My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Barbarians Hog Rider Skeleton Army Witch
Zap
Inferno Tower Skeleton Army Witch
Barbarian Barrel
Barbarians Inferno Tower Wizard Skeleton Army Witch
The Log
Barbarians Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Earthquake
Barbarians Hog Rider Inferno Tower Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Barbarians Mini P.E.K.K.A Hog Rider Wizard Skeleton Army Witch
Fireball
Barbarians Hog Rider Inferno Tower Wizard Skeleton Army Witch
Poison
Barbarians Inferno Tower Wizard Skeleton Army Witch
Lightning
Mini P.E.K.K.A Inferno Tower Wizard Witch
Rocket
Barbarians Hog Rider Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Mini P.E.K.K.A Hog Rider Barbarians Inferno Tower Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Mini P.E.K.K.A Hog Rider

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mini P.E.K.K.A Witch
Barbarians
Hog Rider
Mini P.E.K.K.A
Zap Hog Rider Wizard
Hog Rider
Zap Barbarians Mini P.E.K.K.A Wizard Witch
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider
Skeleton Army
Witch
Zap Hog Rider

Defense Synergies 2 9

Zap
Mini P.E.K.K.A Barbarians Inferno Tower Skeleton Army Witch
Barbarians
Zap Skeleton Army
Mini P.E.K.K.A
Zap Wizard Skeleton Army Witch
Hog Rider
Inferno Tower
Skeleton Army Zap
Wizard
Mini P.E.K.K.A Skeleton Army
Skeleton Army
Inferno Tower Zap Barbarians Mini P.E.K.K.A Wizard
Witch
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Barbarians Mini P.E.K.K.A Inferno Tower Skeleton Army Zap Witch
Barbarians Mini P.E.K.K.A Inferno Tower Skeleton Army Witch
Barbarians Mini P.E.K.K.A Inferno Tower Skeleton Army Witch
Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap
Inferno Tower Zap Wizard Witch
Zap Barbarians Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Witch Skeleton Army
Skeleton Army Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Skeleton Army Witch Zap Wizard
Inferno Tower Zap Wizard Witch
Barbarians Mini P.E.K.K.A Inferno Tower Skeleton Army Zap Wizard Witch
Wizard Skeleton Army Zap Barbarians Mini P.E.K.K.A Witch
Barbarians Mini P.E.K.K.A Inferno Tower Skeleton Army
Barbarians Inferno Tower Skeleton Army Zap Mini P.E.K.K.A
Barbarians Wizard Mini P.E.K.K.A Inferno Tower Skeleton Army Witch
Zap Barbarians Wizard Skeleton Army Witch
Zap Wizard Witch Barbarians
Barbarians Mini P.E.K.K.A Inferno Tower
Wizard Skeleton Army Barbarians Mini P.E.K.K.A Witch
Inferno Tower Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Zap Inferno Tower Witch
Zap Mini P.E.K.K.A Wizard
Barbarians Skeleton Army Zap Mini P.E.K.K.A Inferno Tower Witch
Mini P.E.K.K.A Skeleton Army Zap Barbarians Inferno Tower
Barbarians Inferno Tower Mini P.E.K.K.A Skeleton Army Witch
Wizard Zap Witch
Mini P.E.K.K.A Skeleton Army Barbarians Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Barbarians Skeleton Army
Zap Barbarians Mini P.E.K.K.A Inferno Tower Skeleton Army Witch
Inferno Tower Witch Barbarians Skeleton Army
Barbarians Mini P.E.K.K.A Inferno Tower Witch
Skeleton Army Zap Barbarians
Barbarians Mini P.E.K.K.A Skeleton Army Inferno Tower Wizard Witch
Wizard Barbarians Skeleton Army Witch
Barbarians Inferno Tower Skeleton Army Witch Zap Mini P.E.K.K.A
Zap Barbarians Mini P.E.K.K.A Inferno Tower Wizard Witch
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Barbarians
Wizard Zap
Wizard Zap Witch
Wizard Witch
Zap Wizard
Zap Wizard
Mini P.E.K.K.A
Zap Wizard
Zap Wizard
Zap
Zap Wizard Witch
Wizard
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard
Zap Wizard Witch
Wizard
Zap Barbarians
Zap Wizard Witch
Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Wizard Witch
Zap Wizard Witch
Mini P.E.K.K.A
Zap Wizard
Zap
Wizard
Zap Barbarians Skeleton Army Witch
Zap Wizard Witch
Mini P.E.K.K.A Wizard
Zap Wizard
Zap
Zap Witch
Zap Witch
Zap Witch
Wizard

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