My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Prince Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Minion Horde Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant Prince Inferno Dragon
Giant Snowball
Goblin Gang Minion Horde Inferno Dragon Little Prince
Zap
Goblin Gang Minion Horde Prince Inferno Dragon Little Prince
Barbarian Barrel
Ice Spirit Goblin Gang Little Prince
The Log
Ice Spirit Goblin Gang Prince Little Prince
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang Minion Horde Little Prince
Royal Delivery
Ice Spirit Goblin Gang Minion Horde Prince Inferno Dragon Little Prince
Fireball
Goblin Gang Minion Horde Inferno Dragon Little Prince
Poison
Goblin Gang Minion Horde Little Prince
Lightning
Prince Inferno Dragon Little Prince
Rocket
Minion Horde Prince Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Goblin Gang Little Prince Inferno Dragon Minion Horde Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Goblin Gang Little Prince

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minion Horde Giant Prince Inferno Dragon
Zap
Ice Spirit Giant Prince Minion Horde Little Prince
Goblin Gang
Giant Prince
Minion Horde
Ice Spirit Zap Giant Prince
Giant
Zap Prince Ice Spirit Goblin Gang Minion Horde Little Prince
Prince
Zap Giant Ice Spirit Goblin Gang Minion Horde Little Prince
Inferno Dragon
Ice Spirit
Little Prince
Zap Giant Prince

Defense Synergies 2 11

Ice Spirit
Zap Goblin Gang Minion Horde Prince Inferno Dragon Little Prince
Zap
Ice Spirit Goblin Gang Minion Horde Prince Inferno Dragon Little Prince
Goblin Gang
Ice Spirit Zap Prince Inferno Dragon
Minion Horde
Ice Spirit Zap
Giant
Prince
Ice Spirit Zap Goblin Gang
Inferno Dragon
Ice Spirit Zap Goblin Gang
Little Prince
Ice Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Inferno Dragon Ice Spirit Zap Goblin Gang Prince
Goblin Gang Minion Horde Prince Inferno Dragon
Minion Horde Prince Inferno Dragon Goblin Gang
Prince
Goblin Gang Zap
Minion Horde Inferno Dragon Ice Spirit Zap Goblin Gang Little Prince
Zap
Minion Horde Inferno Dragon Goblin Gang Prince
Goblin Gang Ice Spirit Minion Horde Prince Little Prince
Goblin Gang Minion Horde Zap
Minion Horde Inferno Dragon Zap Goblin Gang
Minion Horde Prince Ice Spirit Zap Goblin Gang
Ice Spirit Zap Goblin Gang Minion Horde Prince
Inferno Dragon Goblin Gang Minion Horde Prince
Minion Horde Ice Spirit Zap Goblin Gang Prince Inferno Dragon
Minion Horde Goblin Gang Prince
Ice Spirit Zap Goblin Gang Minion Horde Prince Little Prince
Zap Ice Spirit Inferno Dragon Little Prince
Prince Inferno Dragon
Goblin Gang Minion Horde Prince Little Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Prince
Zap Goblin Gang Prince Inferno Dragon
Goblin Gang Ice Spirit Zap Minion Horde Prince
Goblin Gang Prince Zap Minion Horde
Goblin Gang Minion Horde Prince Inferno Dragon
Ice Spirit Zap Goblin Gang Minion Horde
Goblin Gang Prince Minion Horde
Minion Horde Prince Inferno Dragon
Zap Minion Horde Ice Spirit Prince Inferno Dragon
Goblin Gang Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Prince
Zap Prince
Prince Goblin Gang Minion Horde
Minion Horde
Goblin Gang Ice Spirit Zap Minion Horde Prince Inferno Dragon Little Prince
Zap Minion Horde Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap
Minion Horde
Prince
Zap Minion Horde
Ice Spirit Zap Minion Horde
Minion Horde
Ice Spirit Zap
Zap
Goblin Gang Minion Horde Prince
Zap Minion Horde Prince
Zap
Minion Horde
Zap Prince
Zap Minion Horde
Minion Horde
Minion Horde
Zap Prince
Zap Little Prince
Minion Horde Prince
Prince
Zap Minion Horde
Zap Ice Spirit Little Prince
Minion Horde Inferno Dragon
Zap
Zap Prince
Zap
Zap Minion Horde Little Prince
Zap Ice Spirit Minion Horde
Minion Horde
Zap Minion Horde
Zap Ice Spirit Minion Horde
Minion Horde Prince
Zap Minion Horde Ice Spirit Goblin Gang Prince
Zap
Goblin Gang Minion Horde Prince
Zap
Zap
Minion Horde Prince
Zap Ice Spirit Goblin Gang Minion Horde
Zap
Zap Prince Little Prince
Prince Inferno Dragon

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