My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Royal Ghost Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Sparky
Giant Snowball
Goblin Gang Balloon
Zap
Goblin Gang Firecracker Balloon Sparky
Barbarian Barrel
Goblin Gang Firecracker Royal Ghost Magic Archer Sparky
The Log
Goblin Gang Firecracker Sparky
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Balloon Royal Ghost Magic Archer Sparky
Fireball
Goblin Gang Firecracker Balloon Magic Archer Sparky
Poison
Goblin Gang Firecracker Balloon Magic Archer Sparky
Lightning
Balloon Magic Archer Sparky
Rocket
Balloon Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Tornado Royal Ghost Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Royal Ghost Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Earthquake Tornado Royal Ghost Magic Archer Balloon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Earthquake Tornado

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Balloon Royal Ghost Sparky
Firecracker
Goblin Gang Earthquake Tornado Balloon Sparky
Earthquake
Firecracker Tornado Balloon Sparky
Tornado
Magic Archer Sparky Firecracker Earthquake Balloon
Balloon
Goblin Gang Firecracker Earthquake Tornado Royal Ghost Magic Archer Sparky
Royal Ghost
Goblin Gang Balloon Magic Archer
Magic Archer
Tornado Balloon Royal Ghost
Sparky
Tornado Goblin Gang Firecracker Earthquake Balloon

Defense Synergies 2 8

Goblin Gang
Firecracker Magic Archer Sparky
Firecracker
Goblin Gang Earthquake Tornado
Earthquake
Firecracker Tornado Sparky
Tornado
Magic Archer Sparky Firecracker Earthquake Sparky
Balloon
Royal Ghost
Magic Archer
Tornado Goblin Gang
Sparky
Tornado Goblin Gang Earthquake Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Magic Archer Sparky
Sparky Goblin Gang Firecracker
Goblin Gang Tornado Sparky
Sparky Goblin Gang Firecracker
Firecracker Earthquake Tornado Sparky
Goblin Gang Tornado Firecracker Earthquake Royal Ghost Magic Archer
Tornado Goblin Gang Firecracker Magic Archer
Earthquake Magic Archer Sparky
Sparky Goblin Gang Tornado
Goblin Gang Tornado Firecracker Royal Ghost Sparky
Goblin Gang Firecracker Earthquake Tornado Royal Ghost Magic Archer
Goblin Gang Firecracker Tornado Magic Archer
Sparky Goblin Gang Earthquake
Sparky Goblin Gang Firecracker Earthquake Tornado Royal Ghost Magic Archer
Sparky Goblin Gang
Tornado Goblin Gang Sparky
Sparky Goblin Gang Firecracker Tornado
Goblin Gang Firecracker Tornado Royal Ghost Magic Archer
Earthquake Tornado Firecracker Royal Ghost Magic Archer
Sparky Tornado
Goblin Gang Royal Ghost Firecracker Earthquake Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Ghost Sparky
Goblin Gang Firecracker Royal Ghost Magic Archer
Goblin Gang Sparky
Goblin Gang Tornado Sparky
Goblin Gang Sparky
Firecracker Goblin Gang Tornado Magic Archer
Goblin Gang Sparky
Sparky
Firecracker Tornado Magic Archer Sparky
Goblin Gang Sparky
Sparky
Tornado
Goblin Gang Sparky
Firecracker Magic Archer Sparky
Goblin Gang Sparky Firecracker Tornado Magic Archer
Firecracker Earthquake Royal Ghost Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Firecracker Royal Ghost Sparky
Firecracker Tornado Royal Ghost Magic Archer
Earthquake Magic Archer Sparky
Earthquake Firecracker Sparky
Firecracker Earthquake Magic Archer Sparky
Firecracker Tornado Magic Archer
Firecracker Earthquake Tornado Magic Archer Sparky
Earthquake Firecracker Tornado Magic Archer
Firecracker Tornado
Goblin Gang Tornado Sparky
Firecracker Earthquake Tornado Magic Archer Sparky
Firecracker Tornado Magic Archer
Earthquake Firecracker Magic Archer Sparky
Earthquake Firecracker Magic Archer
Earthquake Firecracker Magic Archer Sparky
Earthquake Firecracker Magic Archer Sparky
Earthquake Magic Archer Firecracker Sparky
Earthquake Tornado Sparky
Sparky
Firecracker Earthquake Magic Archer Sparky
Firecracker Earthquake Tornado Magic Archer
Earthquake Magic Archer Sparky
Tornado
Tornado Sparky
Earthquake
Firecracker Earthquake Tornado Magic Archer Sparky
Firecracker Earthquake Tornado Royal Ghost Magic Archer Sparky
Tornado Magic Archer Sparky
Firecracker Tornado Magic Archer Sparky
Firecracker Tornado Magic Archer Sparky
Firecracker
Sparky
Earthquake Magic Archer Sparky
Firecracker Magic Archer Sparky
Sparky
Firecracker Earthquake Magic Archer Sparky
Earthquake Goblin Gang Magic Archer
Firecracker Tornado Magic Archer
Goblin Gang Firecracker Magic Archer Sparky
Firecracker Earthquake Magic Archer
Tornado Sparky
Firecracker Sparky
Goblin Gang Firecracker Tornado Magic Archer Sparky
Firecracker Tornado Magic Archer
Firecracker Tornado Royal Ghost Magic Archer Sparky
Sparky
Firecracker Sparky

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