My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram
Giant Snowball
Bomber Cannon Musketeer Battle Ram
Zap
Bomber Cannon Battle Ram
Barbarian Barrel
Bomber Knight Cannon Musketeer Valkyrie Battle Ram
The Log
Bomber Cannon Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Bomber Cannon
Arrows
Bomber
Royal Delivery
Bomber Knight Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Fireball
Bomber Cannon Musketeer Battle Ram
Poison
Bomber Cannon Musketeer
Lightning
Knight Cannon Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Cannon Fireball Mini P.E.K.K.A Musketeer Valkyrie Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Knight Cannon Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Valkyrie Battle Ram
Knight
Musketeer Battle Ram Bomber Fireball
Cannon
Fireball
Knight Battle Ram
Mini P.E.K.K.A
Bomber Musketeer Valkyrie
Musketeer
Knight Valkyrie Mini P.E.K.K.A Battle Ram
Valkyrie
Musketeer Bomber Mini P.E.K.K.A Battle Ram
Battle Ram
Knight Bomber Fireball Musketeer Valkyrie

Defense Synergies 5 13

Bomber
Knight Cannon Mini P.E.K.K.A Valkyrie
Knight
Bomber Cannon Musketeer Fireball Mini P.E.K.K.A
Cannon
Knight Musketeer Bomber Fireball Mini P.E.K.K.A Valkyrie
Fireball
Knight Cannon Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Bomber Knight Cannon Fireball Musketeer Valkyrie
Musketeer
Knight Cannon Valkyrie Fireball Mini P.E.K.K.A
Valkyrie
Musketeer Bomber Cannon Fireball Mini P.E.K.K.A
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Fireball Musketeer Valkyrie
Mini P.E.K.K.A Knight Cannon Musketeer Valkyrie
Cannon Mini P.E.K.K.A Bomber Knight Musketeer Valkyrie
Cannon Mini P.E.K.K.A Knight Musketeer Valkyrie
Bomber Fireball Mini P.E.K.K.A Valkyrie
Fireball Bomber Cannon Musketeer Valkyrie
Musketeer Cannon Fireball
Cannon Fireball Musketeer Valkyrie
Cannon Mini P.E.K.K.A Musketeer
Knight Bomber Cannon Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Bomber Knight Cannon Fireball Musketeer
Musketeer Fireball
Cannon Mini P.E.K.K.A Bomber Knight Fireball Musketeer Valkyrie
Bomber Fireball Valkyrie Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Knight Cannon
Cannon Fireball Mini P.E.K.K.A
Bomber Knight Cannon Fireball Mini P.E.K.K.A Musketeer Valkyrie
Cannon Fireball Valkyrie Bomber Knight Musketeer
Valkyrie Bomber Knight Cannon Fireball Musketeer
Mini P.E.K.K.A Cannon Musketeer
Bomber Valkyrie Knight Cannon Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Fireball
Fireball Bomber Knight Mini P.E.K.K.A Musketeer Valkyrie
Knight Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Knight Fireball Musketeer
Knight Cannon Mini P.E.K.K.A Musketeer Valkyrie
Fireball Musketeer
Mini P.E.K.K.A Knight Fireball Musketeer Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Knight Fireball Mini P.E.K.K.A Valkyrie
Cannon Musketeer
Knight Mini P.E.K.K.A Musketeer Valkyrie
Fireball Valkyrie
Mini P.E.K.K.A Knight Cannon Fireball Valkyrie
Bomber Cannon Fireball Musketeer Valkyrie
Bomber Knight Fireball Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Bomber Cannon Fireball Mini P.E.K.K.A Musketeer
Bomber Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Valkyrie
Fireball Musketeer
Fireball
Knight Fireball Musketeer Valkyrie
Bomber Fireball Valkyrie
Fireball Musketeer
Bomber Musketeer
Fireball
Fireball
Fireball Mini P.E.K.K.A Musketeer
Knight Fireball Musketeer Valkyrie
Fireball Musketeer
Knight Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Bomber Fireball Musketeer
Fireball Musketeer
Fireball
Bomber Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A Musketeer
Bomber Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Bomber Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Mini P.E.K.K.A
Bomber Fireball Musketeer
Fireball
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Knight Mini P.E.K.K.A Musketeer Valkyrie
Bomber Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball

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