My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Giant Goblin Hut Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Hogs Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Royal Hogs Miner Inferno Dragon
Giant Snowball
Goblin Hut Royal Hogs Miner Princess Inferno Dragon
Zap
Goblin Hut Royal Hogs Princess Inferno Dragon
Barbarian Barrel
Goblin Cage Goblin Hut Royal Hogs Princess
The Log
Goblin Cage Goblin Hut Royal Hogs Princess
Earthquake
Goblin Cage Goblin Hut Royal Hogs
Arrows
Goblin Hut Royal Hogs Princess
Royal Delivery
Goblin Cage Goblin Hut Royal Hogs Miner Princess Inferno Dragon
Fireball
Goblin Cage Goblin Hut Royal Hogs Princess Inferno Dragon
Poison
Goblin Cage Goblin Hut Royal Hogs Princess
Lightning
Goblin Cage Goblin Hut Inferno Dragon
Rocket
Goblin Hut Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Princess Fireball Goblin Cage Inferno Dragon Giant Goblin Hut Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Miner Princess Fireball Goblin Cage

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Giant Royal Hogs Miner Princess
Goblin Cage
Giant Goblin Hut Royal Hogs Miner
Giant
Miner Fireball Goblin Cage Goblin Hut Princess
Goblin Hut
Goblin Cage Giant Royal Hogs Miner
Royal Hogs
Fireball Goblin Cage Goblin Hut Princess
Miner
Giant Fireball Goblin Cage Goblin Hut Inferno Dragon
Princess
Fireball Giant Royal Hogs
Inferno Dragon
Miner

Defense Synergies 0 6

Fireball
Goblin Cage Goblin Hut Miner Princess
Goblin Cage
Fireball Princess Inferno Dragon
Giant
Goblin Hut
Fireball
Royal Hogs
Miner
Fireball
Princess
Fireball Goblin Cage
Inferno Dragon
Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Goblin Hut
Inferno Dragon Goblin Cage Goblin Hut
Goblin Cage Goblin Hut Inferno Dragon
Goblin Cage Goblin Hut Inferno Dragon
Fireball Goblin Cage Princess
Fireball
Inferno Dragon Fireball Goblin Cage Goblin Hut Princess
Fireball Goblin Cage
Inferno Dragon Goblin Cage Goblin Hut Princess
Miner
Fireball Goblin Hut Princess
Inferno Dragon Fireball Goblin Hut Princess
Goblin Cage Goblin Hut Fireball
Fireball Goblin Cage Goblin Hut Princess
Inferno Dragon Goblin Cage Goblin Hut
Fireball Goblin Cage Goblin Hut Inferno Dragon
Fireball Goblin Cage Goblin Hut
Fireball Goblin Cage Goblin Hut
Goblin Cage Fireball Goblin Hut Princess Inferno Dragon
Goblin Cage Goblin Hut Inferno Dragon
Fireball
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Cage Goblin Hut
Fireball Miner Inferno Dragon
Goblin Cage Goblin Hut
Fireball Goblin Cage
Goblin Cage Goblin Hut Inferno Dragon
Fireball Goblin Hut Princess
Fireball Goblin Cage Goblin Hut
Goblin Cage Inferno Dragon
Goblin Cage Fireball Goblin Hut Inferno Dragon
Goblin Cage Goblin Hut Inferno Dragon
Inferno Dragon Goblin Cage Goblin Hut
Fireball Goblin Cage
Fireball Goblin Cage
Fireball Goblin Cage Princess
Goblin Hut Fireball Goblin Cage Inferno Dragon
Fireball Goblin Cage Goblin Hut Princess Inferno Dragon
Fireball Goblin Cage Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Miner Princess
Fireball Goblin Hut Miner
Fireball
Fireball
Fireball Princess
Princess
Fireball Princess
Fireball Miner
Fireball
Miner Fireball Princess
Fireball Princess
Fireball Goblin Hut Miner Princess
Fireball Princess
Princess Fireball Goblin Hut
Fireball Goblin Hut Princess
Fireball Goblin Hut Princess
Fireball
Fireball Princess
Fireball Miner Princess
Fireball
Fireball Princess
Fireball
Fireball Princess
Inferno Dragon
Fireball Miner Princess
Fireball Miner Princess
Fireball Miner
Fireball Princess
Fireball Goblin Hut
Fireball
Fireball Miner
Fireball Princess
Fireball Princess
Fireball Goblin Hut Princess
Fireball Princess
Fireball
Fireball Miner Princess
Fireball Princess
Fireball
Fireball Princess
Fireball Princess
Fireball Miner Princess
Inferno Dragon
Fireball

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