My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Musketeer Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Skeleton Dragons Barbarians Musketeer Hog Rider Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Barbarians Musketeer Skeleton Army Witch
The Log
Barbarians Musketeer Hog Rider Skeleton Army Witch
Earthquake
Barbarians Hog Rider Skeleton Army Witch
Arrows
Skeleton Dragons Skeleton Army Witch
Royal Delivery
Skeleton Dragons Barbarians Musketeer Hog Rider Skeleton Army Witch P.E.K.K.A
Fireball
Skeleton Dragons Barbarians Musketeer Hog Rider Skeleton Army Witch
Poison
Skeleton Dragons Barbarians Musketeer Skeleton Army Witch
Lightning
Skeleton Dragons Musketeer Witch
Rocket
Barbarians Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Skeleton Dragons Fireball Musketeer Hog Rider Barbarians Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Skeleton Dragons Fireball Musketeer

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Hog Rider P.E.K.K.A
Barbarians
Hog Rider
Fireball
Hog Rider
Musketeer
Hog Rider P.E.K.K.A
Hog Rider
Fireball Musketeer Skeleton Dragons Barbarians Witch
Skeleton Army
Witch
Hog Rider P.E.K.K.A
P.E.K.K.A
Skeleton Dragons Musketeer Witch

Defense Synergies 0 9

Skeleton Dragons
Barbarians Fireball Musketeer Skeleton Army P.E.K.K.A
Barbarians
Skeleton Dragons Skeleton Army
Fireball
Skeleton Dragons Musketeer
Musketeer
Skeleton Dragons Fireball Skeleton Army P.E.K.K.A
Hog Rider
Skeleton Army
Skeleton Dragons Barbarians Musketeer
Witch
P.E.K.K.A
Skeleton Dragons Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Musketeer
Barbarians Skeleton Army P.E.K.K.A Skeleton Dragons Musketeer Witch
Barbarians Skeleton Army Witch P.E.K.K.A Skeleton Dragons Musketeer
Barbarians Skeleton Army Witch P.E.K.K.A Skeleton Dragons Musketeer
Barbarians Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Skeleton Dragons Musketeer
Skeleton Dragons Musketeer Fireball Witch
Skeleton Dragons Barbarians Fireball Musketeer P.E.K.K.A
Barbarians Witch P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Barbarians Musketeer
Skeleton Dragons Barbarians Skeleton Army Witch Fireball Musketeer
Skeleton Dragons Musketeer Fireball Witch
Barbarians Skeleton Army P.E.K.K.A Skeleton Dragons Fireball Musketeer Witch
Fireball Skeleton Army Skeleton Dragons Barbarians Witch P.E.K.K.A
Barbarians Skeleton Army P.E.K.K.A
Barbarians Skeleton Army Fireball P.E.K.K.A
Barbarians Skeleton Dragons Fireball Musketeer Skeleton Army Witch P.E.K.K.A
Fireball Skeleton Dragons Barbarians Musketeer Skeleton Army Witch
Witch Skeleton Dragons Barbarians Fireball Musketeer
Barbarians P.E.K.K.A Musketeer
Skeleton Dragons Skeleton Army Barbarians Fireball Musketeer Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball Witch P.E.K.K.A
Fireball Skeleton Dragons Musketeer
Barbarians Skeleton Army P.E.K.K.A Musketeer Witch
Skeleton Army P.E.K.K.A Barbarians Fireball Musketeer
Barbarians P.E.K.K.A Musketeer Skeleton Army Witch
Skeleton Dragons Fireball Musketeer Witch
Skeleton Army P.E.K.K.A Barbarians Fireball Musketeer Witch
P.E.K.K.A Barbarians Skeleton Army
P.E.K.K.A Skeleton Dragons Barbarians Fireball Skeleton Army Witch
Witch P.E.K.K.A Skeleton Dragons Barbarians Musketeer Skeleton Army
P.E.K.K.A Barbarians Musketeer Witch
Skeleton Army P.E.K.K.A Barbarians Fireball
Barbarians Skeleton Army P.E.K.K.A Fireball Witch
Skeleton Dragons Barbarians Fireball Musketeer Skeleton Army Witch
Barbarians Skeleton Army Witch Skeleton Dragons Fireball Musketeer P.E.K.K.A
Skeleton Dragons Barbarians Fireball Musketeer Witch P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Musketeer
Fireball Skeleton Dragons Musketeer
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball Musketeer
Fireball Skeleton Dragons
Skeleton Dragons Fireball Musketeer Witch
Skeleton Dragons Musketeer Witch
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Fireball Musketeer
Skeleton Dragons Fireball Musketeer
Fireball Skeleton Dragons Musketeer
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Musketeer Witch
Skeleton Dragons Fireball Musketeer
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball Witch
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball
Musketeer
Skeleton Dragons Barbarians Fireball Musketeer
Skeleton Dragons Fireball Witch
Witch
Fireball Skeleton Dragons Musketeer Witch
Fireball Skeleton Dragons Musketeer Witch
Fireball Skeleton Dragons Musketeer
Skeleton Dragons Fireball Musketeer Witch
Skeleton Dragons Fireball Musketeer Witch
Fireball
Skeleton Dragons Fireball Musketeer
Skeleton Dragons Fireball
P.E.K.K.A
Fireball
Barbarians Fireball Musketeer Skeleton Army Witch
Fireball Skeleton Dragons Musketeer Witch
Fireball
Fireball Skeleton Dragons Musketeer
Skeleton Dragons Fireball Musketeer
Fireball
Skeleton Dragons Musketeer P.E.K.K.A
Skeleton Dragons Fireball Musketeer Witch
Skeleton Dragons Fireball Musketeer Witch
Fireball Musketeer Witch
P.E.K.K.A
Fireball Skeleton Dragons

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