My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Mediocre
Synergy
RIP
Versatility
RIP
F2P score
RIP

4 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Elixir Collector X-Bow Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Clone Graveyard
Giant Snowball
Skeletons Goblin Curse Clone Graveyard
Zap
Skeletons Goblin Curse Clone X-Bow Graveyard
Barbarian Barrel
Skeletons Goblin Curse Clone X-Bow Graveyard
The Log
Skeletons Goblin Curse Clone X-Bow Graveyard
Earthquake
Skeletons Elixir Collector Clone X-Bow Graveyard
Arrows
Skeletons Goblin Curse Clone Graveyard
Royal Delivery
Skeletons Clone Mother Witch Graveyard
Fireball
Elixir Collector Clone X-Bow Mother Witch
Poison
Elixir Collector Goblin Curse Clone X-Bow Mother Witch Graveyard
Lightning
Elixir Collector X-Bow Mother Witch
Rocket
Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Goblin Curse Clone Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Goblin Curse Clone Mother Witch Graveyard Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Goblin Curse Clone

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elixir Collector
Mirror
X-Bow Graveyard
Goblin Curse
Clone
X-Bow
Mirror
Mother Witch
Graveyard
Mirror

Defense Synergies 1 0

Skeletons
X-Bow
Elixir Collector
Mirror
Goblin Curse
Clone
X-Bow
Skeletons
Mother Witch
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

X-Bow
Skeletons Goblin Curse X-Bow
Skeletons Goblin Curse
Skeletons Goblin Curse
X-Bow
Skeletons X-Bow Mother Witch
Goblin Curse X-Bow
X-Bow
Skeletons Goblin Curse X-Bow
Skeletons
Goblin Curse Mother Witch Skeletons X-Bow
Goblin Curse
Skeletons Goblin Curse X-Bow
Goblin Curse X-Bow
Goblin Curse X-Bow
Goblin Curse X-Bow
Skeletons X-Bow
X-Bow
Goblin Curse Mother Witch
Goblin Curse
Goblin Curse Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons X-Bow
X-Bow
Skeletons
X-Bow
Skeletons Goblin Curse
Mother Witch Skeletons Goblin Curse
Skeletons
Goblin Curse
Skeletons X-Bow
Skeletons Goblin Curse
Skeletons Goblin Curse
Goblin Curse
Skeletons X-Bow
Goblin Curse Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

X-Bow
Goblin Curse X-Bow
X-Bow
Goblin Curse
Mother Witch Goblin Curse
X-Bow Goblin Curse
X-Bow
X-Bow
X-Bow
Goblin Curse
X-Bow
X-Bow
X-Bow
X-Bow
X-Bow
Goblin Curse X-Bow Mother Witch
X-Bow
X-Bow
X-Bow
Goblin Curse Mother Witch
X-Bow
X-Bow
Goblin Curse X-Bow
Goblin Curse X-Bow Mother Witch
X-Bow
Goblin Curse
X-Bow
Goblin Curse
X-Bow

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