My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone Battle Ram Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Barbarians Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram
Giant Snowball
Goblins Spear Goblins Barbarians Tombstone Battle Ram Goblin Hut
Zap
Goblins Spear Goblins Tombstone Battle Ram Goblin Hut
Barbarian Barrel
Goblins Spear Goblins Barbarians Tombstone Battle Ram Goblin Hut Wizard
The Log
Goblins Spear Goblins Barbarians Tombstone Mini P.E.K.K.A Battle Ram Goblin Hut
Earthquake
Spear Goblins Barbarians Tombstone Goblin Hut
Arrows
Goblins Spear Goblins Tombstone Goblin Hut
Royal Delivery
Goblins Spear Goblins Barbarians Mini P.E.K.K.A Battle Ram Goblin Hut Wizard
Fireball
Barbarians Tombstone Battle Ram Goblin Hut Wizard
Poison
Spear Goblins Barbarians Tombstone Goblin Hut Wizard
Lightning
Tombstone Mini P.E.K.K.A Battle Ram Goblin Hut Wizard
Rocket
Barbarians Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tombstone Mini P.E.K.K.A Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Tombstone Mini P.E.K.K.A Battle Ram Barbarians Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Spear Goblins Tombstone Mini P.E.K.K.A

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Spear Goblins
Mini P.E.K.K.A Battle Ram Goblin Hut
Barbarians
Tombstone
Mini P.E.K.K.A
Spear Goblins Goblin Hut Wizard
Battle Ram
Goblins Spear Goblins Goblin Hut
Goblin Hut
Spear Goblins Mini P.E.K.K.A Battle Ram
Wizard
Mini P.E.K.K.A

Defense Synergies 0 10

Goblins
Tombstone Wizard
Spear Goblins
Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Barbarians
Spear Goblins
Tombstone
Goblins Spear Goblins Wizard
Mini P.E.K.K.A
Spear Goblins Goblin Hut Wizard
Battle Ram
Goblin Hut
Spear Goblins Mini P.E.K.K.A Wizard
Wizard
Goblins Tombstone Mini P.E.K.K.A Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tombstone Goblin Hut Wizard
Barbarians Mini P.E.K.K.A Goblins Tombstone Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut Goblins Tombstone
Barbarians Mini P.E.K.K.A Goblin Hut Goblins Tombstone
Barbarians Tombstone Mini P.E.K.K.A
Goblins Spear Goblins
Spear Goblins Tombstone Goblin Hut Wizard
Barbarians
Barbarians Mini P.E.K.K.A Goblins Tombstone Goblin Hut
Goblins Spear Goblins Barbarians Mini P.E.K.K.A
Goblins Barbarians Spear Goblins Tombstone Goblin Hut Wizard
Spear Goblins Goblin Hut Wizard
Barbarians Tombstone Mini P.E.K.K.A Goblin Hut Wizard
Wizard Goblins Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Barbarians Mini P.E.K.K.A Tombstone Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut
Barbarians Wizard Goblins Tombstone Mini P.E.K.K.A Goblin Hut
Tombstone Goblins Spear Goblins Barbarians Goblin Hut Wizard
Wizard Spear Goblins Barbarians Tombstone Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut
Wizard Goblins Spear Goblins Barbarians Mini P.E.K.K.A
Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Goblins Spear Goblins Tombstone Goblin Hut
Mini P.E.K.K.A Wizard
Barbarians Tombstone Goblins Spear Goblins Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Barbarians
Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Wizard Goblin Hut
Mini P.E.K.K.A Goblins Spear Goblins Barbarians Tombstone Goblin Hut
Mini P.E.K.K.A Barbarians
Goblins Spear Goblins Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Barbarians Tombstone Goblin Hut
Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Barbarians
Barbarians Mini P.E.K.K.A Tombstone Wizard
Wizard Barbarians
Barbarians Tombstone Goblin Hut Goblins Spear Goblins Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Goblin Hut Wizard
Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Hut
Barbarians
Wizard
Wizard Spear Goblins
Wizard
Wizard
Wizard
Goblins Mini P.E.K.K.A
Wizard
Wizard
Goblin Hut
Goblin Hut
Spear Goblins Goblin Hut Wizard
Goblin Hut Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Wizard
Wizard
Barbarians
Wizard
Wizard
Wizard
Wizard
Goblin Hut Wizard
Mini P.E.K.K.A
Wizard
Wizard
Spear Goblins Barbarians Tombstone Goblin Hut
Wizard
Mini P.E.K.K.A Wizard
Wizard
Wizard

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