My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rune Giant Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Rune Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde
Giant Snowball
Spear Goblins Cannon Minion Horde Lumberjack
Zap
Spear Goblins Cannon Minion Horde
Barbarian Barrel
Spear Goblins Cannon Lumberjack
The Log
Spear Goblins Cannon Lumberjack
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Minion Horde
Royal Delivery
Spear Goblins Minion Horde Lumberjack
Fireball
Cannon Minion Horde Lumberjack
Poison
Spear Goblins Cannon Minion Horde
Lightning
Cannon Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage Rune Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage The Log Cannon Rune Giant Lumberjack Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Rage The Log Cannon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Rune Giant Lumberjack Mega Knight
Cannon
Minion Horde
Rage Mega Knight Lumberjack
Rage
Minion Horde
Rune Giant
Lumberjack Spear Goblins
The Log
Lumberjack Mega Knight
Lumberjack
Rune Giant Spear Goblins Minion Horde The Log Mega Knight
Mega Knight
Minion Horde Spear Goblins The Log Lumberjack

Defense Synergies 1 8

Spear Goblins
Cannon The Log Lumberjack Mega Knight
Cannon
The Log Spear Goblins Lumberjack
Minion Horde
The Log
Rage
Rune Giant
The Log
Cannon Spear Goblins Minion Horde Lumberjack Mega Knight
Lumberjack
Spear Goblins Cannon The Log
Mega Knight
Spear Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Minion Horde The Log
Minion Horde Lumberjack Cannon The Log Mega Knight
Cannon Minion Horde Lumberjack Mega Knight
Cannon Minion Horde Lumberjack Mega Knight
The Log Lumberjack Mega Knight
The Log Spear Goblins Cannon Lumberjack Mega Knight
Minion Horde Spear Goblins Cannon
Cannon The Log Mega Knight
Cannon Minion Horde Lumberjack
Spear Goblins Cannon Minion Horde Lumberjack Mega Knight
Minion Horde Spear Goblins Cannon The Log Lumberjack Mega Knight
Minion Horde Spear Goblins
Cannon Minion Horde Lumberjack Mega Knight The Log
Mega Knight Cannon Minion Horde The Log Lumberjack
Cannon Minion Horde Lumberjack Mega Knight
Minion Horde Cannon The Log Lumberjack Mega Knight
Minion Horde Mega Knight Cannon Lumberjack
Cannon Mega Knight Spear Goblins Minion Horde The Log Lumberjack
The Log Spear Goblins Cannon Lumberjack Mega Knight
Cannon Lumberjack
Mega Knight Spear Goblins Cannon Minion Horde The Log Lumberjack
Cannon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Spear Goblins
The Log Lumberjack Mega Knight
Lumberjack Mega Knight Spear Goblins Minion Horde The Log
Lumberjack Mega Knight Minion Horde The Log
Cannon Minion Horde Lumberjack Mega Knight
Minion Horde
Spear Goblins Minion Horde Lumberjack
Mega Knight Minion Horde Lumberjack
Minion Horde Mega Knight Spear Goblins The Log
Cannon Minion Horde
Mega Knight Minion Horde Lumberjack
Mega Knight The Log
Mega Knight Cannon Minion Horde Lumberjack
Cannon Minion Horde Mega Knight
Spear Goblins Minion Horde The Log Lumberjack
Mega Knight Cannon Minion Horde The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log
Minion Horde The Log
The Log
Minion Horde The Log Mega Knight
Spear Goblins Minion Horde
Minion Horde The Log
The Log
The Log
Minion Horde Lumberjack
Minion Horde The Log
The Log
Minion Horde
The Log
Spear Goblins Minion Horde The Log
Minion Horde The Log Mega Knight
Minion Horde
The Log Mega Knight
The Log Mega Knight
Minion Horde The Log Mega Knight
The Log
Minion Horde The Log
The Log Mega Knight
Minion Horde
The Log
The Log Mega Knight
The Log
Minion Horde
Minion Horde
Minion Horde
Minion Horde The Log Mega Knight
Minion Horde
Minion Horde Mega Knight
The Log
Minion Horde Spear Goblins
The Log
Minion Horde Lumberjack Mega Knight
The Log
Minion Horde Mega Knight
Minion Horde The Log
The Log Mega Knight
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: