My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Goblin Giant Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Elixir Golem Goblin Giant Inferno Dragon Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Goblin Giant Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Guards Inferno Dragon Ram Rider Skeleton King
Giant Snowball
Spear Goblins Guards Inferno Dragon Ram Rider Skeleton King
Zap
Spear Goblins Guards Goblin Giant Inferno Dragon Ram Rider Skeleton King
Barbarian Barrel
Spear Goblins Tesla Elixir Golem Guards Skeleton King
The Log
Spear Goblins Elixir Golem Guards Ram Rider Skeleton King
Earthquake
Spear Goblins Tesla Elixir Golem Guards Skeleton King
Arrows
Spear Goblins Guards Skeleton King
Royal Delivery
Spear Goblins Elixir Golem Guards Inferno Dragon Ram Rider Skeleton King
Fireball
Tesla Elixir Golem Inferno Dragon Ram Rider Skeleton King
Poison
Spear Goblins Elixir Golem Guards Skeleton King
Lightning
Tesla Inferno Dragon Ram Rider Skeleton King
Rocket
Inferno Dragon Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Guards Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Elixir Golem Guards Tesla Inferno Dragon Skeleton King Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Elixir Golem Guards Tesla

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elixir Golem Goblin Giant Inferno Dragon Ram Rider
Tesla
Elixir Golem
Spear Goblins Inferno Dragon
Guards
Ram Rider
Goblin Giant
Spear Goblins
Inferno Dragon
Spear Goblins Elixir Golem
Ram Rider
Spear Goblins Guards
Skeleton King

Defense Synergies 1 7

Spear Goblins
Tesla Guards Goblin Giant Inferno Dragon Skeleton King
Tesla
Spear Goblins Guards Inferno Dragon
Elixir Golem
Guards
Spear Goblins Tesla
Goblin Giant
Spear Goblins
Inferno Dragon
Spear Goblins Tesla Skeleton King
Ram Rider
Skeleton King
Spear Goblins Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Goblin Giant Ram Rider
Inferno Dragon Tesla Ram Rider
Tesla Ram Rider Inferno Dragon
Tesla Inferno Dragon Guards Ram Rider Skeleton King
Spear Goblins Tesla Guards
Tesla Inferno Dragon Ram Rider Spear Goblins
Tesla Goblin Giant Ram Rider
Tesla Inferno Dragon Skeleton King
Guards Spear Goblins Tesla
Guards Spear Goblins Tesla Goblin Giant Ram Rider Skeleton King
Tesla Inferno Dragon Spear Goblins Ram Rider
Tesla Guards Ram Rider
Tesla Guards Skeleton King
Inferno Dragon Tesla Ram Rider Skeleton King
Tesla Inferno Dragon Ram Rider
Tesla
Tesla Spear Goblins Guards Ram Rider
Spear Goblins Tesla Guards Inferno Dragon Ram Rider
Tesla Inferno Dragon Ram Rider
Spear Goblins Tesla Guards Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Tesla
Tesla Inferno Dragon
Guards Spear Goblins Goblin Giant Ram Rider
Guards Tesla Goblin Giant Ram Rider
Tesla Guards Goblin Giant Inferno Dragon Ram Rider
Tesla Goblin Giant Ram Rider
Guards Spear Goblins Tesla Goblin Giant Ram Rider
Tesla Goblin Giant Inferno Dragon
Spear Goblins Inferno Dragon
Tesla Guards Goblin Giant Inferno Dragon
Inferno Dragon Tesla Guards
Guards Goblin Giant
Tesla Guards Goblin Giant Ram Rider Skeleton King
Tesla
Tesla Guards Spear Goblins Goblin Giant Inferno Dragon Skeleton King
Tesla Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards
Ram Rider
Goblin Giant
Guards
Spear Goblins Goblin Giant Ram Rider
Ram Rider
Ram Rider
Guards
Ram Rider
Spear Goblins
Inferno Dragon
Ram Rider
Ram Rider
Guards
Spear Goblins Guards
Ram Rider
Skeleton King
Guards Skeleton King
Goblin Giant
Inferno Dragon

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