My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Goblin Hut Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Ram Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Goblin Barrel
Giant Snowball
Battle Ram Hog Rider Goblin Hut Goblin Barrel Witch
Zap
Mortar Battle Ram Goblin Hut Goblin Barrel Witch
Barbarian Barrel
Mortar Battle Ram Goblin Hut Goblin Barrel Witch
The Log
Battle Ram Hog Rider Goblin Hut Goblin Barrel Witch
Earthquake
Mortar Hog Rider Goblin Hut Goblin Barrel Witch
Arrows
Goblin Hut Goblin Barrel Witch
Royal Delivery
Battle Ram Hog Rider Goblin Hut Goblin Barrel Witch P.E.K.K.A
Fireball
Mortar Battle Ram Hog Rider Goblin Hut Goblin Barrel Witch
Poison
Mortar Goblin Hut Witch
Lightning
Mortar Battle Ram Goblin Hut Witch
Rocket
Mortar Hog Rider Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Mortar Fireball Battle Ram Hog Rider Goblin Hut Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Mortar Fireball Battle Ram

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Fireball Hog Rider Goblin Hut
Fireball
Hog Rider Mortar Battle Ram
Battle Ram
Fireball Goblin Hut Goblin Barrel Witch P.E.K.K.A
Hog Rider
Fireball Mortar Goblin Hut Goblin Barrel Witch
Goblin Hut
Mortar Battle Ram Hog Rider Goblin Barrel
Goblin Barrel
Battle Ram Hog Rider Goblin Hut P.E.K.K.A
Witch
Battle Ram Hog Rider P.E.K.K.A
P.E.K.K.A
Battle Ram Goblin Barrel Witch

Defense Synergies 0 3

Mortar
Fireball Goblin Hut
Fireball
Mortar Goblin Hut
Battle Ram
Hog Rider
Goblin Hut
Mortar Fireball
Goblin Barrel
Witch
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Goblin Hut
P.E.K.K.A Mortar Goblin Hut Witch
Mortar Goblin Hut Witch P.E.K.K.A
Goblin Hut Witch P.E.K.K.A Mortar
Fireball P.E.K.K.A
Fireball
Mortar Fireball Goblin Hut Witch
Fireball P.E.K.K.A
Witch P.E.K.K.A Mortar Goblin Hut
Witch Fireball Goblin Hut
Fireball Goblin Hut Witch
Mortar Goblin Hut P.E.K.K.A Fireball Witch
Fireball Mortar Goblin Hut Witch P.E.K.K.A
P.E.K.K.A Mortar Goblin Hut
Mortar Fireball Goblin Hut P.E.K.K.A
Mortar Fireball Goblin Hut Witch P.E.K.K.A
Mortar Fireball Goblin Hut Witch
Mortar Witch Fireball Goblin Hut
P.E.K.K.A Mortar Goblin Hut
Fireball Witch P.E.K.K.A
P.E.K.K.A Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut Witch P.E.K.K.A
Fireball Mortar
P.E.K.K.A Goblin Hut Witch
P.E.K.K.A Fireball
P.E.K.K.A Goblin Hut Witch
Fireball Goblin Hut Witch
P.E.K.K.A Fireball Goblin Hut Witch
P.E.K.K.A
P.E.K.K.A Mortar Fireball Goblin Hut Witch
Witch P.E.K.K.A Goblin Hut
P.E.K.K.A Goblin Hut Witch
P.E.K.K.A Fireball
P.E.K.K.A Fireball Witch
Fireball Witch
Goblin Hut Witch Mortar Fireball P.E.K.K.A
Fireball Goblin Hut Witch P.E.K.K.A
Mortar Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar
Mortar Fireball
Fireball Goblin Hut
Fireball
Fireball Mortar
Fireball Witch
Mortar Witch
Fireball
Fireball Mortar
Fireball
Mortar Fireball
Fireball
Mortar Fireball Goblin Hut
Mortar Fireball
Mortar Fireball Goblin Hut
Mortar Fireball Goblin Hut Witch
Mortar Fireball Goblin Hut
Mortar Fireball
Mortar Fireball
Mortar Fireball Witch
Fireball
Fireball
Mortar Fireball
Mortar Fireball Witch
Witch
Mortar Fireball Witch
Fireball Mortar Witch
Fireball Mortar
Fireball Witch
Fireball Goblin Hut Witch
Fireball
Mortar Fireball
Fireball
P.E.K.K.A
Fireball
Fireball Goblin Hut Witch
Fireball Witch
Fireball
Fireball
Mortar Fireball
Fireball
P.E.K.K.A
Fireball Witch
Fireball Witch
Mortar Fireball Witch
P.E.K.K.A
Fireball Mortar

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