My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Hunter Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Drill Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards Goblin Drill
Giant Snowball
Guards Goblin Drill Princess
Zap
Firecracker Guards Goblin Drill Princess
Barbarian Barrel
Firecracker Elite Barbarians Guards Hunter Goblin Drill Princess
The Log
Firecracker Elite Barbarians Guards Hunter Goblin Drill Princess
Earthquake
Firecracker Guards Goblin Drill
Arrows
Firecracker Guards Goblin Drill Princess
Royal Delivery
Firecracker Elite Barbarians Guards Hunter Goblin Drill Princess
Fireball
Firecracker Elite Barbarians Hunter Goblin Drill Princess
Poison
Firecracker Guards Hunter Goblin Drill Princess
Lightning
Elite Barbarians Hunter
Rocket
Elite Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Goblin Drill Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Earthquake Guards Princess Hunter Goblin Drill Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Earthquake Guards Princess

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Earthquake Goblin Drill Golem Princess
Elite Barbarians
Firecracker
Earthquake
Golem Firecracker Hunter
Guards
Hunter
Earthquake Golem
Goblin Drill
Firecracker Golem Princess
Golem
Earthquake Firecracker Hunter Goblin Drill
Princess
Firecracker Goblin Drill

Defense Synergies 1 9

Firecracker
Earthquake Guards Hunter Princess
Elite Barbarians
Hunter
Earthquake
Firecracker Princess
Guards
Hunter Firecracker Goblin Drill Princess
Hunter
Guards Firecracker Elite Barbarians
Goblin Drill
Guards Princess
Golem
Princess
Firecracker Earthquake Guards Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker
Elite Barbarians Hunter Firecracker Goblin Drill
Hunter Elite Barbarians Goblin Drill
Elite Barbarians Hunter Firecracker Guards Goblin Drill
Firecracker Elite Barbarians Earthquake Princess
Firecracker Earthquake Guards Hunter
Hunter Firecracker Princess
Earthquake
Hunter Elite Barbarians Goblin Drill Princess
Elite Barbarians Guards Firecracker Hunter
Guards Firecracker Earthquake Hunter Goblin Drill Princess
Hunter Firecracker Princess
Hunter Goblin Drill Elite Barbarians Earthquake Guards
Firecracker Earthquake Guards Hunter Goblin Drill Princess
Elite Barbarians Hunter Goblin Drill
Elite Barbarians Hunter Goblin Drill
Firecracker Elite Barbarians Hunter Goblin Drill
Firecracker Elite Barbarians Guards Hunter Goblin Drill
Earthquake Hunter Goblin Drill Firecracker Guards Princess
Elite Barbarians Hunter Goblin Drill
Firecracker Elite Barbarians Earthquake Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians
Firecracker Elite Barbarians Hunter
Guards Elite Barbarians Hunter
Guards Hunter Elite Barbarians
Elite Barbarians Guards Hunter Goblin Drill
Firecracker Hunter Princess
Guards Elite Barbarians Hunter
Elite Barbarians Hunter
Firecracker Elite Barbarians
Guards Goblin Drill
Elite Barbarians Guards Hunter
Elite Barbarians Guards
Elite Barbarians Guards Hunter
Firecracker Princess
Elite Barbarians Guards Firecracker Hunter Goblin Drill
Firecracker Elite Barbarians Earthquake Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Firecracker Guards Goblin Drill
Firecracker Princess
Earthquake Goblin Drill
Earthquake Firecracker Guards
Firecracker Earthquake
Firecracker Hunter Princess
Firecracker Earthquake Princess
Earthquake Firecracker Hunter Princess
Firecracker
Elite Barbarians Guards
Firecracker Earthquake Princess
Firecracker Princess
Earthquake Firecracker Elite Barbarians Hunter Princess
Earthquake Firecracker Princess
Earthquake Princess Firecracker Elite Barbarians
Earthquake Firecracker Hunter Goblin Drill Princess
Earthquake Firecracker Princess
Earthquake
Firecracker Earthquake Hunter Princess
Firecracker Earthquake Princess
Earthquake
Princess
Earthquake Goblin Drill
Firecracker Earthquake Hunter Princess
Firecracker Earthquake Hunter Princess
Princess
Firecracker
Elite Barbarians Firecracker Hunter Princess
Firecracker Guards
Elite Barbarians
Earthquake Hunter
Firecracker Princess
Firecracker Earthquake Princess
Earthquake Guards Princess
Firecracker Hunter Princess
Firecracker Hunter Princess
Firecracker Earthquake Princess
Firecracker Elite Barbarians
Firecracker Elite Barbarians Guards Princess
Firecracker Princess
Firecracker Princess
Firecracker

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