My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Rune Giant Balloon Lumberjack Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant Balloon Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Mighty Miner
Giant Snowball
Balloon Lumberjack Mighty Miner
Zap
Firecracker Balloon Mighty Miner
Barbarian Barrel
Firecracker Tesla Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Balloon Lumberjack
Fireball
Firecracker Tesla Balloon Lumberjack Mighty Miner
Poison
Firecracker Balloon
Lightning
Tesla Balloon Lumberjack Mighty Miner
Rocket
Balloon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Berserker Firecracker Tesla Rune Giant Lumberjack Mighty Miner Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Berserker Firecracker Tesla

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Balloon Lumberjack Mighty Miner
Berserker
Rune Giant
Firecracker
Zap Balloon Lumberjack
Tesla
Rune Giant
Berserker Lumberjack Mighty Miner
Balloon
Zap Lumberjack Firecracker
Lumberjack
Rune Giant Balloon Zap Firecracker
Mighty Miner
Rune Giant Zap

Defense Synergies 0 6

Zap
Firecracker Tesla Lumberjack Mighty Miner
Berserker
Firecracker
Zap Tesla Lumberjack
Tesla
Zap Firecracker
Rune Giant
Balloon
Lumberjack
Zap Firecracker
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla
Lumberjack Zap Firecracker Tesla
Tesla Lumberjack
Tesla Lumberjack Firecracker
Firecracker Lumberjack
Zap Firecracker Tesla Lumberjack
Tesla Zap Firecracker
Zap Tesla
Tesla Mighty Miner Lumberjack
Firecracker Tesla Lumberjack
Berserker Zap Firecracker Tesla Lumberjack
Tesla Zap Firecracker
Tesla Lumberjack Zap
Zap Firecracker Tesla Lumberjack
Tesla Lumberjack
Zap Tesla Lumberjack
Tesla Firecracker Lumberjack
Tesla Zap Firecracker Lumberjack
Zap Firecracker Tesla Lumberjack
Tesla Lumberjack
Firecracker Tesla Lumberjack
Tesla Lumberjack Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tesla
Zap Firecracker Tesla Lumberjack
Lumberjack Zap
Lumberjack Zap Tesla
Tesla Lumberjack Mighty Miner
Firecracker Zap Tesla
Tesla Lumberjack
Mighty Miner Tesla Lumberjack
Zap Firecracker
Tesla
Tesla Lumberjack
Zap
Tesla Lumberjack
Firecracker Tesla
Tesla Zap Firecracker Lumberjack Mighty Miner
Zap Firecracker Tesla Mighty Miner
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker
Lumberjack
Firecracker Zap
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Zap
Zap Firecracker
Firecracker Zap
Zap
Zap Firecracker
Zap Firecracker
Zap Firecracker
Zap
Zap Firecracker
Mighty Miner
Firecracker
Zap
Zap Firecracker
Firecracker Lumberjack
Zap Firecracker
Zap
Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker
Firecracker

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