My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Mega Minion Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Mega Minion Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Minions
Giant Snowball
Skeletons Archers Minions Mega Minion Dart Goblin
Zap
Skeletons Archers Minions Dart Goblin
Barbarian Barrel
Skeletons Archers Dart Goblin Valkyrie Wizard
The Log
Skeletons Archers Dart Goblin Mini P.E.K.K.A
Earthquake
Skeletons Archers
Arrows
Skeletons Archers Minions Dart Goblin
Royal Delivery
Skeletons Archers Minions Mega Minion Dart Goblin Mini P.E.K.K.A Valkyrie Wizard
Fireball
Archers Minions Mega Minion Dart Goblin Wizard
Poison
Archers Minions Mega Minion Dart Goblin Wizard
Lightning
Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Minions Mega Minion Dart Goblin Mini P.E.K.K.A Valkyrie Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Archers Minions Mega Minion

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Valkyrie Mini P.E.K.K.A
Minions
Mini P.E.K.K.A Valkyrie
Mega Minion
Valkyrie
Dart Goblin
Valkyrie
Mini P.E.K.K.A
Archers Minions Valkyrie Wizard
Valkyrie
Archers Dart Goblin Minions Mega Minion Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie

Defense Synergies 3 18

Skeletons
Dart Goblin Archers Minions Mega Minion Mini P.E.K.K.A Wizard
Archers
Valkyrie Skeletons Minions Mega Minion Dart Goblin Mini P.E.K.K.A
Minions
Valkyrie Skeletons Archers Dart Goblin
Mega Minion
Skeletons Archers Dart Goblin Valkyrie Wizard
Dart Goblin
Skeletons Archers Minions Mega Minion Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Skeletons Archers Dart Goblin Valkyrie Wizard
Valkyrie
Archers Minions Mega Minion Dart Goblin Mini P.E.K.K.A Wizard
Wizard
Skeletons Mega Minion Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Dart Goblin Valkyrie Wizard
Mini P.E.K.K.A Skeletons Minions Mega Minion Dart Goblin Valkyrie
Mini P.E.K.K.A Skeletons Archers Minions Mega Minion Dart Goblin Valkyrie
Mini P.E.K.K.A Skeletons Minions Mega Minion Dart Goblin Valkyrie
Mini P.E.K.K.A Valkyrie
Skeletons Archers Minions Mega Minion Dart Goblin Valkyrie
Minions Mega Minion Dart Goblin Archers Wizard
Dart Goblin Valkyrie
Mini P.E.K.K.A Skeletons Minions
Skeletons Archers Dart Goblin Mini P.E.K.K.A Valkyrie
Archers Minions Dart Goblin Valkyrie Skeletons Mega Minion Wizard
Minions Mega Minion Archers Dart Goblin Wizard
Mini P.E.K.K.A Skeletons Minions Valkyrie Wizard
Valkyrie Wizard Minions Mega Minion Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Skeletons Minions Mini P.E.K.K.A Valkyrie
Valkyrie Archers Minions Mega Minion Dart Goblin Wizard
Valkyrie Wizard Archers Minions Mega Minion Dart Goblin
Mini P.E.K.K.A Dart Goblin
Valkyrie Wizard Archers Minions Dart Goblin Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeletons Archers
Archers Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Skeletons Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Skeletons Mini P.E.K.K.A Valkyrie
Wizard Skeletons Archers Minions Dart Goblin
Mini P.E.K.K.A Skeletons Archers Minions Mega Minion Dart Goblin Valkyrie
Mini P.E.K.K.A Valkyrie
Skeletons Minions Mega Minion Mini P.E.K.K.A Valkyrie
Skeletons Mega Minion Dart Goblin
Minions Mega Minion Dart Goblin Mini P.E.K.K.A Valkyrie
Valkyrie
Mini P.E.K.K.A Skeletons Valkyrie Wizard
Wizard Archers Dart Goblin Valkyrie
Skeletons Archers Minions Mega Minion Dart Goblin Mini P.E.K.K.A Valkyrie
Minions Valkyrie Archers Mega Minion Dart Goblin Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Dart Goblin
Dart Goblin
Dart Goblin Valkyrie
Wizard Valkyrie
Wizard Minions Mega Minion Dart Goblin
Archers Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Minions Mini P.E.K.K.A
Dart Goblin Valkyrie Wizard
Archers Dart Goblin Wizard
Dart Goblin
Minions Dart Goblin
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Minions Mini P.E.K.K.A
Archers Mega Minion Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin Valkyrie Wizard
Minions
Wizard
Valkyrie Wizard
Mega Minion
Dart Goblin Wizard
Wizard
Dart Goblin
Archers Dart Goblin Wizard
Minions Mega Minion Dart Goblin Wizard
Mega Minion Mini P.E.K.K.A
Dart Goblin Wizard
Wizard
Archers Minions Dart Goblin
Archers Mega Minion Dart Goblin Wizard
Mega Minion Dart Goblin Mini P.E.K.K.A Valkyrie Wizard
Dart Goblin Wizard
Mega Minion Dart Goblin
Minions Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Wizard

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