My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Musketeer Electro Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Musketeer Electro Dragon Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Hog Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Musketeer Hog Rider Electro Dragon
Zap
Cannon Firecracker
Barbarian Barrel
Cannon Firecracker Musketeer
The Log
Cannon Firecracker Musketeer Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer Hog Rider Electro Dragon
Fireball
Cannon Firecracker Musketeer Hog Rider Electro Dragon
Poison
Cannon Firecracker Musketeer Electro Dragon
Lightning
Cannon Ice Golem Musketeer Electro Dragon Archer Queen
Rocket
Musketeer Hog Rider Electro Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Electro Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Cannon Firecracker Musketeer Hog Rider Electro Dragon Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Cannon Firecracker Musketeer

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Hog Rider Ice Golem Mega Knight
Ice Golem
Musketeer Hog Rider Firecracker Electro Dragon Archer Queen
Musketeer
Ice Golem Hog Rider Electro Dragon Mega Knight
Hog Rider
Firecracker Ice Golem Musketeer Mega Knight Archer Queen
Electro Dragon
Ice Golem Musketeer Mega Knight
Mega Knight
Firecracker Musketeer Hog Rider Electro Dragon Archer Queen
Archer Queen
Ice Golem Hog Rider Mega Knight

Defense Synergies 5 9

Cannon
Ice Golem Musketeer Firecracker Electro Dragon Archer Queen
Firecracker
Ice Golem Cannon Musketeer Electro Dragon Mega Knight
Ice Golem
Cannon Firecracker Musketeer Archer Queen Electro Dragon Mega Knight
Musketeer
Cannon Ice Golem Firecracker Mega Knight
Hog Rider
Electro Dragon
Cannon Firecracker Ice Golem
Mega Knight
Firecracker Ice Golem Musketeer
Archer Queen
Ice Golem Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ice Golem Musketeer Electro Dragon
Cannon Firecracker Musketeer Electro Dragon Mega Knight
Cannon Mega Knight Musketeer Electro Dragon
Cannon Firecracker Musketeer Electro Dragon Mega Knight
Firecracker Mega Knight
Cannon Firecracker Musketeer Electro Dragon Mega Knight
Musketeer Cannon Firecracker Electro Dragon
Cannon Ice Golem Musketeer Electro Dragon Mega Knight
Cannon Musketeer Archer Queen
Cannon Firecracker Ice Golem Musketeer Mega Knight
Cannon Firecracker Ice Golem Musketeer Electro Dragon Mega Knight
Musketeer Firecracker Electro Dragon
Cannon Mega Knight Musketeer Electro Dragon
Mega Knight Cannon Firecracker Electro Dragon
Cannon Mega Knight
Cannon Mega Knight
Mega Knight Cannon Firecracker Musketeer Electro Dragon
Cannon Mega Knight Firecracker Musketeer Electro Dragon
Cannon Firecracker Ice Golem Musketeer Electro Dragon Mega Knight
Cannon Musketeer
Mega Knight Cannon Firecracker Musketeer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Ice Golem
Firecracker Ice Golem Musketeer Electro Dragon Mega Knight
Mega Knight Ice Golem Musketeer Electro Dragon
Mega Knight Ice Golem Musketeer
Cannon Musketeer Mega Knight
Firecracker Ice Golem Musketeer Electro Dragon
Ice Golem Musketeer
Mega Knight
Electro Dragon Mega Knight Firecracker Ice Golem
Cannon Musketeer
Mega Knight Musketeer Electro Dragon
Mega Knight Archer Queen
Mega Knight Cannon Ice Golem
Cannon Firecracker Musketeer Electro Dragon Mega Knight
Electro Dragon Firecracker Ice Golem Musketeer Archer Queen
Mega Knight Cannon Firecracker Ice Golem Musketeer Electro Dragon Archer Queen
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon
Electro Dragon
Firecracker Ice Golem Musketeer
Firecracker Mega Knight
Firecracker Ice Golem Musketeer Electro Dragon
Firecracker Musketeer
Firecracker Ice Golem Electro Dragon
Firecracker Electro Dragon
Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon Archer Queen
Firecracker Ice Golem Musketeer
Firecracker Musketeer Electro Dragon
Firecracker Ice Golem Musketeer
Firecracker Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon Mega Knight
Firecracker Musketeer Electro Dragon Mega Knight
Firecracker Electro Dragon Mega Knight
Musketeer Mega Knight
Musketeer
Musketeer Electro Dragon
Firecracker Ice Golem Electro Dragon Mega Knight
Firecracker Musketeer Electro Dragon
Musketeer Electro Dragon Mega Knight
Firecracker Musketeer
Firecracker Ice Golem Musketeer Electro Dragon
Electro Dragon Firecracker Musketeer
Musketeer Electro Dragon Mega Knight
Firecracker Electro Dragon
Mega Knight
Firecracker
Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon Archer Queen
Firecracker Musketeer Electro Dragon Mega Knight
Firecracker Ice Golem Musketeer Electro Dragon
Archer Queen
Firecracker Musketeer Electro Dragon Mega Knight Archer Queen
Electro Dragon Firecracker Musketeer Archer Queen
Firecracker Musketeer Electro Dragon Archer Queen
Electro Dragon Firecracker Musketeer Mega Knight Archer Queen
Firecracker Electro Dragon Mega Knight

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