My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Witch Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mortar Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mortar Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Goblin Curse Fisherman
Giant Snowball
Archers Skeleton Barrel Goblin Curse Witch Fisherman
Zap
Archers Skeleton Barrel Mortar Goblin Curse Witch Goblin Giant Fisherman
Barbarian Barrel
Archers Skeleton Barrel Mortar Goblin Curse Witch
The Log
Archers Skeleton Barrel Goblin Curse Witch Fisherman
Earthquake
Archers Mortar Witch
Arrows
Archers Skeleton Barrel Goblin Curse Witch
Royal Delivery
Archers Skeleton Barrel Witch Fisherman
Fireball
Archers Skeleton Barrel Mortar Witch Fisherman
Poison
Archers Skeleton Barrel Mortar Goblin Curse Witch Fisherman
Lightning
Mortar Witch Fisherman
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Goblin Curse Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Archers Skeleton Barrel Fisherman Mortar Freeze Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Archers Skeleton Barrel Fisherman

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Skeleton Barrel Mortar Goblin Giant Fisherman
Skeleton Barrel
Archers Mortar Freeze Witch Goblin Giant Fisherman
Mortar
Archers Skeleton Barrel Goblin Giant
Goblin Curse
Freeze
Skeleton Barrel
Witch
Skeleton Barrel Goblin Giant
Goblin Giant
Archers Skeleton Barrel Mortar Witch Fisherman
Fisherman
Archers Skeleton Barrel Goblin Giant

Defense Synergies 0 5

Archers
Mortar Witch Goblin Giant Fisherman
Skeleton Barrel
Mortar
Archers
Goblin Curse
Freeze
Witch
Archers Fisherman
Goblin Giant
Archers
Fisherman
Archers Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Mortar Goblin Giant
Mortar Goblin Curse Witch Fisherman
Mortar Witch Fisherman Archers Goblin Curse Freeze
Witch Mortar Goblin Curse Fisherman
Freeze Archers
Archers Mortar Goblin Curse Freeze Witch
Skeleton Barrel Goblin Giant
Witch Mortar Goblin Curse Fisherman
Archers Fisherman
Archers Goblin Curse Witch Freeze Goblin Giant Fisherman
Archers Goblin Curse Witch
Mortar Goblin Curse Freeze Witch
Mortar Goblin Curse Freeze Witch
Mortar Goblin Curse
Mortar Goblin Curse Freeze Fisherman
Mortar Witch Fisherman
Mortar Archers Witch Fisherman
Mortar Freeze Witch Archers Goblin Curse Fisherman
Mortar Goblin Curse Fisherman
Archers Goblin Curse Witch Goblin Giant Fisherman
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Witch Fisherman
Archers Skeleton Barrel Mortar Fisherman
Witch Goblin Giant Fisherman
Goblin Giant Fisherman
Goblin Curse Witch Goblin Giant Fisherman
Archers Skeleton Barrel Goblin Curse Freeze Witch Goblin Giant
Archers Witch Goblin Giant
Goblin Curse Goblin Giant Fisherman
Freeze Mortar Witch
Witch Goblin Curse Goblin Giant
Witch
Goblin Giant
Goblin Curse Witch Goblin Giant
Archers Goblin Curse Witch
Witch Archers Mortar Freeze Goblin Giant Fisherman
Archers Goblin Curse Freeze Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Mortar Freeze
Mortar Skeleton Barrel Goblin Curse Fisherman
Skeleton Barrel Goblin Giant
Skeleton Barrel Freeze
Mortar Goblin Curse
Skeleton Barrel Goblin Curse Freeze Witch Goblin Giant
Archers Mortar Witch
Skeleton Barrel Goblin Curse Freeze
Skeleton Barrel Mortar Fisherman
Fisherman
Skeleton Barrel Mortar Fisherman
Archers Goblin Curse
Skeleton Barrel Mortar Fisherman
Skeleton Barrel Mortar Freeze Fisherman
Skeleton Barrel Mortar Fisherman
Skeleton Barrel Mortar Witch
Skeleton Barrel Mortar
Mortar Freeze
Fisherman
Archers Skeleton Barrel Mortar Fisherman
Skeleton Barrel Mortar Goblin Curse Witch
Fisherman
Skeleton Barrel Mortar
Goblin Curse Freeze Mortar Witch
Witch Fisherman
Mortar Skeleton Barrel Witch Fisherman
Skeleton Barrel Mortar Witch Fisherman
Skeleton Barrel Mortar Goblin Curse Fisherman
Archers Goblin Curse Witch
Skeleton Barrel Freeze Witch
Mortar
Freeze
Goblin Curse
Skeleton Barrel Archers Freeze Witch
Archers Goblin Curse Witch
Freeze
Skeleton Barrel Mortar
Freeze Witch
Witch
Skeleton Barrel Mortar Freeze Witch Goblin Giant
Mortar

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