My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Wizard Princess Electro Wizard Sparky Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Sparky
Giant Snowball
Zappies Goblin Barrel Princess
Zap
Firecracker Zappies Goblin Barrel Princess Sparky
Barbarian Barrel
Firecracker Zappies Wizard Goblin Barrel Princess Electro Wizard Sparky
The Log
Firecracker Zappies Goblin Barrel Princess Sparky
Earthquake
Firecracker Zappies Goblin Barrel
Arrows
Firecracker Zappies Goblin Barrel Princess
Royal Delivery
Firecracker Zappies Wizard Goblin Barrel Princess Electro Wizard Sparky
Fireball
Firecracker Zappies Wizard Goblin Barrel Princess Electro Wizard Sparky
Poison
Firecracker Zappies Wizard Princess Electro Wizard Sparky
Lightning
Wizard Electro Wizard Sparky Goblinstein
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Princess Zappies Electro Wizard Wizard Goblinstein Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Goblin Barrel Princess Zappies

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Zappies Goblin Barrel Princess Sparky
Zappies
Firecracker Goblin Barrel
Wizard
Sparky
Goblin Barrel
Firecracker Zappies Princess Sparky
Princess
Firecracker Goblin Barrel Sparky
Electro Wizard
Sparky
Sparky
Firecracker Wizard Goblin Barrel Princess Electro Wizard
Goblinstein

Defense Synergies 0 5

Firecracker
Zappies Princess Electro Wizard
Zappies
Firecracker Electro Wizard
Wizard
Electro Wizard
Goblin Barrel
Princess
Firecracker
Electro Wizard
Firecracker Zappies Wizard
Sparky
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies Wizard Electro Wizard Sparky
Sparky Firecracker Zappies Electro Wizard
Sparky Zappies Electro Wizard
Sparky Firecracker Zappies Electro Wizard
Firecracker Princess Sparky
Firecracker Zappies Electro Wizard
Electro Wizard Firecracker Zappies Wizard Princess
Electro Wizard Sparky
Zappies Sparky Princess
Firecracker Zappies Electro Wizard Sparky
Electro Wizard Firecracker Zappies Wizard Princess
Firecracker Zappies Wizard Princess Electro Wizard
Sparky Zappies Wizard Electro Wizard
Wizard Sparky Firecracker Zappies Princess Electro Wizard
Sparky Zappies Electro Wizard
Zappies Electro Wizard Sparky
Wizard Sparky Firecracker Zappies Electro Wizard
Firecracker Zappies Wizard Electro Wizard
Wizard Firecracker Zappies Princess Electro Wizard
Sparky Zappies Electro Wizard
Wizard Firecracker Zappies Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Electro Wizard Sparky
Electro Wizard Firecracker Wizard
Zappies Electro Wizard Sparky
Zappies Electro Wizard Sparky
Zappies Sparky
Firecracker Wizard Zappies Princess Electro Wizard
Sparky Zappies Electro Wizard
Zappies Sparky
Electro Wizard Firecracker Zappies Sparky
Zappies Sparky
Zappies Sparky
Electro Wizard
Zappies Wizard Sparky
Wizard Firecracker Zappies Princess Sparky
Zappies Electro Wizard Sparky Firecracker
Firecracker Zappies Wizard Princess Electro Wizard Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Sparky
Firecracker Princess Electro Wizard
Sparky
Firecracker Sparky
Wizard Firecracker Sparky
Firecracker Wizard Princess
Firecracker Wizard Princess Sparky
Firecracker Wizard Princess
Firecracker Wizard
Electro Wizard Sparky
Firecracker Wizard Princess Electro Wizard Sparky
Firecracker Wizard Princess
Firecracker Princess Sparky
Firecracker Princess
Princess Firecracker Sparky
Firecracker Wizard Princess Sparky
Firecracker Wizard Princess Sparky
Sparky
Sparky
Firecracker Wizard Princess Electro Wizard Sparky
Firecracker Wizard Princess
Sparky
Wizard Princess
Sparky
Firecracker Wizard Princess Sparky
Firecracker Wizard Princess Electro Wizard Sparky
Wizard Princess Sparky
Firecracker Sparky
Firecracker Wizard Princess Electro Wizard Sparky
Electro Wizard Firecracker Zappies Wizard
Sparky
Wizard Sparky
Firecracker Zappies Princess Electro Wizard Sparky
Sparky
Firecracker Wizard Princess Sparky
Electro Wizard Zappies Princess
Firecracker Zappies Wizard Princess Electro Wizard
Firecracker Wizard Princess Electro Wizard Sparky
Firecracker Wizard Princess
Sparky
Firecracker Sparky
Firecracker Zappies Princess Electro Wizard Sparky
Firecracker Zappies Princess Electro Wizard
Firecracker Princess Electro Wizard Sparky
Sparky
Firecracker Wizard Sparky

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