My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Guards
Giant Snowball
Minions Cannon Battle Ram Guards Baby Dragon
Zap
Minions Cannon Battle Ram Guards
Barbarian Barrel
Cannon Valkyrie Battle Ram Guards
The Log
Cannon Mini P.E.K.K.A Battle Ram Guards
Earthquake
Cannon Guards
Arrows
Minions Guards
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Battle Ram Guards Baby Dragon
Fireball
Minions Cannon Battle Ram Baby Dragon
Poison
Minions Cannon Guards
Lightning
Cannon Mini P.E.K.K.A Valkyrie Battle Ram Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Cannon Guards Fireball Mini P.E.K.K.A Valkyrie Battle Ram Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Cannon Guards Fireball

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mini P.E.K.K.A Valkyrie Battle Ram Baby Dragon
Cannon
Fireball
Battle Ram Baby Dragon
Mini P.E.K.K.A
Minions Valkyrie Baby Dragon
Valkyrie
Minions Mini P.E.K.K.A Battle Ram Baby Dragon
Battle Ram
Minions Fireball Valkyrie Baby Dragon
Guards
Baby Dragon
Minions Fireball Mini P.E.K.K.A Valkyrie Battle Ram

Defense Synergies 1 14

Minions
Valkyrie Cannon Baby Dragon
Cannon
Minions Fireball Mini P.E.K.K.A Valkyrie Guards Baby Dragon
Fireball
Cannon Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Cannon Fireball Valkyrie Guards Baby Dragon
Valkyrie
Minions Cannon Fireball Mini P.E.K.K.A Baby Dragon
Battle Ram
Guards
Cannon Mini P.E.K.K.A Baby Dragon
Baby Dragon
Minions Cannon Mini P.E.K.K.A Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Fireball Valkyrie Baby Dragon
Mini P.E.K.K.A Minions Cannon Valkyrie
Cannon Mini P.E.K.K.A Minions Valkyrie
Cannon Mini P.E.K.K.A Minions Valkyrie Guards
Fireball Mini P.E.K.K.A Valkyrie
Fireball Minions Cannon Valkyrie Guards Baby Dragon
Minions Cannon Fireball Baby Dragon
Cannon Fireball Valkyrie Baby Dragon
Cannon Mini P.E.K.K.A Minions
Guards Cannon Mini P.E.K.K.A Valkyrie
Minions Valkyrie Guards Cannon Fireball Baby Dragon
Minions Fireball Baby Dragon
Cannon Mini P.E.K.K.A Minions Fireball Valkyrie Guards
Fireball Valkyrie Minions Cannon Mini P.E.K.K.A Guards Baby Dragon
Mini P.E.K.K.A Cannon
Cannon Fireball Mini P.E.K.K.A
Minions Cannon Fireball Mini P.E.K.K.A Valkyrie
Cannon Fireball Valkyrie Minions Guards Baby Dragon
Valkyrie Baby Dragon Minions Cannon Fireball Guards
Mini P.E.K.K.A Cannon
Valkyrie Minions Cannon Fireball Mini P.E.K.K.A Guards Baby Dragon
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Fireball
Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Guards Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Fireball
Cannon Mini P.E.K.K.A Valkyrie Guards
Fireball Minions Baby Dragon
Mini P.E.K.K.A Guards Minions Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Minions Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Cannon Guards
Minions Mini P.E.K.K.A Valkyrie Guards
Fireball Valkyrie Guards
Mini P.E.K.K.A Cannon Fireball Valkyrie Guards
Cannon Fireball Valkyrie Baby Dragon
Guards Minions Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Minions Valkyrie Cannon Fireball Mini P.E.K.K.A Baby Dragon
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie Guards
Fireball Valkyrie Baby Dragon
Fireball Minions Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Minions Fireball Mini P.E.K.K.A Guards
Fireball Valkyrie
Fireball Baby Dragon
Fireball Baby Dragon
Minions Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon
Fireball Valkyrie Baby Dragon
Minions Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Minions Fireball Guards
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Minions Fireball Guards
Fireball Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Minions Fireball Guards Baby Dragon
Fireball
Fireball Baby Dragon
Fireball

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