My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Hog Rider
Giant Snowball
Bats Barbarians Tombstone Battle Ram Hog Rider
Zap
Bats Tombstone Battle Ram
Barbarian Barrel
Barbarians Tombstone Battle Ram Bomb Tower
The Log
Barbarians Tombstone Mini P.E.K.K.A Battle Ram Hog Rider
Earthquake
Barbarians Tombstone Bomb Tower Hog Rider
Arrows
Bats Tombstone
Royal Delivery
Bats Barbarians Mini P.E.K.K.A Battle Ram Hog Rider
Fireball
Barbarians Tombstone Battle Ram Bomb Tower Hog Rider
Poison
Bats Barbarians Tombstone Bomb Tower
Lightning
Tombstone Mini P.E.K.K.A Battle Ram Bomb Tower
Rocket
Barbarians Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tombstone Fireball Mini P.E.K.K.A Battle Ram Bomb Tower Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Tombstone Fireball Mini P.E.K.K.A

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mini P.E.K.K.A Battle Ram
Barbarians
Hog Rider
Tombstone
Fireball
Hog Rider Battle Ram
Mini P.E.K.K.A
Bats Hog Rider
Battle Ram
Bats Fireball
Bomb Tower
Hog Rider
Bats Fireball Barbarians Mini P.E.K.K.A

Defense Synergies 0 6

Bats
Mini P.E.K.K.A Bomb Tower
Barbarians
Tombstone
Fireball
Fireball
Tombstone Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A
Bats Fireball Bomb Tower
Battle Ram
Bomb Tower
Bats Fireball Mini P.E.K.K.A
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball
Barbarians Mini P.E.K.K.A Bomb Tower Bats Tombstone
Barbarians Mini P.E.K.K.A Bomb Tower Bats Tombstone
Barbarians Mini P.E.K.K.A Bomb Tower Bats Tombstone
Barbarians Tombstone Fireball Mini P.E.K.K.A Bomb Tower
Fireball Bats Bomb Tower
Bats Tombstone Fireball Bomb Tower
Barbarians Fireball Bomb Tower
Barbarians Mini P.E.K.K.A Tombstone Bomb Tower
Barbarians Mini P.E.K.K.A
Bats Barbarians Tombstone Fireball Bomb Tower
Bats Fireball
Barbarians Tombstone Mini P.E.K.K.A Bomb Tower Bats Fireball
Fireball Bomb Tower Bats Barbarians Tombstone Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Tombstone Bomb Tower
Barbarians Bomb Tower Fireball Mini P.E.K.K.A
Barbarians Bomb Tower Bats Tombstone Fireball Mini P.E.K.K.A
Tombstone Fireball Bomb Tower Bats Barbarians
Bomb Tower Bats Barbarians Tombstone Fireball
Barbarians Mini P.E.K.K.A Bomb Tower
Bats Barbarians Fireball Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Tombstone Fireball
Fireball Mini P.E.K.K.A Bomb Tower
Barbarians Tombstone Bats Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Bats Barbarians Fireball
Barbarians Tombstone Mini P.E.K.K.A
Fireball Bats Bomb Tower
Mini P.E.K.K.A Bats Barbarians Tombstone Fireball Bomb Tower
Mini P.E.K.K.A Barbarians Bomb Tower
Bats Barbarians Tombstone Fireball Mini P.E.K.K.A Bomb Tower
Barbarians Tombstone
Bats Barbarians Tombstone Mini P.E.K.K.A Bomb Tower
Barbarians Fireball
Barbarians Mini P.E.K.K.A Tombstone Fireball Bomb Tower
Barbarians Fireball Bomb Tower
Barbarians Tombstone Bats Fireball Mini P.E.K.K.A Bomb Tower
Bats Barbarians Fireball Mini P.E.K.K.A Bomb Tower
Tombstone Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Barbarians Fireball
Fireball
Fireball Bats
Fireball
Fireball
Bats Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Barbarians Fireball
Fireball
Fireball
Fireball
Fireball
Bats Fireball
Bats Fireball
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Bats Barbarians Tombstone Fireball
Fireball
Fireball
Fireball Mini P.E.K.K.A
Fireball
Fireball
Bats Fireball
Bats Fireball
Fireball
Fireball

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