
Electro Dragon Lumberjack Sparky
Zap Electro Dragon
Zap Sparky
Electro Dragon Sparky
Zap Electro Dragon Sparky
Zap Electro Dragon
Electro Dragon Zap Sparky
Sparky
Electro Dragon Sparky

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