My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem P.E.K.K.A Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Royal Hogs P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Skeleton Army
Giant Snowball
Bomber Royal Hogs Skeleton Army
Zap
Bomber Royal Hogs Skeleton Army
Barbarian Barrel
Bomber Royal Hogs Skeleton Army Royal Ghost
The Log
Bomber Royal Hogs Skeleton Army
Earthquake
Bomber Royal Hogs Skeleton Army
Arrows
Bomber Royal Hogs Skeleton Army
Royal Delivery
Bomber Royal Hogs Skeleton Army P.E.K.K.A Royal Ghost Mother Witch
Fireball
Bomber Royal Hogs Skeleton Army Mother Witch
Poison
Bomber Royal Hogs Skeleton Army Mother Witch
Lightning
Ice Golem Mother Witch
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Royal Delivery Ice Golem Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Ice Golem Skeleton Army P.E.K.K.A Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Royal Delivery Skeleton Army Royal Ghost Mother Witch Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Ice Golem Royal Delivery Skeleton Army

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ice Golem Royal Hogs P.E.K.K.A
Royal Delivery
Ice Golem
Bomber Royal Hogs Mother Witch
Royal Hogs
Mother Witch Bomber Ice Golem
Skeleton Army
P.E.K.K.A
Bomber Mother Witch
Royal Ghost
Mother Witch
Mother Witch
Royal Hogs Ice Golem P.E.K.K.A Royal Ghost

Defense Synergies 1 10

Bomber
Ice Golem P.E.K.K.A Royal Ghost
Royal Delivery
Ice Golem Skeleton Army P.E.K.K.A Royal Ghost Mother Witch
Ice Golem
Bomber Royal Delivery Royal Ghost Mother Witch
Royal Hogs
Skeleton Army
Royal Delivery
P.E.K.K.A
Bomber Royal Delivery
Royal Ghost
Bomber Royal Delivery Ice Golem Mother Witch
Mother Witch
Royal Delivery Ice Golem Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ice Golem
Skeleton Army P.E.K.K.A Royal Delivery
Skeleton Army P.E.K.K.A Bomber Royal Delivery
Skeleton Army P.E.K.K.A
Bomber Royal Delivery Skeleton Army P.E.K.K.A
Royal Delivery Skeleton Army Bomber Royal Ghost Mother Witch
Royal Delivery
Ice Golem P.E.K.K.A
P.E.K.K.A Skeleton Army
Skeleton Army Bomber Royal Delivery Ice Golem Royal Ghost
Skeleton Army Mother Witch Bomber Royal Delivery Ice Golem Royal Ghost
Royal Delivery
Skeleton Army P.E.K.K.A Bomber Royal Delivery
Bomber Skeleton Army Royal Delivery P.E.K.K.A Royal Ghost
Skeleton Army P.E.K.K.A
Skeleton Army Royal Delivery P.E.K.K.A
Bomber Royal Delivery Skeleton Army P.E.K.K.A
Royal Delivery Bomber Skeleton Army Royal Ghost
Royal Delivery Bomber Ice Golem Royal Ghost Mother Witch
P.E.K.K.A
Bomber Skeleton Army Royal Ghost Royal Delivery P.E.K.K.A Mother Witch
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Delivery Ice Golem P.E.K.K.A Royal Ghost
Royal Delivery Bomber Ice Golem Royal Ghost
Royal Delivery Skeleton Army P.E.K.K.A Ice Golem
Skeleton Army P.E.K.K.A Royal Delivery Ice Golem
P.E.K.K.A Royal Delivery Skeleton Army
Royal Delivery Mother Witch Ice Golem
Royal Delivery Skeleton Army P.E.K.K.A Ice Golem
P.E.K.K.A Royal Delivery Skeleton Army
Royal Delivery P.E.K.K.A Ice Golem Skeleton Army
P.E.K.K.A Royal Delivery Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Royal Delivery
Royal Delivery Skeleton Army P.E.K.K.A Ice Golem
Bomber Skeleton Army
Skeleton Army Bomber Royal Delivery Ice Golem P.E.K.K.A
Bomber Royal Delivery Ice Golem P.E.K.K.A Royal Ghost Mother Witch
Bomber Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Royal Ghost
Royal Ghost
Ice Golem
Bomber
Mother Witch Ice Golem
Bomber
Ice Golem
Ice Golem
Ice Golem
Bomber
Bomber
Bomber
Bomber Mother Witch
Ice Golem Mother Witch Bomber
Royal Ghost
Ice Golem Mother Witch
Bomber
P.E.K.K.A
Skeleton Army
Bomber Ice Golem
P.E.K.K.A
Royal Ghost
P.E.K.K.A

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