My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Skeleton Dragons Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Battle Ram
Giant Snowball
Goblins Bomber Archers Skeleton Dragons Battle Ram
Zap
Goblins Bomber Archers Battle Ram
Barbarian Barrel
Goblins Bomber Archers Knight Battle Ram
The Log
Goblins Bomber Archers Mini P.E.K.K.A Battle Ram
Earthquake
Bomber Archers
Arrows
Goblins Bomber Archers Skeleton Dragons
Royal Delivery
Goblins Bomber Archers Knight Skeleton Dragons Mini P.E.K.K.A Battle Ram
Fireball
Bomber Archers Skeleton Dragons Battle Ram
Poison
Bomber Archers Skeleton Dragons
Lightning
Knight Skeleton Dragons Mini P.E.K.K.A Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Skeleton Dragons Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Archers Knight Skeleton Dragons Fireball Mini P.E.K.K.A Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Archers Knight

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Battle Ram
Bomber
Knight Mini P.E.K.K.A Battle Ram
Archers
Knight Goblins Mini P.E.K.K.A Battle Ram
Knight
Archers Skeleton Dragons Battle Ram Bomber Fireball
Skeleton Dragons
Knight Mini P.E.K.K.A
Fireball
Knight Battle Ram
Mini P.E.K.K.A
Bomber Archers Skeleton Dragons
Battle Ram
Knight Goblins Bomber Archers Fireball

Defense Synergies 3 12

Goblins
Bomber Archers Knight Skeleton Dragons
Bomber
Knight Goblins Mini P.E.K.K.A
Archers
Knight Goblins Skeleton Dragons Mini P.E.K.K.A
Knight
Bomber Archers Skeleton Dragons Goblins Fireball Mini P.E.K.K.A
Skeleton Dragons
Knight Goblins Archers Fireball Mini P.E.K.K.A
Fireball
Knight Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Archers Knight Skeleton Dragons Fireball
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Skeleton Dragons Fireball
Mini P.E.K.K.A Goblins Knight Skeleton Dragons
Mini P.E.K.K.A Goblins Bomber Archers Knight Skeleton Dragons
Mini P.E.K.K.A Goblins Knight Skeleton Dragons
Bomber Fireball Mini P.E.K.K.A
Fireball Goblins Bomber Archers Skeleton Dragons
Skeleton Dragons Archers Fireball
Skeleton Dragons Fireball
Mini P.E.K.K.A Goblins
Knight Goblins Bomber Archers Mini P.E.K.K.A
Goblins Archers Skeleton Dragons Bomber Knight Fireball
Skeleton Dragons Archers Fireball
Mini P.E.K.K.A Bomber Knight Skeleton Dragons Fireball
Bomber Fireball Goblins Skeleton Dragons Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Fireball Mini P.E.K.K.A
Goblins Bomber Knight Skeleton Dragons Fireball Mini P.E.K.K.A
Fireball Goblins Bomber Archers Knight Skeleton Dragons
Bomber Archers Knight Skeleton Dragons Fireball
Mini P.E.K.K.A
Bomber Skeleton Dragons Goblins Archers Knight Fireball Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Goblins Archers Fireball
Fireball Bomber Archers Knight Skeleton Dragons Mini P.E.K.K.A
Goblins Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight Fireball
Knight Mini P.E.K.K.A
Skeleton Dragons Fireball Archers
Mini P.E.K.K.A Goblins Archers Knight Fireball
Mini P.E.K.K.A Knight
Goblins Knight Skeleton Dragons Fireball Mini P.E.K.K.A
Skeleton Dragons
Knight Mini P.E.K.K.A
Fireball
Mini P.E.K.K.A Knight Fireball
Bomber Archers Skeleton Dragons Fireball
Goblins Bomber Archers Knight Skeleton Dragons Fireball Mini P.E.K.K.A
Bomber Archers Skeleton Dragons Fireball Mini P.E.K.K.A
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Skeleton Dragons
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Knight Skeleton Dragons Fireball
Bomber Fireball Skeleton Dragons
Skeleton Dragons Fireball
Bomber Archers Skeleton Dragons
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Goblins Fireball Mini P.E.K.K.A
Knight Skeleton Dragons Fireball
Fireball Archers Skeleton Dragons
Knight Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Bomber Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Bomber Skeleton Dragons Mini P.E.K.K.A
Bomber Archers Skeleton Dragons Fireball Mini P.E.K.K.A
Bomber Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Bomber Skeleton Dragons Fireball
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Archers Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball Mini P.E.K.K.A
Bomber Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Archers Fireball
Fireball Archers Skeleton Dragons
Fireball
Fireball Knight Skeleton Dragons Mini P.E.K.K.A
Bomber Skeleton Dragons Fireball
Fireball
Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Fireball Skeleton Dragons

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