My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Barbarians Goblin Hut
Zap
Fire Spirit Goblin Hut
Barbarian Barrel
Fire Spirit Knight Barbarians Goblin Hut Wizard
The Log
Fire Spirit Barbarians Mini P.E.K.K.A Goblin Hut
Earthquake
Barbarians Goblin Hut
Arrows
Fire Spirit Goblin Hut
Royal Delivery
Fire Spirit Knight Barbarians Mini P.E.K.K.A Goblin Hut Wizard
Fireball
Barbarians Goblin Hut Wizard
Poison
Barbarians Goblin Hut Wizard
Lightning
Knight Mini P.E.K.K.A Goblin Hut Wizard
Rocket
Barbarians Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Knight Fireball Mini P.E.K.K.A Barbarians Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Knight Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mini P.E.K.K.A
Arrows
Fireball Knight Mini P.E.K.K.A
Knight
Fire Spirit Arrows Fireball Goblin Hut Wizard
Barbarians
Fireball
Arrows Knight
Mini P.E.K.K.A
Fire Spirit Arrows Goblin Hut Wizard
Goblin Hut
Knight Mini P.E.K.K.A
Wizard
Knight Mini P.E.K.K.A

Defense Synergies 1 15

Fire Spirit
Knight Mini P.E.K.K.A
Arrows
Knight Barbarians Fireball Mini P.E.K.K.A Goblin Hut
Knight
Fire Spirit Arrows Fireball Mini P.E.K.K.A Goblin Hut Wizard
Barbarians
Arrows
Fireball
Arrows Knight Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Fire Spirit Arrows Knight Fireball Goblin Hut Wizard
Goblin Hut
Arrows Knight Fireball Mini P.E.K.K.A Wizard
Wizard
Knight Mini P.E.K.K.A Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Goblin Hut Wizard
Barbarians Mini P.E.K.K.A Knight Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut Fire Spirit Knight
Barbarians Mini P.E.K.K.A Goblin Hut Knight
Arrows Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Fire Spirit
Fire Spirit Arrows Fireball Goblin Hut Wizard
Arrows Barbarians Fireball
Barbarians Mini P.E.K.K.A Goblin Hut
Knight Fire Spirit Barbarians Mini P.E.K.K.A
Barbarians Arrows Knight Fireball Goblin Hut Wizard
Arrows Fireball Goblin Hut Wizard
Barbarians Mini P.E.K.K.A Goblin Hut Fire Spirit Knight Fireball Wizard
Fire Spirit Fireball Wizard Arrows Barbarians Mini P.E.K.K.A Goblin Hut
Barbarians Mini P.E.K.K.A Knight Goblin Hut
Barbarians Fireball Mini P.E.K.K.A Goblin Hut
Barbarians Wizard Arrows Knight Fireball Mini P.E.K.K.A Goblin Hut
Fire Spirit Arrows Fireball Knight Barbarians Goblin Hut Wizard
Arrows Wizard Fire Spirit Knight Barbarians Fireball Goblin Hut
Barbarians Mini P.E.K.K.A Goblin Hut
Wizard Fire Spirit Arrows Knight Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Fireball Goblin Hut
Fireball Arrows Knight Mini P.E.K.K.A Wizard
Barbarians Knight Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Knight Barbarians Fireball
Barbarians Knight Mini P.E.K.K.A Goblin Hut
Fire Spirit Arrows Fireball Wizard Goblin Hut
Mini P.E.K.K.A Knight Barbarians Fireball Goblin Hut
Mini P.E.K.K.A Knight Barbarians
Knight Barbarians Fireball Mini P.E.K.K.A Goblin Hut
Barbarians Goblin Hut
Knight Barbarians Mini P.E.K.K.A Goblin Hut
Arrows Barbarians Fireball
Barbarians Mini P.E.K.K.A Knight Fireball Wizard
Wizard Barbarians Fireball
Barbarians Goblin Hut Knight Fireball Mini P.E.K.K.A
Arrows Barbarians Fireball Mini P.E.K.K.A Goblin Hut Wizard
Arrows Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball
Arrows Fireball Goblin Hut
Arrows Knight Barbarians Fireball
Fireball Wizard Fire Spirit Arrows
Arrows Fireball Wizard Fire Spirit
Fire Spirit Arrows Wizard
Arrows Fireball Fire Spirit Wizard
Arrows Fireball Wizard
Fire Spirit Fireball Mini P.E.K.K.A
Arrows Knight Fireball Wizard
Fireball Fire Spirit Arrows Wizard
Fire Spirit Knight Fireball Goblin Hut
Arrows Fireball
Arrows Fireball Goblin Hut
Arrows Fireball Goblin Hut Wizard
Arrows Fireball Goblin Hut Wizard
Arrows Fireball
Mini P.E.K.K.A
Fire Spirit Arrows Fireball Mini P.E.K.K.A Wizard
Fire Spirit Arrows Fireball Wizard
Fireball
Arrows Fireball Wizard
Arrows Barbarians Fireball
Arrows Fire Spirit Fireball Wizard
Arrows Fireball Wizard
Fireball Arrows Wizard
Fireball Arrows
Fire Spirit Arrows Fireball Wizard
Fireball Goblin Hut Wizard
Fireball Mini P.E.K.K.A
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Fire Spirit Barbarians Fireball Goblin Hut
Fireball Fire Spirit Arrows Wizard
Arrows Fireball
Fireball Knight Mini P.E.K.K.A Wizard
Arrows Fireball Wizard
Arrows Fireball
Fireball
Fireball
Fireball
Fireball Wizard

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