My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is quite high.

If you only have expensive units, it will be harder to react to opponent's plays. It is good to have some cheap units.

You can replace some of your high-cost cards. Such as these:

By some of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider
Zap
Inferno Tower
Barbarian Barrel
Barbarians Valkyrie Bomb Tower Inferno Tower Wizard
The Log
Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Barbarians Bomb Tower Hog Rider Inferno Tower
Arrows
Royal Delivery
Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Wizard
Fireball
Barbarians Bomb Tower Hog Rider Inferno Tower Wizard
Poison
Barbarians Bomb Tower Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower Wizard
Rocket
Barbarians Valkyrie Bomb Tower Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Bomb Tower Hog Rider Barbarians Inferno Tower Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Valkyrie Bomb Tower Hog Rider

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Mini P.E.K.K.A
Valkyrie Hog Rider Wizard
Valkyrie
Hog Rider Mini P.E.K.K.A Wizard
Bomb Tower
Hog Rider
Valkyrie Barbarians Mini P.E.K.K.A Wizard Rocket
Inferno Tower
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider
Rocket
Hog Rider

Defense Synergies 0 6

Barbarians
Mini P.E.K.K.A
Valkyrie Bomb Tower Wizard
Valkyrie
Mini P.E.K.K.A Bomb Tower Inferno Tower Wizard
Bomb Tower
Mini P.E.K.K.A Valkyrie
Hog Rider
Inferno Tower
Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Inferno Tower Wizard
Barbarians Mini P.E.K.K.A Bomb Tower Inferno Tower Valkyrie
Barbarians Mini P.E.K.K.A Bomb Tower Inferno Tower Rocket Valkyrie
Barbarians Mini P.E.K.K.A Bomb Tower Inferno Tower Valkyrie
Barbarians Mini P.E.K.K.A Valkyrie Bomb Tower Rocket
Valkyrie Bomb Tower
Inferno Tower Rocket Bomb Tower Wizard
Rocket Barbarians Valkyrie Bomb Tower Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Bomb Tower
Barbarians Mini P.E.K.K.A Valkyrie Inferno Tower
Barbarians Valkyrie Bomb Tower Wizard
Inferno Tower Wizard
Barbarians Mini P.E.K.K.A Bomb Tower Inferno Tower Valkyrie Wizard Rocket
Valkyrie Bomb Tower Wizard Rocket Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Inferno Tower Bomb Tower
Barbarians Bomb Tower Inferno Tower Rocket Mini P.E.K.K.A
Barbarians Bomb Tower Wizard Mini P.E.K.K.A Valkyrie Inferno Tower
Bomb Tower Barbarians Valkyrie Wizard
Valkyrie Bomb Tower Wizard Barbarians
Barbarians Mini P.E.K.K.A Bomb Tower Inferno Tower
Valkyrie Wizard Barbarians Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Inferno Tower
Mini P.E.K.K.A Valkyrie Bomb Tower Wizard Rocket
Barbarians Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower Rocket
Mini P.E.K.K.A Valkyrie Rocket Barbarians Inferno Tower
Barbarians Inferno Tower Mini P.E.K.K.A Valkyrie
Wizard Rocket Bomb Tower
Mini P.E.K.K.A Rocket Barbarians Valkyrie Bomb Tower Inferno Tower
Mini P.E.K.K.A Inferno Tower Barbarians Valkyrie Bomb Tower
Rocket Barbarians Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower
Inferno Tower Barbarians
Barbarians Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower
Rocket Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Rocket Valkyrie Bomb Tower Inferno Tower Wizard
Wizard Barbarians Valkyrie Bomb Tower
Barbarians Inferno Tower Mini P.E.K.K.A Valkyrie Bomb Tower Rocket
Valkyrie Barbarians Mini P.E.K.K.A Bomb Tower Inferno Tower Wizard
Bomb Tower Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Rocket
Barbarians Valkyrie Rocket
Wizard Rocket Valkyrie
Wizard Rocket
Wizard
Wizard
Wizard
Rocket Mini P.E.K.K.A
Rocket Valkyrie Wizard
Wizard Rocket
Rocket
Rocket
Rocket Wizard
Wizard Rocket
Rocket
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Wizard
Rocket Valkyrie Wizard
Rocket
Rocket Wizard
Rocket
Rocket Barbarians
Valkyrie Wizard
Wizard
Wizard
Rocket
Wizard
Rocket Wizard
Mini P.E.K.K.A
Wizard Rocket
Rocket
Rocket Wizard
Barbarians Rocket
Rocket Wizard
Mini P.E.K.K.A Valkyrie Wizard Rocket
Wizard
Rocket
Rocket
Rocket
Rocket
Wizard Rocket

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