My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is quite high.

If you only have expensive units, it will be harder to react to opponent's plays. It is good to have some cheap units.

You can replace some of your high-cost cards. Such as these:

By some of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Dart Goblin Baby Dragon
Zap
Minion Horde Dart Goblin Inferno Tower
Barbarian Barrel
Dart Goblin Valkyrie Inferno Tower Wizard
The Log
Dart Goblin
Earthquake
Inferno Tower
Arrows
Minion Horde Dart Goblin
Royal Delivery
Minion Horde Dart Goblin Valkyrie Wizard Baby Dragon P.E.K.K.A
Fireball
Minion Horde Dart Goblin Inferno Tower Wizard Baby Dragon
Poison
Minion Horde Dart Goblin Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard Baby Dragon
Rocket
Minion Horde Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Fireball Valkyrie Baby Dragon Minion Horde Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Fireball Valkyrie Baby Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Dart Goblin
Valkyrie Baby Dragon P.E.K.K.A
Fireball
Baby Dragon
Valkyrie
Dart Goblin Wizard Baby Dragon P.E.K.K.A
Inferno Tower
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Dart Goblin Fireball Valkyrie P.E.K.K.A
P.E.K.K.A
Dart Goblin Valkyrie Wizard Baby Dragon

Defense Synergies 0 14

Minion Horde
Inferno Tower
Dart Goblin
Valkyrie Inferno Tower Baby Dragon P.E.K.K.A
Fireball
Valkyrie Inferno Tower
Valkyrie
Dart Goblin Fireball Inferno Tower Wizard Baby Dragon P.E.K.K.A
Inferno Tower
Minion Horde Dart Goblin Fireball Valkyrie Baby Dragon
Wizard
Valkyrie P.E.K.K.A
Baby Dragon
Dart Goblin Valkyrie Inferno Tower P.E.K.K.A
P.E.K.K.A
Dart Goblin Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Fireball Valkyrie Inferno Tower Wizard Baby Dragon
Minion Horde Inferno Tower P.E.K.K.A Dart Goblin Valkyrie
Minion Horde Inferno Tower P.E.K.K.A Dart Goblin Valkyrie
Minion Horde Inferno Tower P.E.K.K.A Dart Goblin Valkyrie
Fireball Valkyrie P.E.K.K.A
Fireball Dart Goblin Valkyrie Baby Dragon
Minion Horde Dart Goblin Inferno Tower Fireball Wizard Baby Dragon
Dart Goblin Fireball Valkyrie Inferno Tower Baby Dragon P.E.K.K.A
Minion Horde Inferno Tower P.E.K.K.A
Minion Horde Dart Goblin Valkyrie Inferno Tower
Minion Horde Dart Goblin Valkyrie Fireball Wizard Baby Dragon
Minion Horde Inferno Tower Dart Goblin Fireball Wizard Baby Dragon
Minion Horde Inferno Tower P.E.K.K.A Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Minion Horde Dart Goblin Baby Dragon P.E.K.K.A
Inferno Tower P.E.K.K.A Minion Horde
Minion Horde Inferno Tower Fireball P.E.K.K.A
Minion Horde Wizard Fireball Valkyrie Inferno Tower P.E.K.K.A
Fireball Valkyrie Minion Horde Dart Goblin Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Dart Goblin Fireball
P.E.K.K.A Dart Goblin Inferno Tower
Valkyrie Wizard Minion Horde Dart Goblin Fireball Baby Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower P.E.K.K.A
Fireball Valkyrie Wizard Baby Dragon
P.E.K.K.A Minion Horde Valkyrie Inferno Tower
Valkyrie P.E.K.K.A Minion Horde Fireball Inferno Tower
Inferno Tower P.E.K.K.A Minion Horde Valkyrie
Fireball Wizard Minion Horde Dart Goblin Baby Dragon
P.E.K.K.A Minion Horde Dart Goblin Fireball Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Minion Horde Valkyrie
Minion Horde P.E.K.K.A Fireball Valkyrie Inferno Tower Baby Dragon
Inferno Tower P.E.K.K.A Minion Horde Dart Goblin
P.E.K.K.A Minion Horde Dart Goblin Valkyrie Inferno Tower
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Minion Horde Fireball Valkyrie Inferno Tower Wizard
Wizard Minion Horde Dart Goblin Fireball Valkyrie Baby Dragon
Inferno Tower Minion Horde Dart Goblin Fireball Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Minion Horde Dart Goblin Fireball Inferno Tower Wizard Baby Dragon P.E.K.K.A
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Dart Goblin Valkyrie Baby Dragon
Fireball Dart Goblin Baby Dragon
Minion Horde Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Valkyrie
Fireball Wizard Minion Horde Valkyrie Baby Dragon
Fireball Wizard Minion Horde Dart Goblin Baby Dragon
Minion Horde Dart Goblin Wizard Baby Dragon
Fireball Dart Goblin Wizard Baby Dragon
Fireball Dart Goblin Wizard
Minion Horde Fireball
Minion Horde Dart Goblin Fireball Valkyrie Wizard
Fireball Dart Goblin Wizard Baby Dragon
Dart Goblin Fireball Baby Dragon
Minion Horde Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Minion Horde Dart Goblin Fireball Wizard Baby Dragon
Minion Horde Dart Goblin Fireball Wizard Baby Dragon
Fireball
Minion Horde
Dart Goblin Fireball Wizard Baby Dragon
Dart Goblin Fireball Valkyrie Wizard Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Wizard
Minion Horde Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Minion Horde
Fireball Dart Goblin Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Dart Goblin Baby Dragon
Minion Horde Dart Goblin Fireball Wizard Baby Dragon
Minion Horde Dart Goblin Fireball Wizard
Minion Horde Fireball
Minion Horde Dart Goblin Fireball Wizard
Minion Horde Fireball
P.E.K.K.A Minion Horde
Fireball Wizard
Minion Horde Dart Goblin Fireball
Fireball Dart Goblin Wizard Baby Dragon
Fireball
Fireball Minion Horde Dart Goblin Valkyrie Wizard Baby Dragon
Dart Goblin Fireball Wizard Baby Dragon
Fireball
Minion Horde Dart Goblin P.E.K.K.A
Minion Horde Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball
Dart Goblin Fireball Baby Dragon
P.E.K.K.A
Fireball Dart Goblin Wizard

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