My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is quite high.

If you only have expensive units, it will be harder to react to opponent's plays. It is good to have some cheap units.

You can replace some of your high-cost cards. Such as these:

By some of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Balloon Giant Skeleton P.E.K.K.A Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Recruits Mini P.E.K.K.A Balloon Giant Skeleton P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Giant Skeleton Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Recruits Balloon Giant Skeleton Mighty Miner
Giant Snowball
Minion Horde Royal Recruits Balloon Mighty Miner
Zap
Minion Horde Balloon Mighty Miner
Barbarian Barrel
Royal Recruits Wizard Giant Skeleton
The Log
Royal Recruits Mini P.E.K.K.A Giant Skeleton
Earthquake
Arrows
Minion Horde Royal Recruits
Royal Delivery
Minion Horde Royal Recruits Mini P.E.K.K.A Wizard Balloon Giant Skeleton P.E.K.K.A
Fireball
Minion Horde Wizard Balloon Mighty Miner
Poison
Minion Horde Royal Recruits Wizard Balloon
Lightning
Mini P.E.K.K.A Wizard Balloon Mighty Miner
Rocket
Minion Horde Wizard Balloon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Mighty Miner Minion Horde Wizard Balloon Giant Skeleton Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Mini P.E.K.K.A Mighty Miner Minion Horde Wizard

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Skeleton
Royal Recruits
Mini P.E.K.K.A
Wizard Giant Skeleton
Wizard
Mini P.E.K.K.A Balloon Giant Skeleton P.E.K.K.A
Balloon
Wizard Giant Skeleton
Giant Skeleton
Minion Horde Mini P.E.K.K.A Wizard Balloon
P.E.K.K.A
Wizard
Mighty Miner

Defense Synergies 0 4

Minion Horde
Royal Recruits
Mini P.E.K.K.A
Wizard
Wizard
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Mighty Miner
Balloon
Giant Skeleton
Wizard
P.E.K.K.A
Wizard
Mighty Miner
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits Wizard
Minion Horde Mini P.E.K.K.A P.E.K.K.A Royal Recruits
Minion Horde Mini P.E.K.K.A P.E.K.K.A Royal Recruits Giant Skeleton
Minion Horde Royal Recruits Mini P.E.K.K.A P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Giant Skeleton P.E.K.K.A
Minion Horde Wizard
Royal Recruits Giant Skeleton P.E.K.K.A
Minion Horde Mini P.E.K.K.A P.E.K.K.A Mighty Miner Royal Recruits
Minion Horde Royal Recruits Mini P.E.K.K.A Giant Skeleton
Minion Horde Royal Recruits Wizard Giant Skeleton
Minion Horde Wizard
Minion Horde Royal Recruits Mini P.E.K.K.A P.E.K.K.A Wizard Giant Skeleton
Wizard Minion Horde Royal Recruits Mini P.E.K.K.A P.E.K.K.A
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Minion Horde
Minion Horde Royal Recruits Mini P.E.K.K.A P.E.K.K.A
Minion Horde Wizard Royal Recruits Mini P.E.K.K.A P.E.K.K.A
Minion Horde Royal Recruits Wizard
Wizard Royal Recruits Giant Skeleton
Mini P.E.K.K.A P.E.K.K.A Royal Recruits
Royal Recruits Wizard Minion Horde Mini P.E.K.K.A Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Giant Skeleton P.E.K.K.A
Mini P.E.K.K.A Wizard
Royal Recruits Giant Skeleton P.E.K.K.A Minion Horde Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Minion Horde
Royal Recruits Giant Skeleton P.E.K.K.A Minion Horde Mini P.E.K.K.A Mighty Miner
Wizard Minion Horde
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Minion Horde Giant Skeleton
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Mighty Miner Minion Horde Royal Recruits
Minion Horde Royal Recruits Giant Skeleton P.E.K.K.A Mini P.E.K.K.A
Royal Recruits P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Royal Recruits Mini P.E.K.K.A Giant Skeleton
Royal Recruits P.E.K.K.A Giant Skeleton
Royal Recruits Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Minion Horde Wizard
Royal Recruits Wizard Minion Horde
Royal Recruits Minion Horde Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Mighty Miner
Minion Horde Royal Recruits Mini P.E.K.K.A Wizard Giant Skeleton P.E.K.K.A Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits Giant Skeleton
Minion Horde Giant Skeleton
Royal Recruits Giant Skeleton
Wizard Minion Horde
Wizard Minion Horde
Minion Horde Wizard
Wizard
Wizard
Minion Horde Mini P.E.K.K.A
Minion Horde Royal Recruits Wizard
Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Royal Recruits Wizard
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Wizard
Minion Horde Giant Skeleton
Wizard
Minion Horde Royal Recruits
Wizard
Minion Horde
Wizard
Wizard
Minion Horde Wizard
Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Minion Horde Wizard
Minion Horde
P.E.K.K.A Mighty Miner Minion Horde Giant Skeleton
Wizard
Minion Horde Royal Recruits
Wizard
Minion Horde Mini P.E.K.K.A Wizard
Wizard
Giant Skeleton
Minion Horde Royal Recruits P.E.K.K.A
Minion Horde Royal Recruits Giant Skeleton
Royal Recruits Giant Skeleton
P.E.K.K.A
Wizard

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