My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Goblin Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Bandit
Giant Snowball
Goblins Zappies Guards
Zap
Goblins Firecracker Zappies Guards Goblin Giant Bandit
Barbarian Barrel
Goblins Firecracker Zappies Guards Bandit
The Log
Goblins Firecracker Zappies Guards Bandit
Earthquake
Firecracker Zappies Guards
Arrows
Goblins Firecracker Zappies Guards
Royal Delivery
Goblins Firecracker Zappies Guards Bandit
Fireball
Firecracker Zappies Bandit
Poison
Firecracker Zappies Guards
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Firecracker Royal Delivery Guards Void Bandit Zappies Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Firecracker Royal Delivery Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Firecracker
Zappies Goblin Giant Bandit
Royal Delivery
Zappies
Firecracker Goblin Giant Bandit
Guards
Bandit
Void
Goblin Giant
Goblin Giant
Firecracker Zappies Void Bandit
Bandit
Firecracker Zappies Guards Goblin Giant

Defense Synergies 0 11

Goblins
Firecracker Zappies Bandit
Firecracker
Goblins Royal Delivery Zappies Guards Bandit
Royal Delivery
Firecracker Guards Bandit
Zappies
Goblins Firecracker Guards Bandit
Guards
Firecracker Royal Delivery Zappies
Void
Goblin Giant
Bandit
Goblins Firecracker Royal Delivery Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies Void Goblin Giant
Goblins Firecracker Royal Delivery Zappies Bandit
Goblins Royal Delivery Zappies Void Bandit
Goblins Firecracker Zappies Guards Bandit
Firecracker Royal Delivery
Royal Delivery Goblins Firecracker Zappies Guards Bandit
Firecracker Royal Delivery Zappies Void
Void Goblin Giant Bandit
Zappies Goblins
Guards Goblins Firecracker Royal Delivery Zappies Bandit
Goblins Guards Firecracker Royal Delivery Zappies Goblin Giant Bandit
Firecracker Royal Delivery Zappies
Royal Delivery Zappies Guards Bandit
Goblins Firecracker Royal Delivery Zappies Guards
Zappies Bandit
Royal Delivery Zappies Bandit
Goblins Firecracker Royal Delivery Zappies
Royal Delivery Goblins Firecracker Zappies Guards Bandit
Royal Delivery Firecracker Zappies Guards Bandit
Zappies
Goblins Firecracker Royal Delivery Zappies Guards Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblins Royal Delivery Zappies Void Bandit
Royal Delivery Void Bandit Firecracker
Royal Delivery Zappies Guards Bandit Goblins Goblin Giant
Guards Royal Delivery Zappies Goblin Giant Bandit
Royal Delivery Zappies Guards Goblin Giant Bandit
Firecracker Royal Delivery Zappies Goblin Giant
Royal Delivery Guards Goblins Zappies Void Goblin Giant Bandit
Royal Delivery Zappies Goblin Giant
Royal Delivery Void Goblins Firecracker Zappies Bandit
Royal Delivery Zappies Guards Goblin Giant
Zappies Guards
Royal Delivery Guards Void Goblin Giant
Royal Delivery Zappies Guards Goblin Giant Bandit
Firecracker Zappies
Zappies Guards Goblins Firecracker Royal Delivery Goblin Giant
Firecracker Royal Delivery Zappies
Royal Delivery Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Guards Bandit
Firecracker Void Bandit
Void Goblin Giant Bandit
Firecracker Guards Void
Firecracker
Firecracker Goblin Giant
Firecracker
Firecracker
Void Firecracker Bandit
Goblins Guards Void
Firecracker Void Bandit
Void Firecracker
Firecracker Void Bandit
Firecracker Void Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Void Firecracker Bandit
Firecracker Void
Void
Void
Void
Void
Firecracker
Firecracker Void Bandit
Void Bandit
Void Firecracker Bandit
Firecracker Void
Firecracker Zappies Guards Void
Void
Void Bandit
Void Firecracker Zappies
Firecracker
Zappies Guards Void Bandit
Firecracker Zappies
Void Firecracker
Firecracker
Void
Firecracker
Firecracker Zappies Guards
Firecracker Zappies Void
Void Firecracker Goblin Giant Bandit
Firecracker Void
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: