My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Battle Ram Giant Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions Battle Ram Giant
Giant Snowball
Bomber Archers Minions Battle Ram Goblin Hut
Zap
Bomber Archers Minions Battle Ram Goblin Hut
Barbarian Barrel
Bomber Archers Battle Ram Goblin Hut Wizard
The Log
Bomber Archers Mini P.E.K.K.A Battle Ram Goblin Hut
Earthquake
Bomber Archers Goblin Hut
Arrows
Bomber Archers Minions Goblin Hut
Royal Delivery
Bomber Archers Minions Mini P.E.K.K.A Battle Ram Goblin Hut Wizard
Fireball
Bomber Archers Minions Battle Ram Goblin Hut Wizard
Poison
Bomber Archers Minions Goblin Hut Wizard
Lightning
Mini P.E.K.K.A Battle Ram Goblin Hut Wizard
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Minions Mini P.E.K.K.A Battle Ram Giant Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Archers Minions Mini P.E.K.K.A

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Minions Mini P.E.K.K.A Battle Ram
Archers
Mini P.E.K.K.A Battle Ram Giant Goblin Hut
Minions
Giant Bomber Mini P.E.K.K.A Battle Ram
Mini P.E.K.K.A
Giant Bomber Archers Minions Goblin Hut Wizard
Battle Ram
Bomber Archers Minions Goblin Hut
Giant
Bomber Minions Mini P.E.K.K.A Archers Goblin Hut Wizard
Goblin Hut
Archers Mini P.E.K.K.A Battle Ram Giant
Wizard
Mini P.E.K.K.A Giant

Defense Synergies 0 7

Bomber
Mini P.E.K.K.A
Archers
Minions Mini P.E.K.K.A Goblin Hut
Minions
Archers
Mini P.E.K.K.A
Bomber Archers Goblin Hut Wizard
Battle Ram
Giant
Goblin Hut
Archers Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Goblin Hut Wizard
Mini P.E.K.K.A Minions Goblin Hut
Mini P.E.K.K.A Goblin Hut Bomber Archers Minions
Mini P.E.K.K.A Goblin Hut Minions
Bomber Mini P.E.K.K.A
Bomber Archers Minions
Minions Archers Goblin Hut Wizard
Mini P.E.K.K.A Minions Goblin Hut
Bomber Archers Mini P.E.K.K.A
Archers Minions Bomber Goblin Hut Wizard
Minions Archers Goblin Hut Wizard
Mini P.E.K.K.A Goblin Hut Bomber Minions Wizard
Bomber Wizard Minions Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Goblin Hut
Wizard Bomber Minions Mini P.E.K.K.A Goblin Hut
Bomber Archers Minions Goblin Hut Wizard
Wizard Bomber Archers Minions Goblin Hut
Mini P.E.K.K.A Goblin Hut
Bomber Wizard Archers Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Goblin Hut
Bomber Archers Mini P.E.K.K.A Wizard
Minions Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Hut
Wizard Archers Minions Goblin Hut
Mini P.E.K.K.A Archers Minions Goblin Hut
Mini P.E.K.K.A
Minions Mini P.E.K.K.A Goblin Hut
Goblin Hut
Minions Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Wizard
Wizard Bomber Archers
Goblin Hut Bomber Archers Minions Mini P.E.K.K.A
Minions Bomber Archers Mini P.E.K.K.A Goblin Hut Wizard
Bomber Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Hut
Bomber Wizard
Wizard Minions
Bomber Archers Wizard
Wizard
Wizard
Minions Mini P.E.K.K.A
Wizard
Archers Wizard
Goblin Hut
Minions
Goblin Hut
Bomber Goblin Hut Wizard
Goblin Hut Wizard
Bomber Minions Mini P.E.K.K.A
Bomber Archers Mini P.E.K.K.A Wizard
Bomber Wizard
Minions
Wizard
Bomber Wizard
Wizard
Wizard
Archers Wizard
Minions Goblin Hut Wizard
Mini P.E.K.K.A
Bomber Wizard
Wizard
Archers Minions Goblin Hut
Archers Wizard
Mini P.E.K.K.A Wizard
Bomber Wizard
Minions
Wizard

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