My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Goblins Bomber Barbarians
Zap
Goblins Bomber
Barbarian Barrel
Goblins Bomber Barbarians Valkyrie
The Log
Goblins Bomber Barbarians Mini P.E.K.K.A
Earthquake
Bomber Barbarians
Arrows
Goblins Bomber
Royal Delivery
Goblins Bomber Barbarians Mini P.E.K.K.A Valkyrie
Fireball
Bomber Barbarians
Poison
Bomber Barbarians
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Arrows Fireball Mini P.E.K.K.A Valkyrie Barbarians Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Bomber Arrows Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Giant
Bomber
Giant Mini P.E.K.K.A Valkyrie
Arrows
Fireball Giant Mini P.E.K.K.A
Barbarians
Fireball
Arrows Giant
Mini P.E.K.K.A
Giant Bomber Arrows Valkyrie
Valkyrie
Goblins Bomber Mini P.E.K.K.A Giant
Giant
Bomber Arrows Mini P.E.K.K.A Goblins Fireball Valkyrie

Defense Synergies 0 10

Goblins
Bomber
Bomber
Goblins Mini P.E.K.K.A Valkyrie
Arrows
Barbarians Fireball Mini P.E.K.K.A Valkyrie
Barbarians
Arrows
Fireball
Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bomber Arrows Fireball Valkyrie
Valkyrie
Bomber Arrows Fireball Mini P.E.K.K.A
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie
Barbarians Mini P.E.K.K.A Goblins Valkyrie
Barbarians Mini P.E.K.K.A Goblins Bomber Valkyrie
Barbarians Mini P.E.K.K.A Goblins Valkyrie
Bomber Arrows Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Goblins Bomber Valkyrie
Arrows Fireball
Arrows Barbarians Fireball Valkyrie
Barbarians Mini P.E.K.K.A Goblins
Goblins Bomber Barbarians Mini P.E.K.K.A Valkyrie
Goblins Barbarians Valkyrie Bomber Arrows Fireball
Arrows Fireball
Barbarians Mini P.E.K.K.A Bomber Fireball Valkyrie
Bomber Fireball Valkyrie Goblins Arrows Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A
Barbarians Goblins Bomber Arrows Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie Goblins Bomber Barbarians
Arrows Valkyrie Bomber Barbarians Fireball
Barbarians Mini P.E.K.K.A
Bomber Valkyrie Goblins Arrows Barbarians Fireball Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Goblins Fireball
Fireball Bomber Arrows Mini P.E.K.K.A Valkyrie
Barbarians Goblins Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Barbarians Fireball
Barbarians Mini P.E.K.K.A Valkyrie
Arrows Fireball
Mini P.E.K.K.A Goblins Barbarians Fireball Valkyrie
Mini P.E.K.K.A Barbarians Valkyrie
Goblins Barbarians Fireball Mini P.E.K.K.A Valkyrie
Barbarians
Barbarians Mini P.E.K.K.A Valkyrie
Arrows Barbarians Fireball Valkyrie
Barbarians Mini P.E.K.K.A Fireball Valkyrie
Bomber Barbarians Fireball Valkyrie
Barbarians Goblins Bomber Fireball Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Bomber Barbarians Fireball Mini P.E.K.K.A
Bomber Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Barbarians Fireball Valkyrie
Bomber Fireball Arrows Valkyrie
Arrows Fireball
Bomber Arrows
Arrows Fireball
Arrows Fireball
Goblins Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Bomber Mini P.E.K.K.A
Bomber Arrows Fireball Mini P.E.K.K.A
Bomber Arrows Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Barbarians Fireball
Arrows Bomber Fireball Valkyrie
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Fireball
Fireball Mini P.E.K.K.A
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Barbarians Fireball
Fireball Arrows
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie
Arrows Bomber Fireball
Arrows Fireball
Fireball
Fireball
Fireball
Fireball

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