My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Flying Machine Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Flying Machine Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarians Ice Golem Flying Machine Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Barbarians Flying Machine Goblin Curse Lumberjack
Zap
Flying Machine Goblin Curse Goblin Giant
Barbarian Barrel
Ice Spirit Barbarians Goblin Curse Lumberjack
The Log
Ice Spirit Barbarians Goblin Curse Lumberjack
Earthquake
Barbarians
Arrows
Ice Spirit Flying Machine Goblin Curse
Royal Delivery
Ice Spirit Barbarians Flying Machine Lumberjack
Fireball
Barbarians Flying Machine Lumberjack
Poison
Barbarians Flying Machine Goblin Curse
Lightning
Ice Golem Lumberjack
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Barbarians Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Goblin Curse Flying Machine Lumberjack Barbarians Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Ice Golem Goblin Curse Flying Machine

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Barbarians Goblin Curse Goblin Giant Lumberjack
Barbarians
Ice Spirit
Ice Golem
Lumberjack Flying Machine
Flying Machine
Ice Golem Goblin Giant Lumberjack
Goblin Curse
Ice Spirit
Lightning
Goblin Giant
Goblin Giant
Ice Spirit Flying Machine Lightning Lumberjack
Lumberjack
Ice Golem Ice Spirit Flying Machine Goblin Giant

Defense Synergies 0 8

Ice Spirit
Barbarians Ice Golem Flying Machine Goblin Giant Lumberjack
Barbarians
Ice Spirit
Ice Golem
Ice Spirit Flying Machine Lumberjack
Flying Machine
Ice Spirit Ice Golem Lumberjack
Goblin Curse
Lightning
Goblin Giant
Ice Spirit
Lumberjack
Ice Spirit Ice Golem Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Flying Machine Goblin Giant
Barbarians Lumberjack Ice Spirit Flying Machine Goblin Curse
Barbarians Lumberjack Goblin Curse Lightning
Barbarians Lumberjack Goblin Curse
Lightning Barbarians Lumberjack
Flying Machine Lumberjack
Lightning Ice Spirit Flying Machine Goblin Curse
Lightning Barbarians Ice Golem Flying Machine Goblin Giant
Barbarians Goblin Curse Lumberjack
Ice Spirit Barbarians Ice Golem Lumberjack
Barbarians Goblin Curse Ice Golem Flying Machine Goblin Giant Lumberjack
Flying Machine Goblin Curse
Barbarians Lumberjack Ice Spirit Flying Machine Goblin Curse Lightning
Ice Spirit Barbarians Goblin Curse Lumberjack
Barbarians Goblin Curse Lumberjack
Barbarians Ice Spirit Goblin Curse Lightning Lumberjack
Barbarians Lumberjack
Ice Spirit Barbarians Flying Machine Lumberjack
Ice Spirit Barbarians Ice Golem Flying Machine Goblin Curse Lumberjack
Barbarians Goblin Curse Lumberjack
Barbarians Flying Machine Goblin Curse Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Ice Golem
Ice Golem Flying Machine Lightning Lumberjack
Barbarians Lumberjack Ice Spirit Ice Golem Lightning Goblin Giant
Lightning Lumberjack Barbarians Ice Golem Goblin Giant
Barbarians Goblin Curse Goblin Giant Lumberjack
Ice Spirit Ice Golem Flying Machine Goblin Curse Goblin Giant
Barbarians Ice Golem Flying Machine Lightning Goblin Giant Lumberjack
Barbarians Goblin Curse Goblin Giant Lumberjack
Lightning Ice Spirit Barbarians Ice Golem Flying Machine
Barbarians Goblin Curse Goblin Giant
Barbarians Flying Machine Lumberjack
Lightning Barbarians Goblin Giant
Barbarians Lightning Ice Golem Goblin Curse Goblin Giant Lumberjack
Barbarians Flying Machine Goblin Curse
Barbarians Ice Spirit Ice Golem Flying Machine Lightning Goblin Giant Lumberjack
Barbarians Ice Golem Flying Machine Goblin Curse

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Flying Machine
Flying Machine Goblin Curse
Lightning Flying Machine Goblin Giant
Lightning Barbarians Ice Golem Flying Machine
Goblin Curse
Ice Spirit Ice Golem Flying Machine Goblin Curse Goblin Giant
Flying Machine
Ice Spirit Ice Golem Flying Machine Goblin Curse Lightning
Flying Machine Lightning
Lightning Lumberjack
Lightning Flying Machine
Lightning Flying Machine Goblin Curse
Flying Machine Lightning Ice Golem
Lightning Flying Machine
Lightning Ice Golem Flying Machine
Lightning Flying Machine
Lightning Flying Machine
Lightning
Lightning
Lightning Flying Machine
Lightning Flying Machine Goblin Curse
Lightning
Lightning
Lightning
Lightning Barbarians Flying Machine
Ice Golem Goblin Curse Ice Spirit
Flying Machine Lightning
Lightning Flying Machine
Lightning Goblin Curse
Lightning Ice Golem Flying Machine Goblin Curse
Lightning Ice Spirit Flying Machine
Lightning
Lightning
Lightning Ice Spirit
Goblin Curse Lightning
Lightning Ice Spirit Barbarians Flying Machine
Lightning Flying Machine Goblin Curse
Lightning Flying Machine Lumberjack
Ice Golem Flying Machine Lightning
Lightning
Flying Machine
Ice Spirit Flying Machine Lightning
Flying Machine Lightning
Lightning Flying Machine Goblin Giant
Lightning

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