My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Cage Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Archers Knight Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mortar Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Archers
Giant Snowball
Spear Goblins Bomber Archers
Zap
Spear Goblins Bomber Archers Mortar
Barbarian Barrel
Spear Goblins Bomber Archers Knight Mortar Goblin Cage Bomb Tower
The Log
Spear Goblins Bomber Archers Mini P.E.K.K.A Goblin Cage
Earthquake
Spear Goblins Bomber Archers Mortar Goblin Cage Bomb Tower
Arrows
Spear Goblins Bomber Archers
Royal Delivery
Spear Goblins Bomber Archers Knight Mini P.E.K.K.A Goblin Cage
Fireball
Bomber Archers Mortar Goblin Cage Bomb Tower
Poison
Spear Goblins Bomber Archers Mortar Goblin Cage Bomb Tower
Lightning
Knight Mortar Mini P.E.K.K.A Goblin Cage Bomb Tower
Rocket
Mortar Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Mortar Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mini P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Archers Knight Mortar Mini P.E.K.K.A Goblin Cage Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Archers Knight

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Mortar Mini P.E.K.K.A Goblin Cage
Bomber
Knight Mortar Mini P.E.K.K.A Goblin Cage
Archers
Knight Mortar Mini P.E.K.K.A Goblin Cage
Knight
Spear Goblins Archers Mortar Bomber
Mortar
Knight Spear Goblins Bomber Archers
Mini P.E.K.K.A
Spear Goblins Bomber Archers
Goblin Cage
Spear Goblins Bomber Archers
Bomb Tower

Defense Synergies 4 16

Spear Goblins
Knight Archers Mortar Mini P.E.K.K.A Goblin Cage Bomb Tower
Bomber
Knight Mortar Mini P.E.K.K.A Goblin Cage
Archers
Knight Spear Goblins Mortar Mini P.E.K.K.A Goblin Cage Bomb Tower
Knight
Spear Goblins Bomber Archers Bomb Tower Mortar Mini P.E.K.K.A Goblin Cage
Mortar
Spear Goblins Bomber Archers Knight
Mini P.E.K.K.A
Spear Goblins Bomber Archers Knight Bomb Tower
Goblin Cage
Spear Goblins Bomber Archers Knight
Bomb Tower
Knight Spear Goblins Archers Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Knight Mortar Goblin Cage
Mini P.E.K.K.A Bomb Tower Knight Mortar Goblin Cage
Mortar Mini P.E.K.K.A Goblin Cage Bomb Tower Bomber Archers Knight
Mini P.E.K.K.A Goblin Cage Bomb Tower Knight Mortar
Bomber Mini P.E.K.K.A Goblin Cage Bomb Tower
Spear Goblins Bomber Archers Bomb Tower
Spear Goblins Archers Mortar Goblin Cage Bomb Tower
Goblin Cage Bomb Tower
Mini P.E.K.K.A Mortar Goblin Cage Bomb Tower
Knight Spear Goblins Bomber Archers Mini P.E.K.K.A
Archers Spear Goblins Bomber Knight Bomb Tower
Spear Goblins Archers
Mortar Mini P.E.K.K.A Goblin Cage Bomb Tower Bomber Knight
Bomber Bomb Tower Mortar Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Knight Mortar Goblin Cage Bomb Tower
Bomb Tower Mortar Mini P.E.K.K.A Goblin Cage
Bomb Tower Bomber Knight Mortar Mini P.E.K.K.A Goblin Cage
Mortar Goblin Cage Bomb Tower Spear Goblins Bomber Archers Knight
Mortar Goblin Cage Bomb Tower Spear Goblins Bomber Archers Knight
Mini P.E.K.K.A Mortar Goblin Cage Bomb Tower
Bomber Spear Goblins Archers Knight Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Spear Goblins Archers Goblin Cage
Bomber Archers Knight Mortar Mini P.E.K.K.A Bomb Tower
Spear Goblins Knight Mini P.E.K.K.A Goblin Cage Bomb Tower
Mini P.E.K.K.A Knight Goblin Cage
Knight Mini P.E.K.K.A Goblin Cage
Archers Bomb Tower
Mini P.E.K.K.A Spear Goblins Archers Knight Goblin Cage Bomb Tower
Mini P.E.K.K.A Knight Goblin Cage Bomb Tower
Goblin Cage Spear Goblins Knight Mortar Mini P.E.K.K.A Bomb Tower
Goblin Cage
Knight Mini P.E.K.K.A Goblin Cage Bomb Tower
Goblin Cage
Mini P.E.K.K.A Knight Goblin Cage Bomb Tower
Bomber Archers Goblin Cage Bomb Tower
Spear Goblins Bomber Archers Knight Mortar Mini P.E.K.K.A Goblin Cage Bomb Tower
Bomber Archers Mini P.E.K.K.A Goblin Cage Bomb Tower
Bomber Mortar Goblin Cage Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar
Mortar
Knight
Bomber Mortar
Spear Goblins
Bomber Archers Mortar
Mortar
Mini P.E.K.K.A
Knight Mortar
Archers
Knight Mortar
Mortar
Mortar
Spear Goblins Bomber Mortar
Mortar
Mortar
Bomber Mini P.E.K.K.A
Bomber Archers Mortar Mini P.E.K.K.A
Bomber Mortar
Mortar
Bomber Mortar
Mortar
Mortar
Mortar
Archers
Mini P.E.K.K.A
Bomber Mortar
Spear Goblins Archers
Archers
Knight Mini P.E.K.K.A
Bomber Mortar
Mortar
Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: