My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Royal Giant Giant Dark Prince Inferno Dragon Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant Giant Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Giant Giant Barbarian Barrel Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Giant Giant Dark Prince Inferno Dragon Ram Rider
Giant Snowball
Skeleton Barrel Inferno Dragon Ram Rider Little Prince
Zap
Skeleton Barrel Royal Giant Dark Prince Inferno Dragon Ram Rider Little Prince
Barbarian Barrel
Skeleton Barrel Dark Prince Little Prince
The Log
Skeleton Barrel Royal Giant Dark Prince Ram Rider Little Prince
Earthquake
Arrows
Skeleton Barrel Little Prince
Royal Delivery
Skeleton Barrel Dark Prince Inferno Dragon Ram Rider Little Prince
Fireball
Skeleton Barrel Inferno Dragon Ram Rider Little Prince
Poison
Skeleton Barrel Little Prince
Lightning
Dark Prince Inferno Dragon Ram Rider Little Prince
Rocket
Inferno Dragon Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Dark Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Skeleton Barrel Little Prince Dark Prince Inferno Dragon Giant Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Skeleton Barrel Little Prince Dark Prince

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Royal Giant Giant Dark Prince Inferno Dragon Ram Rider
Royal Giant
Skeleton Barrel Barbarian Barrel Dark Prince
Giant
Barbarian Barrel Dark Prince Skeleton Barrel Little Prince
Barbarian Barrel
Royal Giant Giant Dark Prince Ram Rider
Dark Prince
Giant Skeleton Barrel Royal Giant Barbarian Barrel Ram Rider Little Prince
Inferno Dragon
Skeleton Barrel
Ram Rider
Skeleton Barrel Barbarian Barrel Dark Prince
Little Prince
Giant Dark Prince

Defense Synergies 0 3

Skeleton Barrel
Royal Giant
Giant
Barbarian Barrel
Dark Prince Little Prince
Dark Prince
Barbarian Barrel Little Prince
Inferno Dragon
Ram Rider
Little Prince
Barbarian Barrel Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Barbarian Barrel Ram Rider
Inferno Dragon Dark Prince Ram Rider
Ram Rider Dark Prince Inferno Dragon
Inferno Dragon Dark Prince Ram Rider
Barbarian Barrel Dark Prince
Barbarian Barrel Dark Prince
Inferno Dragon Ram Rider Little Prince
Skeleton Barrel Barbarian Barrel Ram Rider
Inferno Dragon
Barbarian Barrel Dark Prince Little Prince
Barbarian Barrel Dark Prince Ram Rider
Inferno Dragon Ram Rider
Dark Prince Ram Rider
Barbarian Barrel Dark Prince
Inferno Dragon Ram Rider
Inferno Dragon Ram Rider
Dark Prince
Barbarian Barrel Dark Prince Ram Rider Little Prince
Barbarian Barrel Dark Prince Inferno Dragon Ram Rider Little Prince
Inferno Dragon Ram Rider
Dark Prince Barbarian Barrel Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Dark Prince
Skeleton Barrel Barbarian Barrel Inferno Dragon
Dark Prince Ram Rider
Dark Prince Barbarian Barrel Ram Rider
Dark Prince Inferno Dragon Ram Rider
Skeleton Barrel Ram Rider
Dark Prince Ram Rider
Dark Prince Inferno Dragon
Barbarian Barrel Dark Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Dark Prince
Dark Prince
Dark Prince Ram Rider
Barbarian Barrel Dark Prince Inferno Dragon Little Prince
Barbarian Barrel Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Ram Rider
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Dark Prince
Barbarian Barrel Dark Prince
Skeleton Barrel Ram Rider
Skeleton Barrel Barbarian Barrel Ram Rider
Skeleton Barrel Ram Rider
Skeleton Barrel Barbarian Barrel Dark Prince Ram Rider
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Barbarian Barrel
Skeleton Barrel Barbarian Barrel Dark Prince
Skeleton Barrel Barbarian Barrel Little Prince
Skeleton Barrel Barbarian Barrel
Barbarian Barrel Dark Prince Little Prince
Inferno Dragon
Skeleton Barrel Barbarian Barrel Ram Rider
Skeleton Barrel Ram Rider
Skeleton Barrel Barbarian Barrel
Little Prince
Skeleton Barrel
Skeleton Barrel Barbarian Barrel Dark Prince
Ram Rider
Barbarian Barrel
Dark Prince
Skeleton Barrel
Dark Prince
Skeleton Barrel Barbarian Barrel Dark Prince Little Prince
Inferno Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: